CasparCG Server is a Windows software used to play out professional graphics, audio and video to multiple outputs. It has been in 24/7 broadcast production since 2006. Ready-to-use downloads are available at the official site.
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CasparCG Video and Graphics Playout Server
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Thank you for your interest in CasparCG. The included software
is provided as-is by Sveriges Televison AB.
Please note that while the current CasparCG Client (version 1.8) will
continue to work with CasparCG Server 2.0, you won't be able to
trigger many of the new features. Please use the provided AIR app to
try out the new functionality or add the new features to you
control application (you can find the documentation on the wiki or ask in the forums).
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INSTALLATION
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You can place the CasparCG Server 2.0 folder anywhere you like, and even move it.
If you don't already have Flash installed, use the bundled version in the Flash folder
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CONFIGURATION
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By default, CasparCG Server will look in the media folder
for videos, audio and images files. Flash templates are stored in the
templates folder. If you want to change the location (for example to a faster disk)
you just change the paths in the casparcg.config file.
* How to enable Screen consumer
Open casparcg.config and use the following node for consumers:
<consumers>
<screen/>
</consumers>
* How to enable a DeckLink card and how to get video in and key output.
Open casparcg.config and use the following node for consumers:
<consumers>
<decklink/>
</consumers>
# Tip:
At the bottom of the casparcg.config file you will find comments which document additional settings.
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LICENSING
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CasparCG is distributed under the GNU General Public
License GPLv3 or higher, see the file COPYING.TXT for details.
More information, samples and documentation at:
http://casparcg.com/http://casparcg.com/forum/http://casparcg.com/wiki/
CasparCG uses FFmpeg (http://ffmpeg.org/) under the GPLv2 Licence.
FFmpeg is a trademark of Fabrice Bellard, originator of the FFmpeg project.
CasparCG uses the Threading Building Blocks (http://www.threadingbuildingblocks.org/) library under the GPLv2 Licence.
CasparCG uses FreeImage (http://freeimage.sourceforge.net/) under the GPLv2.
CasparCG uses SFML (http://www.sfml-dev.org/) under the zlib/libpng License.
CasparCG uses GLEW (http://glew.sourceforge.net) under the modified BSD license.
CasparCG uses boost (http://www.boost.org/) under the Boost Software License, Version 1.0.
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AUTHORS - People who have developed the CasparCG Server Software (sorted alphabetically by last name).
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Niklas Andersson (Server 1.0-1.8)
Andreas Jeansson (Template-Host)
Robert Nagy (Server 1.7-2.x)
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CREDITS - People who have contributed to the CasparCG Project (sorted alphabetically by last name).
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Niklas Andersson
Jonas Hummelstrand ([email protected])
Andreas Jeansson ([email protected])
Peter Karlsson ([email protected])
Robert Nagy ([email protected])
Olle Soprani
Thomas R. Kaltz III
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CasparCG Server 2.0.3
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SYSTEM REQUIREMENTS
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1. Intel processor (while AMD processors should work, CasparCG Server has only
been tested on Intel processors.)
2. We recommend Windows 7 (64-bit,) but it has also been successfully used on
Windows 7 (32-bit) and Windows XP SP2 (32-bit only.)
3. An OpenGL 3.0-capable graphics card from NVIDIA is required to run
CasparCG Server 2.0. Also make sure that you have installed the latest
drivers.
Please check your card's capabilities at:
http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units
Graphics cards from other manufacturers _may_ work but have not been tested.
4. Microsoft Visual C++ 2010 Redistributable Package must be installed.
Free download at:
http://www.microsoft.com/download/en/details.aspx?id=5555
5. You must have Flash Player 10.3 or later installed (an installer can be found
in the "Flash Player Installation" folder.)
The latest recommendations are available at:
http://casparcg.com/wiki/CasparCG_Server#System_Requirements
INSTALLATION
============
1. Check that your system meets the requirements.
2. Unzip and place the CasparCG Server 2.0.3 folder anywhere you like.
3. Install "Microsoft Visual C++ 2010 Redistributable Package" from
http://www.microsoft.com/download/en/details.aspx?id=5555
4. Install "Flash Player 10.3.183.14" from the "Flash Player Installation"
folder.
5. Make sure you turn off Windows' Aero Theme as it interferes with
CasparCG Server's OpenGL features!
6. Configure the server settings in the "casparcg.config" text file.
7. Start the "CasparCG.exe" program.
8. Connect to the server from a client, such as the included CasparCG 2.0 Demo
Client (requires Adobe AIR.)
DOCUMENTATION
=============
The most up-to-date documentation is always available at
http://casparcg.com/wiki/
CONFIGURATION
=============
By default, CasparCG Server will look in the media folder for videos, audio and
images files. Flash templates are stored in the templates folder. If you want to
change the location (for example to a faster disk) you just change the paths in
the casparcg.config file.
* How to enable Screen consumer:
Open casparcg.config and use the following node for consumers:
<consumers>
<screen/>
</consumers>
* How to enable a DeckLink card and how to get video in and key output:
Open casparcg.config and use the following node for consumers:
<consumers>
<decklink/>
</consumers>
# Tip:
At the bottom of the casparcg.config file you will find comments which document
additional settings.
LICENSING
=========
CasparCG Server is distributed under the GNU General Public License GPLv3 or
higher, see LICENSE.TXT for details.
More information, samples and documentation at:
http://casparcg.com/http://casparcg.com/forum/http://casparcg.com/wiki/
CasparCG uses FFmpeg (http://ffmpeg.org/) under the GPLv2 Licence.
FFmpeg is a trademark of Fabrice Bellard, originator of the FFmpeg project.
CasparCG uses the Threading Building Blocks
(http://www.threadingbuildingblocks.org/) library under the GPLv2 Licence.
CasparCG uses FreeImage (http://freeimage.sourceforge.net/) under the GPLv2.
CasparCG uses SFML (http://www.sfml-dev.org/) under the zlib/libpng License.
CasparCG uses GLEW (http://glew.sourceforge.net) under the modified BSD license.
CasparCG uses boost (http://www.boost.org/) under the Boost Software License,
Version 1.0.
AUTHORS - People who have developed the CasparCG Server Software
==========(sorted alphabetically by last name)==================
Niklas Andersson (Server 1.0-1.8)
Andreas Jeansson (Template-Host)
Robert Nagy (Server 1.7-2.x)
Helge Norberg (Server 2.x)
CREDITS - People who have contributed to the CasparCG Project
==========(sorted alphabetically by last name)===============
Niklas Andersson
Jonas Hummelstrand ([email protected])
Andreas Jeansson ([email protected])
Peter Karlsson ([email protected])
Jeff Lafforgue
Andy Mace
Robert Nagy ([email protected])
Helge Norberg ([email protected])
Thomas R. Kaltz III
Olle Soprani