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mobile-hud's Issues

Shop GUI and Settings Menu doesnt work

I installer the MobileHud folder where gta_sa.exe is located and the Asi in the script folder but nothing it loading Just the radar marks and the Life bar and the weapon hud release help me cause i really like this mod

Please, please compile

Please release a new version with the latest commits, or at least tell us how to compile this. It's a pity such a good mod is now given no attention.

3rd mission box timer/progress isn't displaying correctly

Screenshot (28)
Screenshot (29)
I am kinda new to the issue reporting on Github but..
I found this weird bug where the 3rd mission box is almost trasperant.
this issue doesn't only occur in the taxi mission it also occurs on specific story missions, cycling in gym, vigilante mission, and more,
I am not sure if it happens to others as well
if someone knows a fix for it you can help me out,
and thank you for your time.

Черные полосы

В SAMPе на некоторых серверах оч. мешают эти черные полосы. Их можно как-то исправить или убрать?

Примеры на скриншотах, приложил на всякий случай скриншот без худа:
https://imgur.com/a/LPhWWXF

Fix your fucking broken mod already!

Fucking fix this shit goddamn it! The source code files are gimped and it's missing a "plugins.h" that is not even included in the source code download, therefore rendering it useless since no one can recompile it.

Missing Mod Loader support, and strange bug with post-processing shaders (e.g. SweetFx, ReShade)

I am liking this mod but there are couple of things wrong with it I find, like how it doesn't allow you to access the Mod Loader menu whatsoever, you can access it from the in-game menus or pressing the F1 key, which I could see as a problem with this mod. I feel like there are missing menu options as well with this mod, along with a bug with the HUD and missing/inconsistent some users on the GTA Forums have reported.

Secondly, I ran into a problem when using this with a post-processing injector like SweetFx (was using the Boulotaur2024's Injector with CeeJayDK's 1.5.1 shaders version) and during the loading screen, the colors suddenly go all crazy and causes some kind of distorted bloom effect going when I wasn't even use any kind of bloom or advanced shader features, just a few color correction tweaks. Can you please look into fixing these issues with this mod? It would be a shame if it were to be forgotten with these issues still being left over.

Update: First I didn't mention I got the newer version that's up on mixmods, not here, and secondly, there are some other major problems with the mobile menus as well.

  1. The mobile frontend menu doesn't work properly with mouse.
  2. Adding to the above, the Draw Distance slider in the Display settings don't work at with the mobile frontend menu enabled.
  3. The highlight with the menu system for is not only glitchy but also doesn't have a working highlight cursor.

These are serious problems with your mods and can please check to fix them?

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