Assets management for Ruby web projects
- Home page: http://hanamirb.org
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- API Doc: http://rdoc.info/gems/hanami-assets
- Bugs/Issues: https://github.com/hanami/assets/issues
- Support: http://stackoverflow.com/questions/tagged/hanami
- Forum: https://discuss.hanamirb.org
- Chat: http://chat.hanamirb.org
Hanami::Assets supports Ruby (MRI) 2.3+ and JRuby 9.1.5.0+
Add this line to your application's Gemfile:
gem 'hanami-assets'
And then execute:
$ bundle
Or install it yourself as:
$ gem install hanami-assets
Hanami::Assets
provides asset-specific helpers to be used in templates.
They resolve one or multiple sources into corresponding HTML tags.
Those sources can be either a name of a local asset or an absolute URL.
Given the following template:
<!doctype HTML>
<html>
<head>
<title>Assets example</title>
<%= stylesheet 'reset', 'grid', 'main' %>
</head>
<body>
<!-- ... -->
<%= javascript 'https://code.jquery.com/jquery-2.1.1.min.js', 'application' %>
<%= javascript 'modals' %>
</body>
</html>
It will output this markup:
<!doctype HTML>
<html>
<head>
<title>Assets example</title>
<link href="/assets/reset.css" type="text/css" rel="stylesheet">
<link href="/assets/grid.css" type="text/css" rel="stylesheet">
<link href="/assets/main.css" type="text/css" rel="stylesheet">
</head>
<body>
<!-- ... -->
<script src="https://code.jquery.com/jquery-2.1.1.min.js" type="text/javascript"></script>
<script src="/assets/application.js" type="text/javascript"></script>
<script src="/assets/modals.js" type="text/javascript"></script>
</body>
</html>
Let's have a look at the corresponding Ruby code.
In this example we use ERb, but remember that Hanami::Assets
is compatible with
all the rendering engines such as HAML, Slim, Mustache, etc..
require 'erb'
require 'hanami/assets'
require 'hanami/assets/helpers'
class View
include Hanami::Assets::Helpers
def initialize
@template = File.read('template.erb')
@engine = ERB.new(@template)
end
def render
@engine.result(binding)
end
end
View.new.render # => HTML markup
For advanced configurations, please have a look at
Hanami::Assets::Configuration
.
This gem ships with the following helpers:
javascript
stylesheet
favicon
image
video
audio
asset_path
asset_url
Hanami::Assets
can help you during the development process of your application.
It can manage multiple source directories for each asset type or run a
preprocessor for you.
Imagine to have your application's javascripts under app/assets/javascripts
and that
those assets depends on a vendored version of jQuery.
require 'hanami/assets'
Hanami::Assets.configure do
compile true
sources << [
'app/assets',
'vendor/jquery'
]
end
When from a template you do:
<%= javascript 'jquery', 'jquery-ui', 'login' %>
Hanami::Assets
looks at the defined sources and lazily copies those files
under public/assets
(by default), before the markup is generated.
Your public directory will have the following structure.
% tree public
public/
└── assets
├── jquery.js
├── jquery-ui.js
└── login.js
Please remember that sources are recursively looked up in order of declaration.
If in the example above we had a jquery.js
under app/assets/javascripts/**/*.js
that file would be copied into the public directory instead of the one under
vendor/jquery
. The reason is because we declared app/assets/javascripts
first.
Hanami::Assets
is able to run assets preprocessors and lazily compile them
under public/assets
(by default), before the markup is generated.
Imagine you have main.css.scss
under app/assets/stylesheets
and reset.css
under
vendor/stylesheets
.
The two extensions are important.
The first one is mandatory and it's used to understand which asset type we are
handling: .css
for stylesheets.
The second one is optional and it's for a preprocessor: .scss
for Sass.
require 'sass'
require 'hanami/assets'
Hanami::Assets.configure do
compile true
sources << [
'assets',
'vendor/assets'
]
end
And in a template you can use the stylesheet
helper:
<%= stylesheet 'reset', 'main' %>
Your public directory will look like this:
% tree public
public/
└── assets
├── reset.css
└── main.css
Hanami::Assets
uses Tilt to provide support for the most common preprocessors, such as Sass (including sassc-ruby
), Less, ES6, JSX, CoffeScript, Opal, Handlebars, JBuilder.
In order to use one or more of them, be sure to add the corresponding gem to your Gemfile
and require the library.
We strongly suggest you use EcmaScript 6 for your next project. It isn't fully supported yet by browsers, but it's the future of JavaScript.
As of today, you need to 'transpile' ES6 code into ES5, which current browsers understand. The most popular tool for this is Babel, which we support.
Hanami::Assets
ships with an executable (hanami-assets
), which can be used to precompile assets and make them cacheable by browsers (via checksum suffix).
NOTE: If you're using Hanami::Assets
with the full Hanami
framework, you should use bundle exec hanami assets precompile
instead of hanami-assets
.
Let's say we have an application that has a main file that requires the entire codebase (config/environment.rb
), a gem that brings in Ember.js code, and the following sources:
% tree .
├── apps
│ ├── admin
│ │ ├── assets
│ │ │ └── js
│ │ │ ├── application.js
│ │ │ └── zepto.js
# ...
│ ├── metrics
│ │ ├── assets
│ │ │ └── javascripts
│ │ │ └── dashboard.js
# ...
│ └── web
│ ├── assets
│ │ ├── images
│ │ │ └── bookshelf.jpg
│ │ └── javascripts
│ │ └── application.js
# ...
│ └── vendor
│ └── assets
│ └── javascripts
│ └── jquery.js
└── config
└── environment.rb
In order to deploy, we can run:
bundle exec hanami-assets --config=config/environment.rb
It will output:
tree public
public
├── assets
│ ├── admin
│ │ ├── application-28a6b886de2372ee3922fcaf3f78f2d8.js
│ │ ├── application.js
│ │ ├── ember-b2d6de1e99c79a0e52cf5c205aa2e07a.js
│ │ ├── ember-source-e74117fc6ba74418b2601ffff9eb1568.js
│ │ ├── ember-source.js
│ │ ├── ember.js
│ │ ├── zepto-ca736a378613d484138dec4e69be99b6.js
│ │ └── zepto.js
│ ├── application-d1829dc353b734e3adc24855693b70f9.js
│ ├── application.js
│ ├── bookshelf-237ecbedf745af5a477e380f0232039a.jpg
│ ├── bookshelf.jpg
│ ├── ember-b2d6de1e99c79a0e52cf5c205aa2e07a.js
│ ├── ember-source-e74117fc6ba74418b2601ffff9eb1568.js
│ ├── ember-source.js
│ ├── ember.js
│ ├── jquery-05277a4edea56b7f82a4c1442159e183.js
│ ├── jquery.js
│ └── metrics
│ ├── dashboard-7766a63ececc63a7a629bfb0666e9c62.js
│ ├── dashboard.js
│ ├── ember-b2d6de1e99c79a0e52cf5c205aa2e07a.js
│ ├── ember-source-e74117fc6ba74418b2601ffff9eb1568.js
│ ├── ember-source.js
│ └── ember.js
└── assets.json
Minification is a process that shrinks file size in production, by removing unnecessary spaces and characters. The goal of this step is to have lighter assets, which will be served faster to browsers.
Hanami supports JavaScript and stylesheet minifiers.
Because this framework relies on external gems for minification, this feature is turned off by default.
To use minification, we need to specify which gem we want to use and add it to our Gemfile
.
Hanami can use the following compressors (aka minifiers) for JavaScript.
:builtin
- Ruby based implementation of jsmin. It doesn't require any external gem.:yui
- YUI Compressor, it depends onyui-compressor
gem and it requires Java 1.4+:uglifier
- UglifyJS, it depends onuglifier
gem and it requires Node.js:closure
- Google Closure Compiler, it depends onclosure-compiler
gem and it requires Java
Hanami::Assets.configure do
javascript_compressor :uglifier
end
Hanami can use the following compressors (aka minifiers) for stylesheets.
:builtin
- Ruby based compressor. It doesn't require any external gem. It's fast, but not an efficient compressor.:yui
- YUI Compressor, it depends onyui-compressor
gem and it requires Java 1.4+:sass
- Sass, it depends onsass
gem
Hanami::Assets.configure do
stylesheet_compressor :sass
end
We can specify our own minifiers:
Hanami::Assets.configure do
javascript_compressor MyJavascriptCompressor.new
stylesheet_compressor MyStylesheetCompressor.new
end
This is a mode that can be activated via configuration and it's suitable for production environments. When generating files, it adds a string to the end of each file name, which is a checksum of its contents. This lets you leverage caching while still ensuring that clients get the most up-to-date assets (this is known as cache busting).
Hanami::Assets.configure do
fingerprint true
end
Once turned on, it will look at /public/assets.json
, and helpers such as javascript
will return a relative URL that includes the fingerprint of the asset.
<%= javascript 'application' %>
<script src="/assets/application-d1829dc353b734e3adc24855693b70f9.js" type="text/javascript"></script>
This is a mode that can be activated via the configuration and it's suitable for production environments.
Hanami::Assets.configure do
subresource_integrity true
end
Once turned on, it will look at /public/assets.json
, and helpers such as javascript
will include an integrity
and crossorigin
attribute.
<%= javascript 'application' %>
<script src="/assets/application-d1829dc353b734e3adc24855693b70f9.js" type="text/javascript" integrity="sha384-oqVuAfXRKap7fdgcCY5uykM6+R9GqQ8K/uxy9rx7HNQlGYl1kPzQho1wx4JwY8wC" crossorigin="anonymous"></script>
A Hanami project can serve assets via a Content Delivery Network (CDN).
Hanami::Assets.configure do
scheme 'https'
host '123.cloudfront.net'
port 443
cdn true
end
From now on, helpers will return the absolute URL for the asset, hosted on the CDN specified.
<%= javascript 'application' %>
<script src="https://123.cloudfront.net/assets/application-d1829dc353b734e3adc24855693b70f9.js" type="text/javascript"></script>
Developers can maintain gems that distribute assets for Hanami. For instance hanami-ember
or hanami-jquery
.
To do this, inside your gem you have tell Hanami::Assets
where to look for assets:
# lib/hanami/jquery.rb
Hanami::Assets.sources << '/path/to/jquery'
- Make sure you have one of ExecJS supported runtime on your machine.
- Java 1.4+ (for YUI Compressor and Google Closure Compiler)
bundle exec rake test
Hanami::Assets uses Semantic Versioning 2.0.0
- Fork it ( https://github.com/hanami/assets/fork )
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Add some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create new Pull Request
Copyright © 2014-2017 Luca Guidi – Released under MIT License
This project was formerly known as Lotus (lotus-assets
).