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20mtd-spritereplacer's Introduction

20MTD AssetReplacer

BepInEx plugin to replace assets in 20 Minutes Till Dawn.

Can currently replace:

  • Sprites (textures)
  • Music

Code starts at Plugin.cs, the texture replace code is in Utils.cs.

Usage

  1. Install BepInEx
  2. Add the plugin DLL to BepInEx\plugins
  3. Create a folder in the main game folder, named Mods
  4. In the Mods folder, make another folder, called Textures
  5. Add a folder for your mod, without spaces (eg MyTextureMod).
  6. Add your textures to your mod folder, using this folder structure
  7. Update the plugin config to point to your folder
  • Config coming soon...

Setup

  1. Clone the repo
  2. Add libs to /lib:
    • Add all the DLLs from the game's Managed folder
    • Add all BepInEx DLLs
  3. Install any pre-requisite stuff (see BepInEx setup docs)
  4. Open in Visual Studio
  5. Build via Build » Build Solution
    • Compiled DLL will be in /bin/Debug

Links

Credits

20mtd-spritereplacer's People

Contributors

ithinkandicode avatar zeprus avatar

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