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assetmanagement's Issues

[RequiredMember] Attribute Not Found

When installing within a project using Unity 2020.1.17f1, we get an error relating to [RequiredMember] attribute is not found. It looks like you support 2020.1 and above according to the docs but its throwing this error?

Missing asmdef when used with Shared.Sources

Half-related to SharedSources, TMPBuildProcessorSettings can't find Shared.Sources.CustomDrawers because of a missing assembly reference. (Might've been broken since SharedResources' 2.6.1 update

Error(s) are the following:

  • Library/PackageCache/com.dre0dru.addressables.services@b447dabe37/Editor/Fonts/TMPBuildProcessorSettings.cs(3,22): error CS0234: The type or namespace name 'CustomDrawers' does not exist in the namespace 'Shared.Sources' (are you missing an assembly reference?)

Followed by 4 FolderReference errors in the same file

EditorExtensions,Collections,UDictionarySo,FolderReference could not be found

Editor/RuntimeAssets/AssetsScannerComposite.cs(2,15): error CS0234: The type or namespace name 'EditorExtensions' does not exist in the namespace 'Dre0Dru' (are you missing an assembly reference?)
Editor/RuntimeAssets/ScannerTarget.cs(2,15): error CS0234: The type or namespace name 'Collections' does not exist in the namespace 'Dre0Dru' (are you missing an assembly reference?)
Editor/RuntimeAssets/ScannerTarget.cs(12,16): error CS0246: The type or namespace name 'UDictionarySo<,>' could not be found (are you missing a using directive or an assembly reference?)
Editor/RuntimeAssets/ScannerTarget.cs(15,16): error CS0246: The type or namespace name 'FolderReference' could not be found (are you missing a using directive or an assembly reference?)

Implement search by name

I would like to see the implementation of search in addressable by the name of the save and receive. Thanks for you!

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