Hi there, im </dojwun>#2103 👋 |
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No longer Active
Updated 2/21/2022
edited version of esx_AdvancedFishing for QBCore Framework
License: GNU General Public License v3.0
Hi there, im </dojwun>#2103 👋 |
---|
No longer Active
Updated 2/21/2022
When i get the fishing pole and try to fish, it says using fishing pole then nothing else happens. How can i fix this?
when I have a treasure chest and key, I can open the chest but the key and chest will not be removed from inventory. this allows the chest to be opened over and over again
The guy on the dock has two fishing poles in hand. When you purchase any items its giving two items but is charging for one same with boat rental gives two boats but charges for one. Any idea how to resolve?
we rent a boat in different places, but we appear in AlamoSea, we rent a boat in the port of the city, the player appears in AlamoSea
Any idea?
I'm trying to install the dependencies for the fishing but I'm having issues as the link is invalid. Any help would be greatful please :)
When you take the items out of the chest, you can keep opening them and getting the items over and over. Think its to do with new core/inventory update
Issue: Ice chest can be put inside itself.
Details: We have two players who managed to put their ice chests inside them self. So the ice chest dissapears from the players inventory, gets put inside the chests stash and then closes the stash, resulting in the ice chest being gone.
Solution: Block the ice chest from being inserted into another ice chest.
So in the videos is see, we can fishing a little far from the coast. But here, we can fishing from everywhere, where is water. I tried a lot of thing, but somehow, didn't work. Somebody can help me? Sorry for my English.
no such export addtargetmodel...
i don't know enough about qb-target to fix it
I get this everytime I start the server until I manually restart the script when the server is running. I obvsly did ensure doj-fishing in the cfg. Any ideas please? Tia
Error loading script client/peds.lua in resource doj-fishing: @doj-fishing/client/peds.lua:2: No such export AddTargetModel in resource qb-target
Fishing animation doesn't work, and fishing lures don't disappear when fishing
SCRIPT ERROR: @doj-fishing/client/client.lua:175: No such export taskBar in resource np-skillbar
Any fix for this error?
The only problem i found with this scripts is that you can fish anywhere you want even where there isn't any waters. Like in the sand, road, buildings and etc. The best fix would be to make an check wich will check if you're poiting into the waters or something like that. For now i made the -3.0 on the checkcoords to -45.0 Z but theres still some places like mountains where you can abuse this bug. This scripts is amazing but because of this bug it's kinda ruins all the point of it.
installed went to use and no fishing rod in hand just the error message
link not working!!!!
Since anything can be placed inside the chest and it's designed to hold all your fish, people just use the item to store tons of other stuff including other fish boxes within a fish box with unlimited weight.
Hey guys, just a suggestion that would make this script next level would be to have a set of say 10 items to randomly select from 5 with either a hard set number of, or a random amount ( 1-5 ) of said item.
You need to start put images on the releases dawg
i am unable to sell the exotic fish always says that he cannot sell at the moment also hammer head shark model crashes players when caught
Script Error: citizen:/scripting/lua/scheduler.lua:867: No such export DrawTextUi in resource textUi
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