Code Monkey home page Code Monkey logo

trfv's People

Contributors

dhakajack avatar sussman avatar

Stargazers

 avatar  avatar

Watchers

 avatar  avatar  avatar

trfv's Issues

N1 exit description

Once the N1 exit disappears and becomes a mirror, we need to change the room decription to stop mentioning that there's an exit to the south.

brittle hand-off of photo after dénouement

A more specific before rule (like trying to take a rune book) will undermine the general rule that provides the photo when anything is done with the runebook; if it misses the first time, it never happens with the current code:

Current code:
Before doing anything with benjack-TomeONaomi when benjack-Denouement has happened for the first time:
say "A photograph flitters out of the Rune Book, spirals around you and floats to the ground.";
now jpk-picture is in the location;
now jpk-picture is seen;
continue the action.

Code needs to be modified - suggest something like Before doing anything with benjack-TomeONaomi when benjack-Denouement has happened and the jpk-picture is unseen.

print names for subjects

If we have time, this would be a safety net against exposing internals in the event of disambiguation issues.

n1 farewells

  • if less than 3 teas, carol tries to retain
  • otherwise goodbye

N1 initial double description

Upon entering N1 for the first time, Frances saw three things in a row:

  1. (verbose room description) "You would have killed for a room like this..."
  2. (verbose tea party description)
  3. short descriptions of both room and tea party.

#3 is bizarre and redundant -- should only happen after a 'look' later on.

R0 'estate' bug

In R0, Christabell mentions 'estate'.
Asking about 'estate' leads to bold 'Carol'.
Asking about 'Carol' leads to Naomi talking about how she already met Carol -- but this is R0.

before rule issue in denouement

The before going south rule has higher priority than the before anything rule in denouement; going south on denouement turn 3 will cause the scene-ending code to miss.

glamour

Is this a whole class of bugs waiting to happen? In the start of R1:

ask glamour
You can't see any such thing.

a glamour
Carol isn't here.

ask about glamour
(addressing Christabell)

"A Glamour be not moor than the outwarde Signe to the Seighted of Werked Magick. In the Case of you, it be raw and avid, the very Stuff taken of Life.

N1 missing topics

Asking about "tea" and "animals" gives a generic non-response from Carol. But they're bolded subjects within the scene.

implementation of carol's room door

Need to discuss with Ryan & Jenni

options

  • see if author of adjoining room would be willing to have a door there, and if so if we could put some gating-code on it.
  • interpose a room between hall and nursery, add a door in between. The effect would be a side hall off the main one.
  • implement the door entirely with code within the nursery; pro: does not disturb the hallway author at all; con: complicated, more likely to be introduce bugs and lengthen development and debug time.
  • alter the way we have written this module to avoid having a door (in the direction of hall to nursery).

user-friendliness for bold words

Sometime in R0 after the user asks/tells about something for the first time, there's a hint about using shorthand to ask/tell.

HOWEVER, there's no hint at all the first time Christabell introduces herself and speaks bold words. We need a hint that explains what the bold words mean the first time she says some. (e.g. "you can ask or tell about bolded words to further the conversation."

(This was confusing for Frances on first play.)

"Your hand goes right through it"

The way we deal with the player touching/taking shadows right now is lame. The transcript actually is more eloquent about it (at least the first time)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.