dfghiatus / resoniteunitypackagesimporter Goto Github PK
View Code? Open in Web Editor NEWImport Unity Packages into Resonite
License: MIT License
Import Unity Packages into Resonite
License: MIT License
Consider 'using' statements for file-stream reads as they will close open file handles as soon as they are done and out of scope. This also will ensure that the file is closed even if an exception occurs.
using (var stream = System.IO.File.OpenRead(filepath)) {
https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/using-statement
Neos version: 2022.1.28.1335
I have the mod loaded, I can see it in NeosModSettings , but when I try to import a .unitypackage all it does it just gives me the file like normal. It doesn't attempt to do anything.
Here is what the log shows:
12:56:37 AM.230 ( 60 FPS) Spawning User troyBORG (ID2C00)
12:56:37 AM.231 ( 60 FPS) User troyBORG Role: Admin, HasFingerTracking: False, HasEyeTracking: False, HasLipTracking: False
12:56:54 AM.813 ( 60 FPS) Importing files with Asset Class Unknown:
D:\Avatars\Worlds\VRC_Bowling_SGB.unitypackage
12:57:16 AM.664 ( 60 FPS) Importing files with Asset Class Unknown:
D:\Avatars\Worlds\VRC_Bowling_SGB.unitypackage
12:57:29 AM.370 ( 44 FPS) Starting GatherJob for neosdb:///8e25eb263987002d117cf46d8cc1321ac6afcdb0f4442b1bd5a9c38550b41880?version=2&compression=BC3_Crunched&quality=100&width=94&height=142&mips=True&filtering=Box, AttemptsLeft: 5
12:57:29 AM.375 ( 44 FPS) Starting GatherJob for neosdb:///bb4d8c6daceaa783cc023f8a67087d12a5fb87f79f4921890ea1f00e86d6acab?version=2&compression=BC3_Crunched&quality=100&width=178&height=62&mips=True&filtering=Box, AttemptsLeft: 5
12:57:29 AM.472 ( 44 FPS) GatherJob for neosdb:///8e25eb263987002d117cf46d8cc1321ac6afcdb0f4442b1bd5a9c38550b41880?version=2&compression=BC3_Crunched&quality=100&width=94&height=142&mips=True&filtering=Box FAILED! Reason: NotFound
12:57:29 AM.509 ( 44 FPS) GatherJob for neosdb:///bb4d8c6daceaa783cc023f8a67087d12a5fb87f79f4921890ea1f00e86d6acab?version=2&compression=BC3_Crunched&quality=100&width=178&height=62&mips=True&filtering=Box FAILED! Reason: NotFound
12:57:29 AM.657 ( 63 FPS) Starting GatherJob for neosdb:///8e25eb263987002d117cf46d8cc1321ac6afcdb0f4442b1bd5a9c38550b41880, AttemptsLeft: 5
12:57:29 AM.679 ( 63 FPS) Starting GatherJob for neosdb:///bb4d8c6daceaa783cc023f8a67087d12a5fb87f79f4921890ea1f00e86d6acab, AttemptsLeft: 5
12:57:29 AM.687 ( 63 FPS) Finished Gather for: neosdb:///8e25eb263987002d117cf46d8cc1321ac6afcdb0f4442b1bd5a9c38550b41880. Elapsed: 0.0304639 s
12:57:29 AM.709 ( 63 FPS) Finished Gather for: neosdb:///bb4d8c6daceaa783cc023f8a67087d12a5fb87f79f4921890ea1f00e86d6acab. Elapsed: 0.0303104 s
Here is a video of me attempting it: https://youtu.be/l7JvJHRSMlY
Am I missing something, or did a neos update break this?
i am trying to import a vrchat avatar but i cannot import the .unitypackage file because it says "Failed to decode the unity prefab due to an error" and at the bottom it says:
"instanciated 817 unity objects/components/meshes for prefab! Now cleaning up"
altough i couldn't follow the install steps as you cannot access the website where the zip file is contained
it just gives back the error: {"message":"Artifact not found or access denied."}
It may be prudent to alter the README to include more information about what this mod actually does. I feel as though people may - as I have - erroneously assumed that this would actually bring in objects from the scene with the proper hierarchies rather than just facilitate the import of files via file dialogs.
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