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plume's Introduction


Dodo Gang

We are just a group of friends who make Minecraft stuff. Our goal is to make some cool mods that expand the horizons of what Minecraft could be in a new way, while still fitting into the base game!

     

plume's People

Contributors

andantet avatar trikzon avatar

Stargazers

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Watchers

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plume's Issues

Standardize usage of final classes, private constructors, @SuppressWarnings, and @ApiStatus

After the cosmetics pr is complete, we should standardize the uses of these language features.

Final Classes

I'm for removing all our final class uses. It's pointless to use imo.

Private constructors

I think that all of our static-only method classes should have a private no argument constructor.

@SuppressWarnings

I usually don't ever use these, so I'd like feedback on how we should standardize its usage. Right now it feels like @andantedevs is adding them kinda at random rather than every time they could be used.

@ApiStatus

I think we should take full use of this annotation. I think it might break compatibility with non-jetbrains editors, but I'm not too worried for that tbh

Equipped modded chest on a donkey displays vanilla chest texture

Expected Behavior

The donkey pack texture should be custom per modded chest.

Current Behavior

The vanilla donkey pack texture is rendered.

Possible Solution

Use stored modded chest variable from an implemented #7 in the donkey renderer to render a different texture.

[FEATURE] Config system

  • config file loading
  • config screen functionality, syncing between client/server
    • can be client-only/server-only

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