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smashbattle's Issues

Graphic representation of controller button mappings

The option screen, and namely the controller configuration screen should get a graphic representation of the menu button layout so it becomes more clear what buttons are mapped and how to play the game. It could even use a small description of the required buttons and their actions

Up to date server list

The server list should check whetter or not a server still exists and update its server list. If a server is not langer alive it should be removed.

Bomb sprite height needs to be updated

The explosion from the bomb sprite should not be cut of but should instead get a nice rounded bottom. This should be fixed in the sprite as well as the code.

After an online battle is over it should display the (victory) status screen.

For now the game just starts over without pointing out the winner of the last gameround. The stat screen should be shown instead with the option to play again. If you play again the server will choose a random map to play next. You can also quit the game. If you enter the next game to late you will go into spectator mode until the game finishes and you can join again.

It's possible to get 'stuck' on the edge of a platform

This one is a little bit hard to reproduce (probably the easiest on the "Snow Fight"-level)

  • Jump from the bottom platform to the 'mushroom-style' platform
  • Try to land on the first pixel of the platform (a little bit from the side)

Notice that you can no longer walk to the side you were jumping to

Screenshot:

smashbattle1

In online mode your selected character should be stored

When you selected a character in online mode this information should be stored in a config so you wont have to repeat this everytime you want to play online. (alternatively set a random character for the first time so not everybody is playing the same character online).

Create installers for Windows, Ubuntu and MacOSX

The game will be available for download on April 1st. A landingpage will be created to promote the game and offer download links. This should contain ready ti install packages like a .exe for Windows .deb for Ubuntu and .dmg for MacOS.

The server listing should be refreshed periodically

The server list is currently retrieved once. We should make this a periodic check and refresh the option items in the list..

The user experience should be as smooth as possible, so it has to be implemented in such a way that if the user selects a server and the list is refreshed, that server should still be selected (if it's still there). So I guess, add new servers at the bottom of the list or something.

Remove GUI from server instance

If we could make a Smash Battle server run without Xwindow it would be easier to deploy and would benefit performance since we only need a CLI server.

Strange behavior when selecting Character in Online mode

When you click Character in Online-mode, the character screen will be opened.

  • It will ask you to press start to select a character (strange?)
  • Esc. button doesn't work
  • After selecting a character, you are not returned to the previous screen

Desktop-shortcut has old icon

The desktop-shortcut is still the old SB icon.

Is this due to my previous install? The Start-menu item contains the corrrect Tweak Battle icon.

smashbattle3

Deploy and prepare for launch

We have to make sure all servers are set up, cron jobs are running and we have some basic script to restart servers and monitor performance.

Laser powerup position has an offset if triggered

When using the laser powerup the other players should get hit in order of the level of health. First the player with the most health gets hit, then the player with the most health after him etc. Now the laser sometimes apears on xpos 0 and ypos 0 effectively rendering on the left side of the screen even if no player is present.

Start button should be consistent

When entering the game it says "Press start to begin" after pressing start you get a list with options. From now the satrt button no longer works for selecting entries it has to be done with the "jump" button. This is confusing as start should always trigger a selection.

Show current nr of players in server list along with map name

The server list should be able to tell how many players are currently playing a game and what map they are playing. This way it will tell you if you can either join a server (because it has any player slots left) and if its your preffered level.

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