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doodocaml's Introduction

DoodOcaml is an HTML 5 canvas web-browser implementation of the Doodle Jump game written in Ocaml.

Try it out!

Key Features

  • Web-based playable implementation with graphics (Ocaml transpiled to javascript).
  • Procedural level generator that randomly generates playable levels.

Description

Follows the original repo in terms of file structure but almost all the code is rewritten. Everything has been written from scratch (not sure if that's a good thing...), from the loading of sprites to particle collision detection.

Building the Project

  1. Install Dune, then js_of_ocaml.

  2. Run eval opam config env

  3. Run dune build ./main.bc.js
    Dune will warn you about main.bc.js already existing. Delete the one in the top level (it's the one for github pages) and re-run the command. When you're done simply re-copy the file to the top level so that gihub pages can see it.

  4. Open index.html to play!

doodocaml's People

Contributors

mahsu avatar liambui avatar chenyukang avatar dlqs avatar gasche avatar jonasrauber avatar pmg103 avatar

Watchers

James Cloos avatar

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