CDDA-BN-Fallout-Mod-Mob-Expansion-jm
A mod that adds several fallout inspired items, mobs, locations and a few NPCs and NPC locations. Inspired by Tefnut's Fallout: New England Expansion.
I have decided to upload another mod, this one being an expansion to Tefnut's wonderful Fallout: New England mod he made for Cataclysm: Dark Days Ahead some time ago. I have immense respect for Tefnut as a mod creator, and felt like he established a great foundation for integrating various monsters, items and locations from the Fallout universe into Cataclysm: Dark Days Ahead Bright Nights. To add further content to his mod, I elected to add more mobs, locations, items and NPCs/NPC factions to his own mod to flesh out content somewhat, and to make fallout-esque encounters more common in the post Cataclysm Wasteland that was New England
Updated for 0.2 Stable CDDA BN
In particular, this mod adds:
-1 new firearm
-4 new melee weapons
-1 new grenade
-2 new items
-3 new articles of clothing
-1 New wasteland town with a variety of missions and merchants
-26 new locations (including three kinds of vaults, the most common one having a semi-random layout and one of eight vault experiments at random).
-9 new professions
-3 new NPC factions (Friendly vault dwellers, New California Republic and Caesar's Legion)
-28 new NPC missions
-28 new mobs to fight in the New England Wasteland (including 7 new robots!)