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waspennator avatar waspennator commented on June 14, 2024 1

Testing on my windows laptop, tried with both regular DXVK and the build you provided, still results in the same pop up.

Update: Also providing a trace file incase that helps.
ESCHATOS.zip

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Blisto91 avatar Blisto91 commented on June 14, 2024

Can confirm it shows the popup when dxvk is used on Windows also. dgVoodoo2 is fine.
Game uses d3d9Ex if that matters

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WinterSnowfall avatar WinterSnowfall commented on June 14, 2024

Could you try with this build: dxvk-devel.zip, and see if that does anything?

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WinterSnowfall avatar WinterSnowfall commented on June 14, 2024

Thanks for trying it out. Is the trace captured with dxvk, WineD3D or native Windows?

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waspennator avatar waspennator commented on June 14, 2024

I'm guessing native windows, unsure cause I just downloaded the api trace files, slapped in the d3d9 one into the Eschatos game folder and ran it.

I can get the pop up to show up on both windows and Deck as long as i'm using DXVK

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WinterSnowfall avatar WinterSnowfall commented on June 14, 2024

I don't see anything out of the ordinary in the trace, except an early call to: IDirect3DDevice9Ex::CreateQuery(this = 0xa5f5dc0, Type = D3DQUERYTYPE_VERTEXSTATS, ppQuery = ?) = D3DERR_NOTAVAILABLE, which apparently fails on native, but should work fine with dxvk.

Here's a dxvk build that returns D3DERR_NOTAVAILABLE for that call to test with: dxvk-devel-2.zip

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waspennator avatar waspennator commented on June 14, 2024

Tried out that Devel-2 build and yep, that seems to fix it, Eschatos launched without that debug pop up box now.

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WinterSnowfall avatar WinterSnowfall commented on June 14, 2024

Yeah, thought so. According to official specs VERTEXSTATS is only available in debug runtimes: https://learn.microsoft.com/en-us/windows/win32/direct3d9/queries , so it sort of makes sense.

Still, a very silly check for a game to implement. I'll PR something to remove it, but I'm not sure if Josh or others need those queries for debugging/perf. testing or anything else, so we'll see how it goes.

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K0bin avatar K0bin commented on June 14, 2024

but I'm not sure if Josh or others need those queries for debugging/perf

Would be news to me and if Josh says so, we can still put it behind an environment variable.

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WinterSnowfall avatar WinterSnowfall commented on June 14, 2024

but I'm not sure if Josh or others need those queries for debugging/perf

Would be news to me and if Josh says so, we can still put it behind an environment variable.

I wouldn't bother if it's not explicitly needed then, since native doesn't support it.

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