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online-emotes's Issues

Incorrect head position when playing emote

Версия Minecraft.

1.20.1

Версия Emotecraft.

2.2.7-b.build.50

Версия Online Emotes.

2.1.2

Что произошло?

image

После установки мода обнаружил, что головы игроков оказываются свёрнутыми куда-то назад... хотя до этого они были нормально повёрнуты... всё исправляется после того, как они снова головой повернут куда-нибудь.

Связанный журнал.

latest.log
(примерное время использования мода — 29.10.2023 16:44)

Дополнительная информация.

Ядро:
fabric-loader-0.14.24-1.20.1

Моды:
cloth-config-11.1.106,
fabric-api-0.83.1+1.20.1,
modmenu-7.2.2,
stendhal-1.4.0-1.20,
yet-another-config-lib-fabric-3.2.1+1.20

Сервер:
play.spworlds.ru

Upload emote server's source code

I opened this issue to track:


  • Where is the source code of the «emote server» to which the mod connects?

Not available anywhere yet (mostly because of the quality of the code), but will be available soon!


this, that is mentioned in the README. Not meant to add pressure, but for people who are interested in updates on this to subscribe in order to get notified.

crashing on initialization

Minecraft version.

1.19.2

Emotecraft version.

2.2.5

Online Emotes version.

1.0.2

What happened?

game crashed on initialization

Relevant logs

Exception in thread "Thread-3" java.lang.IllegalStateException: Emotecraft proxy is NOT loaded. You can only register instances before loading.
at TRANSFORMER/[email protected]/io.github.kosmx.emotes.api.proxy.EmotesProxyManager.getManager(EmotesProxyManager.java:83)
at TRANSFORMER/[email protected]/io.github.kosmx.emotes.api.proxy.EmotesProxyManager.disconnectInstance(EmotesProxyManager.java:72)
at TRANSFORMER/[email protected]/io.github.kosmx.emotes.api.proxy.AbstractNetworkInstance.disconnect(AbstractNetworkInstance.java:111)
at TRANSFORMER/[email protected]/com.github.dima_dencep.mods.online_emotes.network.OnlineProxyImpl.disconnect(OnlineProxyImpl.java:132)
at TRANSFORMER/[email protected]/com.github.dima_dencep.mods.online_emotes.OnlineEmotes.lambda$onInitializeClient$0(OnlineEmotes.java:28)
at java.base/java.lang.Thread.run(Thread.java:833)

Additional information

No response

Server reliability

I have some questions regarding the emote server:

  • Do you self host the emote server? Do you have a paid plan on a cloud service? How long do you plan to maintain it?
  • If the server goes down is there a backup plan?
  • Is the server capable of supporting 10 simultaneous players emoting on different servers? 100? 1000?
  • Where is the emote server hosted?
  • Can you think of any other reasons why a modpack should not include this mod?

Please take your time and try to answer as many questions as you can..

Update to 1.21

Minecraft version.

1.21

Emotecraft version.

no emotecraft-for-MC1.21-2.5-fabric

Online Emotes version.

online-emotes-3.1.0+mc1.20.4-fabric

What happened?

when moving from the lobby to the survival server, it crashes

Relevant logs

https://pastebin.com/zVfJKTUf

Additional information

I was trying different things and put NoEmotecraft 1.21 with Online Emotecraft 1.20.4. Both start, and I can even enter the server lobbies, and it shows the mod connected to the emote server. However, when moving from the lobby to the survival server, it crashes with this result. Maybe this can be useful for the future update xD.

Possible update?

Sorry, I know you had mentioned that you would maintain the project for a few more months until making a decision about it, but I was wondering if there might be a possibility of a potential update to versions 1.20.5 and/or 1.21?

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