gameoff's People
gameoff's Issues
Create Items
- Blood Money
- Penny Saved Penny Earned
- Glass Houses Throw Stones
- Fast and Loose
- Hot Potato
- When It Rains, It Pours
- Pull a Fast One
- Horsing Around
- Quick Buck
- Run for Your Money
- Safe and Sound
- Scot Free
- Bottom of the Barrel
- Second Wind
- Seeing Red
- Shoestring Budget
- Silver Bullet
- Small World
- Son of a Gun
- Stick to Your Gun
- Straight and Narrow
- Survival of the Fittest
Create Modifier System
The system that allows passives to execute. Preferably easier to expand as we come up with new ideas.
Bullet Issues
- Not Hitting Walls
- Duration is Frame Based, should be range based
- Speed is not frame dependant
- Damage dealt is a flat 1
- Bullets Move Backwards
Create Weapons
- This Is Not A Cliche
- Fire On My Belly
- Gum Up The Works
- Hat In The Hand
- Ice Breaker
Create Weapon System
The base for allowing the player to use different weapons
Create UI
- #13
- Main Menu
- Treasure Interface
- Merchant Interface
- Create Victory Screen
- Create Death Screen
Create Enemy Base
The basis from which all enemies should grow. Can take damage, be killed.
Create Character Controller
We need a character that is capable of Running and Dashing
- Planar Movement
- Dash
- Shooting
In terms of shooting, it needs only tell the weapon to activate. What the weapon actually does when triggered is not the concern of the character controller - Interact With Objects
- Make Camera Follow Player
Sprites
Create Audio
(Or get it from somewhere)
- BGM
- SFX
Create Itch Page
Create UI Visuals
- Font
- Menu Background
- Slider For Inventory
- Buttons
- Main Menu
- Death Menu
- Victory Menu
Create Enemies
- Lets Split
- Bad Egg
- Bat
- Snail Speed
Create In Game HUD
(Refers only to technical aspect of it)
- Health Bar
- Clip Indicator
- Reload Indicator
- Money Displayer
- Inventory Displayer
Bugs
- Title Screen says "GAME TITLE"
- Egg Vomit doesn't disappear on new levels
- Bat is too hard
- Player Character keeps moving when opening stuff
- Stone Thrower (non-boss version) does not drop coins
Pick a Name for the Game
Might be important to do
General Issues
- Game Crashes On Player Death
- Check All Modifiers Working As Expected
- Weapons need Descriptions and Etc.
Create Progressive Dungeon Generator
Bi-dimensional, with discrete rooms. Should support special rooms. I think we should have all rooms of a level within the same unity scene
- Generate Random Adjacent Rooms
- Connect Generated Rooms
- Allow Off-Center Bounding Boxes
- Allow Multiple Bounding Boxes per Room
- Generate Unique Rooms
- Editable Chance Per Unique Room
- Generate Required Rooms
- Generate Boss Rooms
- Generate Stuff Inside Rooms
- Create Rooms With Tilesets
- Create Treasure Room
- Create Merchant Room
- Create Level Progresser
- Create Game Ender
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