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License: The Unlicense
production
License: The Unlicense
Pallets for:
REGULAR_BEER
WHEAT_BEER
STOUT_ALE
FRUIT_BEER
Make sure manure will be disposed at the manureheap.
Currently commented out as output in xml.
Don't forget the pallet names
Pallets need tension belt support.
Now the tensionbelts are running over the wooden pallet and not the entire pallet.
Make the name emisve at night.
<dynamicallyLoadedParts>
<dynamicallyLoadedPart node="0" linkNode="Lightnode1" filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.i3d" />
</dynamicallyLoadedParts>
Create parking spots at the fron fence
Make lights that shine on company signs
Warning (physics): Add trigger callback failed, object baleTriggerBunker is not a physics trigger.
2024-03-10 01:33 Warning: Loading file with invalid case 'G:/Gaming/Mod Building/Farm Simulator 22/DennisK edits/FS22_DK_Brewery/FermentingFactory/i3d/fermentingFactory.i3d'.
2024-03-10 01:33 Error: Out-dated custom shader. 'G:/Gaming/Mod Building/Farm Simulator 22/DennisK edits/FS22_DK_Brewery/FermentingFactory/shaders/buildingShader.xml' has version 4 . Please convert this file to version 5 .
2024-03-10 01:33 Error: Out-dated custom shader. 'G:/Gaming/Mod Building/Farm Simulator 22/DennisK edits/FS22_DK_Brewery/FermentingFactory/shaders/dashboardLightsShader.xml' has version 4 . Please convert this file to version 5 .
2024-03-10 01:33 Error: Out-dated custom shader. 'G:/Gaming/Mod Building/Farm Simulator 22/DennisK edits/FS22_DK_Brewery/FermentingFactory/shaders/decalShader.xml' has version 4 . Please convert this file to version 5 .
2024-03-10 01:33 Error: Out-dated custom shader. 'G:/Gaming/Mod Building/Farm Simulator 22/DennisK edits/FS22_DK_Brewery/FermentingFactory/textures/vehicleShaderDirt.xml' has version 4 . Please convert this file to version 5 .
2024-03-10 01:33 G:/Gaming/Mod Building/Farm Simulator 22/DennisK edits/FS22_DK_Brewery/FermentingFactory/i3d/fermentingFactory.i3d (2143.94 ms)
2024-03-10 01:33 Warning: i3d onCreate user-attribute 'Nightlight2' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node 'nightLights' instead
2024-03-10 01:33 Warning: i3d onCreate user-attribute 'NightIllumination' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node 'illum' instead
2024-03-10 01:33 Warning: i3d onCreate user-attribute 'NightIllumination' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node 'illum' instead
2024-03-10 01:33 Warning: i3d onCreate user-attribute 'NightIllumination' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node 'illum' instead
2024-03-10 01:33 Warning: i3d onCreate user-attribute 'NightIllumination' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node 'illum' instead
2024-03-10 01:33 Warning: i3d onCreate user-attribute 'NightIllumination' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node 'illum' instead
2024-03-10 01:33 Warning: i3d onCreate user-attribute 'NightIllumination' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node 'illum' instead
2024-03-10 01:33 Warning: i3d onCreate user-attribute 'NightIllumination' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node 'illum' instead
2024-03-10 01:33 Warning: i3d onCreate user-attribute 'NightIllumination' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node 'illum' instead
2024-03-10 01:33 Warning: i3d onCreate user-attribute 'NightIllumination' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node 'illum' instead
2024-03-10 01:33 Warning (G:/Gaming/Mod Building/Farm Simulator 22/DennisK edits/FS22_DK_Brewery/FermentingFactory/xml/fermentingFactory.xml): Input filltype 'YEAST' is not supported by unloading station
2024-03-10 01:33 Warning (G:/Gaming/Mod Building/Farm Simulator 22/DennisK edits/FS22_DK_Brewery/FermentingFactory/xml/fermentingFactory.xml): storage fillType 'MANURE' not used as a production input or ouput
2024-03-10 01:33 Warning (G:/Gaming/Mod Building/Farm Simulator 22/DennisK edits/FS22_DK_Brewery/FermentingFactory/xml/fermentingFactory.xml): Info trigger collison mask is missing bit 'TRIGGER_PLAYER' (20)
Looks like the nodes are messed up.
Make sure manure will be disposed at the manureheap.
Currently commented out as output in xml.
Malt -> Yiest -> Water = Beer
Malt -> Yiest -> Water -> Wheat = Wheat beer
Malt -> Yiest -> Water -> Oat - Stout Ale
Malt -> Yiest -> Fermented Fruit (mash) -> Water = Fruitbeer
Make the fan rotate
Needs gate
Check start and endnote for updateAreas
Add solar panels and make them as income.
Fruit = Fruitmash
Fruit -> Water -> Sugar = Yiest -> Manure
Fruit -> water = Silage additive -> Manure
Unloading not possible on both triggers
Pallets are missing collision.
When using autoload they are stacked together.
Create new company signs
Idea is to have a output of 40000 per day.
Reallights are working. Static isn't. Possibly it need to be exported to blender to add vertex paint.
Make a Filltype xml for:
MALT
YIEST
FRUIT_MASH
Make walllights working
Barley -> Water = Malt -> Manure (waste product low percentage)
Check if you can sell the pallets wehn sell is changed in cml file.
Believe it should be possible to sell the products at the brewery.
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