Code Monkey home page Code Monkey logo

sublime-switch's Introduction

Intro

Switch for Sublime Text 2 was inspired by Andrew Radev's switch.vim.

The main entry point of the plugin is a single command, Switch. When the command is executed, the plugin looks for one of a few specific patterns under the cursor and performs a substition depending on the pattern.

Install

  • Clone this git repository into your packages folder
  • Restart Sublime Text 2 editor

Or with package control:

Usage

If the cursor is on the keyword "true" in the following Ruby example, and the command is executed the "true" will turn into "false" and the other way around.

attribute = true
hash = { key: true }

Key Bindings

  • OSX: <super+ctrl+s>
  • Linux: <ctrl+alt+s>
  • Windows: <ctrl+alt+s>

Customization

The following examples show how to customize the available switches. Switches are grouped together and should be considered as toggle groups. Your are required to do so for the full experience of this plugin.

There are two types of toggle groups:

  • Simple toggle groups

    ["true", "false"]

    The first string comparison that matches a group item will substituted by the following item. (Note: If the end is reached it starts at the beginning.)

  • Advanced toggle groups

    {
      ":(\\w+)\\s=>": "\\1:",
      "(\\w+):":      ":\\1 =>"
    }

    The first regular expression (the key) that matches the current line will be substituted by the replacement (the value).

Toggle groups are defined in the sublime-settings files as follows:

{
  "switch_custom_definitions": [
    ["if", "unless"],
    {
      "def (\\w+)\\s(.*)":    "def \\1(\\2)",
      "def (\\w+)\\((.*)\\)": "def \\1 \\2"
    },
  ]
}

And its possible to overwrite the builtin switches as follows. Sometimes you need or want to do that, because builtin switches overrule custom switches.

{
  "switch_builtin_definitions": [
    ["foo", "bar", "baz"],
  ]
}

Your also can have a look at your current or the default settings through the Sublime Text 2 Menu under Preferences / Package Settings / Switch. As usual User specific settings overrule Switch Package specific settings. The defined switches are prioritized in the following order (Note: Last weighs heaviest.) and grouped syntax specific.

  • Packages/Switch/Ruby.sublime-settings
  • Packages/User/Ruby.sublime-settings

Key Bindings

Include the following key binding definition in your sublime-keymap file and customize the keys.

[
  {
    "keys": ["super+ctrl+s"], "command": "switch"
  }
]

Builtins

Here's a list of all the built-in switch definitions. To see the actual definitions with their patterns and replacements, look at the corresponding sublime-settings file.

Ruby

Ruby.sublime-settings and [Ruby on Rails.sublime-settings](https://github.com/robbl/Switch/blob/master/Ruby on Rails.sublime-settings)

  • Boolean conditions:

    foo && bar
    foo || bar
  • Boolean constants:

    flag = true
    flag = false
  • Hash style:

    foo = { :one => 'two' }
    foo = { one: 'two' }
  • If-clauses:

    if predicate?
      puts 'Hello, World!'
    end
    
    if true and (predicate?)
      puts 'Hello, World!'
    end
    
    if false or (predicate?)
      puts 'Hello, World!'
    end

RSpec

RSpec.sublime-settings

  • should/should_not:

    1.should eq 1
    1.should_not eq 1
    

Python

Python.sublime-settings

  • Boolean constants:

    flag = True
    flag = False

Roadmap

  • Add global (not language specific) switch definitions

Disclaimer

Since this plugin is in a very alpha state be warned: The way settings are defined and applied could and sure will change in the future.

Issues

Any issues and suggestions are very welcome on the github bugtracker.

License

The MIT License (MIT) Copyright (c) 2012 Robert "robbl" Schulze

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

sublime-switch's People

Contributors

robbl avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.