Code Monkey home page Code Monkey logo

bitcore's Introduction

Bitcore

A pure, powerful core for your bitcoin project.

Bitcore is a complete, native interface to the Bitcoin network, and provides the core functionality needed to develop apps for bitcoin.

#Principles Bitcoin is a powerful new peer-to-peer platform for the next generation of financial technology. The decentralized nature of the Bitcoin network allows for highly resilient bitcoin infrastructure, and the developer community needs reliable, open-source tools to implement bitcoin apps and services.

Bitcore unchains developers from fallible, centralized APIs, and provides the tools to interact with the real Bitcoin network.

#Get Started

Bitcore runs on node, and can be installed via npm:

npm install bitcore

It is a collection of objects useful to bitcoin applications; class-like idioms are enabled via Classtool. In most cases, a developer will require the object's class directly:

var Address = require('bitcore/Address').class();

#Examples

Some examples are provided at the examples path. Here are some snippets:

Validating an address

Validating a Bitcoin address:

var Address = require('bitcore/Address').class();

var addrStrings = [
  "1A1zP1eP5QGefi2DMPTfTL5SLmv7DivfNa",
  "1A1zP1eP5QGefi2DMPTfTL5SLmv7Dixxxx",
  "A1zP1eP5QGefi2DMPTfTL5SLmv7Dixxxx",
  "1600 Pennsylvania Ave NW",
].map(function(addr) {
  return new Address(addr);
});

addrStrings.forEach(function(addr) {

  try {
    addr.validate();
    console.log(addr.data + ": is valid");
  } catch(e) {
    console.log(addr.data + ": is not a valid address. " + e);
  }

});

Monitoring Blocks and Transactions

For this example you need a running bitcoind instance with RPC enabled.

var util        = require('util');
var networks    = require('bitcore/networks');
var Peer        = require('bitcore/Peer').class();
var PeerManager = require('bitcore/PeerManager').createClass({
  network: networks.testnet
});

var handleBlock = function(info) {

  console.log('** Block Received **');
  console.log(info.message);

};

var handleTx = function(info) {

  var tx = info.message.tx.getStandardizedObject();

  console.log('** Block TX **');
  console.log(tx);

};

var handleInv = function(info) {

  console.log('** Block Inv **');
  console.log(info.message);

  var invs = info.message.invs;
  info.conn.sendGetData(invs);

};

var peerman = new PeerManager();

peerman.addPeer( new Peer('127.0.0.1', 18333) );
  
peerman.on('connection', function(conn) {
  conn.on('inv',   handleInv);
  conn.on('block', handleBlock);
  conn.on('tx',    handleTx);
});

peerman.start();

PeerManager will emit the following events: 'version', 'verack', 'addr', 'getaddr', 'error' 'disconnect'; and will relay events like: 'tx', 'block', 'inv'. Please see PeerManager.js, Peer.js and Connection.js

Creating and sending a Transaction through P2P

For this example you need a running bitcoind instance with RPC enabled.

var networks    = require('bitcore/networks');
var Peer        = require('bitcore/Peer').class();
var Transaction = require('bitcore/Transaction').class();
var Address     = require('bitcore/Address').class();
var Script      = require('bitcore/Script').class();
var coinUtil    = require('bitcore/util/util');
var PeerManager = require('bitcore/PeerManager').createClass({
  network: networks.testnet
});

var createTx = function() {

  var TXIN   = 'd05f35e0bbc495f6dcab03e599c8f5e32a07cdb4bc76964de201d06a2a7d8265';
  var TXIN_N = 0;
  var ADDR   = 'muHct3YZ9Nd5Pq7uLYYhXRAxeW4EnpcaLz';
  var VAL    = '1.234';

  var txobj = {
    version:   1,
    lock_time: 0,
    ins:       [],
    outs:      []
  }

  var txin = {
    s: coinUtil.EMPTY_BUFFER, // Add signature
    q: 0xffffffff
  };

  var hash = new Buffer(TXIN.split('').reverse(), 'hex');

  var vout    = parseInt(TXIN_N);
  var voutBuf = new Buffer(4);

  voutBuf.writeUInt32LE(vout, 0);
  txin.o = Buffer.concat([hash, voutBuf]);
  txobj.ins.push(txin);

  var addr     = new Address(ADDR);
  var script   = Script.createPubKeyHashOut(addr.payload());
  var valueNum = coinUtil.parseValue(VAL);
  var value    = coinUtil.bigIntToValue(valueNum);

  var txout = {
    v: value,
    s: script.getBuffer(),
  };
  txobj.outs.push(txout);

  return new Transaction(txobj);

};

var peerman = new PeerManager();
peerman.addPeer(new Peer('127.0.0.1', 18333));

peerman.on('connect', function(conn) {

  var conn = peerman.getActiveConnection();

  if (conn) {
    conn.sendTx(createTx());
  }

  conn.on('reject', function () {
    console.log('Transaction Rejected'); 
  });

});

peerman.start();

Consuming bitcoind RPC

For this example you need a running bitcoind instance with RPC enabled.

var util      = require('util');
var RpcClient = require('bitcore/RpcClient').class();
var hash      = process.argv[2] || '0000000000b6288775bbd326bedf324ca8717a15191da58391535408205aada4';

 var config =  {   
   protocol: 'http',
   user:     'user',
   pass:     'pass',
   host:     '127.0.0.1',
   port:     '18332',
};
 
var rpc   = new RpcClient(config);

rpc.getBlock(hash, function(err, ret) {

  if(err) {
    console.error("An error occured fetching block", hash);
    console.error(err);
    return;
  }

  console.log(ret);

});

Check the list of all supported RPC call at RpcClient.js

Parsing a Script

Gets an address strings from a ScriptPubKey Buffer

  var Address = require('bitcore/Address').class();
  var coinUtil= require('bitcore/util/util');

  var getAddrStr = function(s) {
    var addrStrs = [];
    var type = s.classify();
    var addr;

    switch (type) {
      case Script.TX_PUBKEY:
        var chunk = s.captureOne();
        addr = new Address(network.addressPubkey, coinUtil.sha256ripe160(chunk));
        addrStrs.push(addr.toString());
        break;
      case Script.TX_PUBKEYHASH:
        addr = new Address(network.addressPubkey, s.captureOne());
        addrStrs.push(addr.toString());
        break;
      case Script.TX_SCRIPTHASH:
        addr = new Address(network.addressScript, s.captureOne());
        addrStrs.push(addr.toString());
        break;
      case Script.TX_MULTISIG:
        var chunks = s.capture();
        chunks.forEach(function(chunk) {
          var a = new Address(network.addressPubkey, coinUtil.sha256ripe160(chunk));
          addrStrs.push(a.toString());
        });
        break;
      case Script.TX_UNKNOWN:
        break;
    }
    return addrStrs;
  };

  var s = new Script(scriptBuffer);
  console.log(getAddrStr(s);
  

#Security Please use at your own risk.

Bitcore is still under heavy development and not quite ready for "drop-in" production use. If you find a security issue, please email [email protected].

#Contributing Bitcore needs some developer love. Please send pull requests for bug fixes, code optimization, and ideas for improvement.

#Browser support Work to enable Bitcore for use in the browser is ongoing. To build bitcore for the browser:

npm install -g grunt-cli
grunt browserify

You can check a usage example at examples/example.html

#License

Code released under the MIT license.

Copyright 2013-2014 BitPay, Inc. Bitcore is a trademark maintained by BitPay, Inc.

Bitdeli Badge

bitcore's People

Contributors

askmike avatar bitdeli-chef avatar bitjson avatar cmgustavo avatar gasteve avatar kyledrake avatar lazaruslarue avatar maraoz avatar martindale avatar matiu avatar trapp avatar

Watchers

 avatar  avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.