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pages's Issues

Error in throw bomb (alchemist, pf2)

Hi.

In the alchemist sheet, under alchemist class DC, the throw bomb entry asks for a STR modifier, whereas as a thrown weapon, the bomb uses the dexterity modifier for the attack roll.
It should be DEX instead of STR.

image

Typo in mystery of life [pf2]

In Pathfinder 2e/apg/class/oracle/mystery/oracle-mystery-life, the text says Touch a living **creater** to heal. [...], where it should be Touch a living **creature** to heal. [...], replacing creater with creature.

Starfinder>Biohacker: Microlab + Biohack

Microlab:
For the creature identification: Should call out Life science (if living) or Physical Science (if unliving)

The attunement is 3+key ability mod max creatures

Biohacks:
On the minor, basic booster, + basic inhibitor, should note that you pick one of the listed items?

Spark of Ingenuity - this is a limited use ability, 1/day, 2/day @9th and 3/day @15th. Also Instinctive Lv9 enhancement - Inhibitor biohack gains off-target OR dazzled. The language is really messy on this one

Numerous Typos

First, thanks for the great work on the archetypes 👍
(and the headsup on Patreon, really appreciated 🥰 )

I couldn't help from noticing a few typos while translating. I do hope the label only will be enough for you to fix it (without the context), with an old school yet powerful "Ctrl+F/H"

  1. Avalance Strike ▶️ Avalanche Strike
  2. As long as your mvoe is at leat 20ft, take a 10ft step ▶️ As long as your speed is at leat 20ft, take a 10ft step
  3. Dyslexie Font ▶️ Dyslexic Font ?
  4. When a target critically fails their initial saving throw against your poison, an adjacenmt creature is exposed as well. ▶️ When a target critically fails their initial saving throw against your poison, an adjacent creature is exposed as well.

The following might have been fixed already, but still somehow appear on the translation platform. I put them here just in case
2. Runescanned ▶️ Runescarred
3. Expert Disassemblky ▶️ Expert Disassembly
4. Heal an animaul up to 30ft ▶️ Heal an animal up to 30ft
5. Resitance ▶️ Resistance
6. Druid Class DC ▶️ [nothing]/doesn't exist (since errata 1)
7. Reduce resitances (see below) ▶️ Reduce resistances (see below)
8. An a critical hit with a poisoned dart, if the target fails the poison's initial save, they critically fails instead. ▶️ On a critical hit with a poisoned dart, if the target fails the poison's initial save, they critically fails instead.

Wrong phrasing in bloodmagic for undead bloodline (pf2)

The undead bloodline Pathfinder 2e/core/class/sorcerer/bloodline/sorcerer-bloodline-undead
indicates Either gain temporary hit points or deal necromantic damage.
Since necromantic damage is not a thing, should be corrected to negative damage

macOS system files

On macOS, when you open a folder in Finder (equivalent to Windows Explorer), it leaves behind a small binary file named .DS_Store that tells Finder the last used view settings (icon arrangement, sorting, etc.).

Would you be able to add this file to the .gitignore?

diff --git a/.gitignore b/.gitignore
index 084d090..49180a2 100644
--- a/.gitignore
+++ b/.gitignore
@@ -11,3 +11,4 @@ Scripts/Illustrator script.log
 Isometric A4.ai
 Old
 Illustrator script.log
+.DS_Store

Typo in twinned defense (pf2)

In
Pathfinder 2e/core/feat/class/fighter/feat-twinned-defence
It should be Twinned Defense instead of Twinned Defence (defense with an s)
Has to be changed in the id path as well

Wrong text on Witch's "Hex" class feature

Hi! And thanks for all the fantastic work! Been using your character sheets for many, many years, and they're still my favourite :D

Just wanted to point out a small text mistake: on the Witch's "Hexes" box (e.g., in https://github.com/dyslexic-charactersheets/pages/blob/master/Pathfinder/Advanced/Witch%20A.ai).

At the moment, the subtext says "Using a hex is a standard action that attacks of opportunity.".

It should instead read "Using a hex is a standard action that does not provoke attacks of opportunity." (as per https://www.d20pfsrd.com/classes/base-classes/Witch/#TOC-Hex).

Would have happily contributed a pull request directly, but unfortunately I don't have Adobe Illustrator, and I'm not sure if Inkscape would mess up the layouts...

Thanks again for the great work!

Typos :

  • In Pathfinder 2e/apg/archetype/archetype-assassin, the text says [b]+2[/b] precision damage; [b]+4[/b] for a +3 the weapon. where it should be [b]+2[/b] precision damage; [b]+4[/b] for a +3 weapon. (without the final the)
  • In Pathfinder 2e/core/feat/class/fighter/feat-reactive-shield, the text says When attacked with a melee weapon, [...], whereas it should state When hit with a melee Strike, [...] (apply only on a hit, not on an attack, and not necessarily with a weapon (unarmed attack triggers it too))
  • In Pathfinder 2e/apg/archetype/archetype-dual-weapon-warrior, the text is [...] At any point during this movement, you can Strike once with each of two weapons one-handed melee weapons. remove first occurence of weapons (in the end it should be [...] At any point during this movement, you can Strike once with each of two one-handed melee weapons)
  • In Pathfinder 2e/core/feat/class/fighter/feat-double-slice, the text says Make two strikes with different melee weapons against the same target, each at -2. Both count towards your MAP., whereas the feat is a little bit more complicated than that. The text could be Make two strikes with different melee weapons against the same target, the second at -2 if not agile. Both count towards your MAP, but don't increase it until you've made both attacks.

Typo in mystery of lore (pf2)

In Pathfinder 2e/apg/class/oracle/mystery/oracle-mystery-lore, it reads **Bonsus** to saves against linguistic effects. instead of **Bonus** to saves against linguistic effects., with an extra s.

Typo in pf2 diabolic bloodline

There is a typo in the pf2 diabolic bloodline (diabolic edict power) :
Pathfinder 2e/core/class/sorcerer/bloodline/sorcerer-bloodline-diabolic

The text says Otherwise, they take a -1 penalty to related attack **roles** and skill checks. where it should states Otherwise, they take a -1 penalty to related attack **rolls** and skill checks., with rolls instead of roles

Thanks

Typo in Superstitious Resilience

There is a typo in

Pathfinder 2e/apg/class/barbarian/barbarian-instinct-superstition

Superstitious Resiliance should be Superstitious Resilience

Great work btw :)

[PF2] Spellbook Page - VSM Checkboxes Don't Fill Properly

On the spellbook page, if you click on any of the check-boxes (for V, S, M) on the right column, it fills in the box on the corresponding space on the center column.

Screenshot 2021-07-25 200912

On the left column, all of the VSM check-boxes fill in the boxes on the first item in that column.

Screenshot 2021-07-25 201821

Solarian: Supernova effect issue and Supernova+Black Hole scope

First problem with Supernova: "As a standard action, deal fire damage to nearby foes who fail a Reflex save."
It does not impact only nearby foes, but rather all nearby creatures, making even allies subject to damage.

Additionally, Supernova and Black Hole do not have anything on the sheet designating them as Zenith Revelations (and therefore only usable when fully attuned, and you become unattuned after using them)

For context:
Solarian supernova states:
"When you’re fully photon-attuned, as a standard action, you can deal 1d6 fire damage plus 1d6 additional fire damage per solarian level to all creatures within 10 feet of you. A creature that succeeds at a Reflex save takes half damage. At 9th level, you can increase the radius to 15 feet, and at 17th level, you can increase the radius to 20 feet. After you use this revelation, you immediately become unattuned. Supernova functions as a zenith revelation for the purposes of abilities that reference them."

Typo in heal animal

in Pathfinder 2e/core/spells/druid/focus-heal-animal
the text says Heal an animaul up to 30ft where it should be Heal an animal up to 30ft (animal instead of animaul)

[PF2] Request: Click on proficiency indicators to cycle through ranks

The PF2 sheet has many areas where you can indicate your proficiency rank in a skill or attack or other ability, using a diamond pattern. On some pages, it is demonstrated that this uses a series of filled-in squares to indicate the rank: one for Trained, two for Expert, and so on.

The HTML sheet would be a bit more useful if you could click on these indicators to cycle through these four levels, with a fifth click returning the indicator to a blank state. Sort of like the check-boxes you find on the sheet, just with five states instead of two.

Solarian: Zenith Revelations Missing, Expertise Talent Instead

As Title - Solarian Zenith Revelations are missing, and instead we have the Envoy's expertise talent section with the correct level blocks.

These should likely be displayed similarly to Supernova/Black Hole, but blank because there's a choice. 9th level and 17th level both give 1 revelation for Grav/Photon EACH, so two revelations at each of those levels.

COM note: These are technically optional, since a solarian can now discard one of these sets to get a second solar manifestation (out of the 4 now available, adding shield and flare), but this would be an uncommon choice

[PF2] Request: Additional Build Options from Newer Books

Now that Secrets of Magic is out, I'd love to see the Magus and Summoner sheets added -- because of course one of my players had to take one of the new classes. Granted, this also means the Gunslinger and Inventor should be considered for addition Soon™, along with the Thaumaturge and Psychic later.

I know, I know, I ask for a lot.

Typo in oracle archetype

CHI in the oracle archetype should be CHA, as in Charisma (I was wondering what that meant)
in
Pathfinder 2e/apg/archetype/class/archetype-oracle

[PF2] Error in Alchemist Chirurgeon sheet

In the Alchemist Chirurgeon sheet, the Greater field discovery feature is indicated as the Bomber one:
Increase splash area to 10ft (or 15ft if you have Expanded Splash).
Yet the feature for the Chirurgeon is:
When you use Quick Alchemy to create any type of elixir of life, the creature drinking the elixir gains the maximum Hit Points possible for that elixir, instead of rolling to determine the number of Hit Points regained.
Source: Archives of Nethys
Would it be possible to correct it?

Wrong classification for running reload (pf2)

Running reload is categorized as a fighter feat whereas it is a ranger feat.

Pathfinder 2e/core/feat/class/fighter/feat-running-reload
Should be
Pathfinder 2e/core/feat/class/ranger/feat-running-reload

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