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victims-vs-killers's Introduction

🔪 Victims vs Killers

A fun asymetric gamemode for Garry's Mod where Victims must run away and survive from Killers!

☄️ Features

  • Highly configurable (~500 lines config file)
  • Optimized and consistent code quality
  • Customizable classes: Killer & Victim
  • Modular gameplay: control Taunts, Bhop, Sliding & more on the go!
  • Implement your own variations to the gamemode through special rounds
  • Extra protections that any server owner wants
  • Lightweight source code (~47Ko!)

📦 How to install

  1. Download latest release here
  2. Unzip and put into your gamemodes folder
  3. Subscribe or add gamemode base content to your server collection
  4. Configure to your likings using sh_config.lua file
  5. Enjoy this long awaited gamemode!

⚙️ Dependencies

🔊 For taunts

Since native SoundDuration doesn't return the proper length of an audio file, you must install the following module:

https://github.com/yobson1/glua-soundduration

Note: without it, gamemode is using a static value for taunt rewards.

⭕️ For Halos

They eat hell a lot of performance, so to make it a bit smoother, we're using a custom outline library:

https://github.com/Facepunch/garrysmod/pull/1590/files

Note: without it, gamemode is using native Garry's Mod halo.

✔️ Contributions

To contribute, you can:

Please, follow the code syntax to keep it consistent

⚠️ Disclaimer

This is a rewrite of a gamemode originally created for a private purpose. That being said, the code can:

  • be yoinky sometimes as it has been written over time
  • contain old parts related to private usage
  • not be instinctive for newcomers

I'll do my best to correct that within the next months, but your contributions are welcomed.

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