quad({ scale = 0.5 )
plane({ sx = 1, sy = sx, nx = 1, ny = nx )q
cube({ sx = 1, sy = sx, sz = sx, nx = 1, ny = nx, nz = nx )
roundedCube({ sx = 1, sy = sx, sz = sx, nx = 16, ny = nx, nz = nx, radius = sx * 0.25,)
cylinder({ height = 1, radius = 0.25, nx = 16, ny = 1, radiusApex = radius, capSegments = 1, capApex = true, capBase = true,)
cone({ height, radius, nx, ny, capSegments, capBase )
capsule({ height = 0.5, radius = 0.25, nx = 16, ny = 32 )
sphere({ radius = 0.5, nx = 32, ny = 16 )
icosphere({ radius = 0.5, subdivisions = 2 )
ellipsoid({ radius = 1, nx = 32, ny = 16, rx = 0.5, ry = 0.25, rz = ry,)
torus({ radius = 0.3, segments = 64, minorRadius = 0.1, minorSegments = 32, arc = _utils_js__WEBPACK_IMPORTED_MODULE_0__.TAU,)
box({ sx = 1, sy = sx, sz = sx )
circle({ radius = 0.5, segments = 32 )