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CI - Main CI - Editor Only CI - Engine nightly

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Defold

Repository for the Defold engine, editor and command line tools.

Supported by

Folder Structure

  • build_tools - Build configuration and build tools used by build scripts
  • ci - Continuous integration files for GitHub CI (more info)
  • com.dynamo.cr - Bob
  • engine - Engine
  • editor - Editor
  • packages - External packages
  • scripts - Build and utility scripts
  • share - Misc shared stuff used by other tools. Waf build-scripts, valgrind suppression files, etc.

Setup and Build

Setup Engine

Follow the setup guide to install all of the tools needed to build the Defold engine.

Build Engine

Follow the build instructions to build the engine and command line tools.

Setup, Build and Run Editor

Follow the instructions in the editor folder.

Engine Overview

An overview of the engine architecture and additional engine information can be viewed here.

Platform Specifics

Releasing a new version

The release process is documented here.

Complying with licenses

A full list of third party software licenses along with information on how to give attribution and include the licenses in your game can be found in the COMPLYING WITH LICENSES document in the Defold repository on GitHub.

asset-portal's People

Contributors

aglitchman avatar agulev avatar animonger avatar astrochili avatar britzl avatar d954mas avatar defold-services avatar dependabot[bot] avatar dev-masih avatar drcampbell2017 avatar endel avatar flexyourbrain avatar insality avatar jalhund avatar jerakin avatar lukas-kasticky avatar megalanthus avatar neonlifes avatar paweljarosz avatar rgrams avatar vlaaad avatar whiteboxdev avatar

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asset-portal's Issues

3DModelsCC0

Optionally also attach two images 3DModelsCC0-hero.[png|jpg] (max 2400x666) and 3DModelsCC0-thumb.[png|jpg] (max 580x380).
{
"name": "3DModelsCC0",
"description": "Library of public domain 3D models. Available for everyone. No need for credit or attribution even if used commercially.",
"license": "CC0",
"author": "Nisu",
"library_url": "https://www.3dmodelscc0.com/",
"project_url": "https://www.3dmodelscc0.com/",
"forum_url": "",
"website_url": "https://www.3dmodelscc0.com/",
"platforms": [
"macos",
"windows",
"linux"
],
"tags": [
"art assets"
],
"images": {
"hero": "",
"thumb": ""
}
}

Facebook Ads (Audience Network)

Optionally also attach two images Facebook Ads (Audience Network) -hero.[png|jpg] (max 2400x666) and Facebook Ads (Audience Network) -thumb.[png|jpg] (max 580x380).
{
"name": "Facebook Ads (Audience Network) ",
"description": "Facebook Audience Network Android Android extension",
"license": "Apache License",
"author": "MrZak-dev",
"library_url": "",
"project_url": "https://github.com/MrZak-dev/defold-facebook-ads",
"forum_url": "https://forum.defold.com/t/facebook-ads-audience-network-extension/",
"website_url": "",
"platforms": [
"android"
],
"tags": [
"ads",
"monetization"
],
"images": {
"hero": "https://drive.google.com/uc?id=1jAWRV-x1ztq3XDh12ugUbcRlCPtB5uDX",
"thumb": "https://drive.google.com/uc?id=1jAWRV-x1ztq3XDh12ugUbcRlCPtB5uDX"
}
}

Tiny Http

{
    "name": "Tiny Http", 
	"description": "Simple http server and client native extension",
    "license": "MIT", 
    "tags": [
		"Network"
    ], 
    "author": "Selim Anaç", 
    "library_url": "https://github.com/selimanac/defold-tiny-http/archive/master.zip", 
    "forum_url": "https://forum.defold.com/t/tiny-http-simple-http-server-and-client/", 
    "project_url": "https://github.com/selimanac/defold-tiny-http/", 
	"website_url": "https://selimanac.github.io/", 
    "platforms": [
        "iOS", 
        "Android", 
        "macOS", 
        "Windows", 
        "Linux"
    ], 
    "images": {
        "hero": "https://user-images.githubusercontent.com/1324635/67929843-6bfc2700-fbcf-11e9-8d67-168f1bfe4151.png", 
        "thumb": "https://user-images.githubusercontent.com/1324635/67929852-728a9e80-fbcf-11e9-8ba8-90d8559f728d.png"
    }
}

DecodeOgg

Optionally also attach two images DecodeOgg-hero.[png|jpg] (max 2400x666) and DecodeOgg-thumb.[png|jpg] (max 580x380).
{
"name": "DecodeOgg",
"description": "Native extension for decoding ogg files in wav.",
"license": "MIT",
"author": "Denis Makhortov",
"library_url": "https://github.com/JAlHund/decodeogg",
"project_url": "https://github.com/JAlHund/decodeogg",
"forum_url": "https://forum.defold.com/t/decodeogg-native-extension/64048",
"website_url": "",
"platforms": [
"android",
"windows"
],
"tags": [
"audio"
],
"images": {
"hero": "",
"thumb": ""
}
}

sa

{
    "name": "",
	"description": "",
    "url": "",
    "developer": "",
    "publisher": "",
    "release_date": "",
    "platforms": "iOS,Android,macOS,Windows,Linux,HTML5,Steam,Poki,itch.io,Kongregate,Facebook Instant Games,...",
    "images": {
        "full": "",
        "half": "",
        "third": ""
    }
}
  • name - (REQUIRED) Name of the awesome Defold game.
  • description - (REQUIRED) Short text describing the game.
  • url - (REQUIRED) Link to a game or store page.
  • developer - (REQUIRED) Name of the developer/studio.
  • publisher - (OPTIONAL) Name of the publisher.
  • release_date - (REQUIRED) Date of release (Month Year, eg April 2020).
  • platforms - (REQUIRED) The platforms where the game can be played. Comma separated list.
  • images - (REQUIRED) Filenames of images that can be used when presenting the asset.
    • full - (REQUIRED) Filename of attached image to use as full width image. PNG or JPG. Recommended size is 3000x750. Name: game-name-full.png|jpg
    • half - (REQUIRED) Filename of attached image to use as half width image. PNG or JPG. Recommended size is 1200x600 pixels. Name: game-name-half.png|jpg
    • third - (REQUIRED) Filename of attached image to use as one third width image. PNG or JPG. Recommended size is 800x600 pixels. Name: game-name-third.png|jpg

Note: We retain the right to not accept a submitted game and we decide if the game goes on the Showcase or Games page

DSFonts

Optionally also attach two images DSFonts-hero.[png|jpg] (max 2400x666) and DSFonts-thumb.[png|jpg] (max 580x380).
{
"name": "DSFonts",
"description": "This is a set of shaders and materials for the distance field fonts.",
"license": "MIT License",
"author": "Sergey Sinyavsky",
"library_url": "https://github.com/sergeysinyavsky/dsfonts/archive/master.zip",
"project_url": "https://github.com/sergeysinyavsky/dsfonts",
"forum_url": "https://forum.defold.com/t/dsfonts-shader-set/65066",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"fonts",
"shaders"
],
"images": {
"hero": "",
"thumb": ""
}
}

game1

{
    "name": "",
	"description": "",
    "url": "",
    "developer": "",
    "publisher": "",
    "release_date": "",
    "platforms": "iOS,Android,macOS,Windows,Linux,HTML5,Steam,Poki,itch.io,Kongregate,Facebook Instant Games,...",
    "images": {
        "full": "",
        "half": "",
        "third": ""
    }
}
  • name - (REQUIRED) Name of the awesome Defold game.
  • description - (REQUIRED) Short text describing the game.
  • url - (REQUIRED) Link to a game or store page.
  • developer - (REQUIRED) Name of the developer/studio.
  • publisher - (OPTIONAL) Name of the publisher.
  • release_date - (REQUIRED) Date of release (Month Year, eg April 2020).
  • platforms - (REQUIRED) The platforms where the game can be played. Comma separated list.
  • images - (REQUIRED) Filenames of images that can be used when presenting the asset.
    • full - (REQUIRED) Filename of attached image to use as full width image. PNG or JPG. Recommended size is 3000x750. Name: game-name-full.png|jpg
    • half - (REQUIRED) Filename of attached image to use as half width image. PNG or JPG. Recommended size is 1200x600 pixels. Name: game-name-half.png|jpg
    • third - (REQUIRED) Filename of attached image to use as one third width image. PNG or JPG. Recommended size is 800x600 pixels. Name: game-name-third.png|jpg

Note: We retain the right to not accept a submitted game and we decide if the game goes on the Showcase or Games page

UpTime native extension

{
    "name": "UpTime",
	"description": "Returns an operating system uptime",
    "license": "MIT License",
    "tags": [
		"System"
    ],
    "author": "Alexey Gulev",
    "library_url": "https://github.com/AGulev/uptime/archive/master.zip",
    "forum_url": "https://forum.defold.com/t/uptime-native-extention/47917",
    "project_url": "https://github.com/AGulev/uptime",
	"website_url": "",
    "platforms": [
        "iOS",
        "Android",
        "macOS",
        "Windows"
    ],
    "images": {
        "hero": "uptime-hero.jpg",
        "thumb": "uptime-thumb.jpg"
    }
}

images.zip

Android Battery Status Extension

{
    "name": "Android Battery Status Extension",
	"description": "Allows the developer to get Battery Percentage & Charging Status on Android",
    "license": "",
    "tags": [
		"Device control",
		"System",
		"Tools"
    ],
    "author": "Ahmed Maawy",
    "library_url": "https://github.com/ahmedmaawy/defold-extension-battery/archive/v0.3.zip",
    "forum_url": "",
    "project_url": "https://github.com/ahmedmaawy/defold-extension-battery",
	"website_url": "",
    "platforms": [
        "Android"
    ],
    "images": {
        "hero": "https://raw.githubusercontent.com/ahmedmaawy/defold-extension-battery/master/docs/extension-android-battery.jpeg",
        "thumb": ""
    }
}

editor-script-monarch

editor-script-monarch-hero
editor-script-monarch-thumb

{
"name": "editor-script-monarch",
"description": "This script adds a menu option to the context menu on a gui scene. When used it creates a collection and a gui_script and do a basic setup on them.",
"license": "MIT License",
"author": "Jerakin",
"library_url": "https://github.com/Jerakin/editor-script-monarch/archive/master.zip",
"project_url": "https://github.com/Jerakin/editor-script-monarch",
"forum_url": "https://forum.defold.com/t/jerakins-editor-scripts/63840",
"website_url": "",
"platforms": [],
"tags": [
"editor script"
],
"images": {
"hero": "",
"thumb": ""
}
}

NavGO

Optionally also attach two images NavGO-hero.[png|jpg] (max 2400x666) and NavGO-thumb.[png|jpg] (max 580x380).
{
"name": "NavGO",
"description": "NavGO is an easy to use path finding tool meant for use when tile map based path finding is just not possible or is to complicated for the project at hand,",
"license": "MIT",
"author": "gameoffate2018",
"library_url": "https://github.com/DrCampbell2017/NavGO/archive/Alpha.3.zip",
"project_url": "https://github.com/DrCampbell2017/NavGO",
"forum_url": "",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"tools"
],
"images": {
"hero": "",
"thumb": ""
}
}

Adinplay

Optionally also attach two images Adinplay-hero.[png|jpg] (max 2400x666) and Adinplay-thumb.[png|jpg] (max 580x380).
{
"name": "Adinplay",

"description": "AdinPlay is a technology company providing publishers with ad monetization solutions. AdinPlay provides its partners with easy to integrate optimised ad solutions and offers extensive consultancy on the ad implementation. Working with header bidding,",
"license": "AdinPlay BV",
"author": "Ron Bookshtein",
"library_url": "",
"project_url": "https://adinplay.com/",
"forum_url": "",
"website_url": "",
"platforms": [
    "android",
    "ios",
    "html5"
],
"tags": [],
"images": {
    "hero": "",
    "thumb": ""
}

}
FB - cover pic
FB - Profile pic

Defold Tilemap Animator

Optionally also attach two images Defold Tilemap Animator-hero.[png|jpg] (max 2400x666) and Defold Tilemap Animator-thumb.[png|jpg] (max 580x380).
{
"name": "Defold Tilemap Animator",
"description": "Defold Tilemap Animator (DTA) allows for easy runtime tile animations in a Defold game engine project.",
"license": "MIT License",
"author": "Klayton Kowalski",
"library_url": "https://github.com/planksoftware/defold-tilemap-animator/archive/master.zip",
"project_url": "https://github.com/planksoftware/defold-tilemap-animator",
"forum_url": "",
"website_url": "planksoftware.com",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"animation"
],
"images": {
"hero": "",
"thumb": ""
}
}

Merge Shooter 2048

{
    "name": "Merge Shooter 2048",
	"description": "Tap the screen and take a shot. Trying to score high!",
    "url": "https://margeshooter2048.page.link/mVFa",
    "developer": "newangle.llc",
    "publisher": "",
    "release_date": "2020",
    "platforms": "Android",
    "images": {
        "full": "![game-name-full](https://user-images.githubusercontent.com/63034946/90307288-9d9c6f80-df0f-11ea-9b94-44402895adf1.png)",
        "half": "![game-name-half](https://user-images.githubusercontent.com/63034946/90307305-b3aa3000-df0f-11ea-852e-84c300567a2b.png)",
        "third": "![game-name-third](https://user-images.githubusercontent.com/63034946/90307311-ba38a780-df0f-11ea-97f7-6ee77ec8da51.png)"
    }
}
  • name - (REQUIRED) Name of the awesome Defold game.
  • description - (REQUIRED) Short text describing the game.
  • url - (REQUIRED) Link to a game or store page.
  • developer - (REQUIRED) Name of the developer/studio.
  • publisher - (OPTIONAL) Name of the publisher.
  • release_date - (REQUIRED) Date of release (Month Year, eg April 2020).
  • platforms - (REQUIRED) The platforms where the game can be played. Comma separated list.
  • images - (REQUIRED) Filenames of images that can be used when presenting the asset.
    • full - (REQUIRED) Filename of attached image to use as full width image. PNG or JPG. Recommended size is 3000x750. Name: game-name-full.png|jpg
    • half - (REQUIRED) Filename of attached image to use as half width image. PNG or JPG. Recommended size is 1200x600 pixels. Name: game-name-half.png|jpg
    • third - (REQUIRED) Filename of attached image to use as one third width image. PNG or JPG. Recommended size is 800x600 pixels. Name: game-name-third.png|jpg

Note: We retain the right to not accept a submitted game and we decide if the game goes on the Showcase or Games page

Sharp Sprite

{
  "author": "Indiesoft LLC", 
  "description": "Rotated Grid Super-Sampling (RGSS) for the Defold engine.", 
  "forum_url": "https://forum.defold.com/t/sharp-sprite-rgss-for-defold/66840", 
  "images": {
    "hero": "https://github.com/indiesoftby/defold-sharp-sprite/raw/main/cover.png", 
    "thumb": "https://github.com/indiesoftby/defold-sharp-sprite/raw/main/cover_thumb.png"
  },
  "library_url": "https://github.com/indiesoftby/defold-sharp-sprite/archive/main.zip", 
  "license": "MIT License", 
  "name": "Sharp Sprite", 
  "platforms": [
    "iOS",
    "Android",
    "macOS",
    "Windows",
    "Linux",
    "HTML5"
  ],
  "project_url": "https://github.com/indiesoftby/defold-sharp-sprite", 
  "stars": 8, 
  "tags": [
    "Shaders"
  ],
  "website_url": ""
}

Defold Polyglot

{
"name": "Defold Polyglot",
"description": "Defold Polyglot is a simple Polyglot to Defold Tool for game localisations. Polyglot is one of many community-driven open-source localisation projects available online.",
"license": "MIT",
"author": "Paweł Jarosz",
"library_url": "https://github.com/paweljarosz/defold-polyglot/archive/master.zip",
"project_url": "https://github.com/paweljarosz/defold-polyglot",
"forum_url": "https://forum.defold.com/t/defold-polyglot/69144",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"template projects",
"tools",
"util"
],
"images": {
"hero": "https://user-images.githubusercontent.com/11634203/130800739-32600f05-f73b-43e2-b78a-093e2237beed.jpg",
"thumb": "https://user-images.githubusercontent.com/11634203/130800868-cee938a0-56c3-40f3-90be-425469c20563.jpg"
}
}

Defold Screen Manager

Optionally also attach two images Defold Screen Manager-hero.[png|jpg] (max 2400x666) and Defold Screen Manager-thumb.[png|jpg] (max 580x380).
{
"name": "Defold Screen Manager",
"description": "Defold Screen Manager (dscreen) provides a game state management system in a Defold game engine project.",
"license": "MIT License",
"author": "Klayton Kowalski",
"library_url": "https://github.com/klaytonkowalski/defold-screen-manager",
"project_url": "https://github.com/klaytonkowalski/defold-screen-manager/archive/main.zip",
"forum_url": "https://forum.defold.com/t/defold-screen-manager/67830",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"gui"
],
"images": {
"hero": "",
"thumb": ""
}
}

Defold Colors

Optionally also attach two images Defold Colors-hero.[png|jpg] (max 2400x666) and Defold Colors-thumb.[png|jpg] (max 580x380).
{
"name": "Defold Colors",
"description": "Defold Colors (DC) provides customizable palettes and color utility features to a Defold game engine project.",
"license": "AGPL-3.0 License",
"author": "Klayton Kowalski",
"library_url": "https://github.com/gymratgames/defold-colors/archive/master.zip",
"project_url": "https://github.com/gymratgames/defold-colors",
"forum_url": "https://forum.defold.com/t/defold-colors/65855",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"art assets",
"rendering",
"util"
],
"images": {
"hero": "",
"thumb": ""
}
}

SpaceboomX

{
   "name": "SpaceboomX",
	"description": "A frantic sidescrolling shooter that throws wave after wave of hideous, alien foes at you, while you collect precious minerals, evade whirling asteroids and blast your way through a barrage of enemy fire. You discover new technologies and equip increasingly better and bigger ships with faster engines, heavier armor, tougher shields, smarter sensors and more powerful guns and missiles. Play for free - free as in 'no ads', 'no in-app sales', just plain fun!",
   "url": "https://apps.apple.com/de/app/spaceboomx/id1543264384?l=en",
   "developer": "Lutz Harder",
   "publisher": "Lunius Entertainment",
   "release_date": "Jan 2020",
   "platforms": "iOS",
   "images": {
       "full": "spaceboomx-full.png",
       "half": "spaceboomx-half.png",
       "third": "spaceboomx-third.png"
   }
}

spaceboomx-full

spaceboomx-half

spaceboomx-third

  • name - (REQUIRED) Name of the awesome Defold game.
  • description - (REQUIRED) Short text describing the game.
  • url - (REQUIRED) Link to a game or store page.
  • developer - (REQUIRED) Name of the developer/studio.
  • publisher - (OPTIONAL) Name of the publisher.
  • release_date - (REQUIRED) Date of release (Month Year, eg April 2020).
  • platforms - (REQUIRED) The platforms where the game can be played. Comma separated list.
  • images - (REQUIRED) Filenames of images that can be used when presenting the asset.
    • full - (REQUIRED) Filename of attached image to use as full width image. PNG or JPG. Recommended size is 3000x750. Name: game-name-full.png|jpg
    • half - (REQUIRED) Filename of attached image to use as half width image. PNG or JPG. Recommended size is 1200x600 pixels. Name: game-name-half.png|jpg
    • third - (REQUIRED) Filename of attached image to use as one third width image. PNG or JPG. Recommended size is 800x600 pixels. Name: game-name-third.png|jpg

Note: We retain the right to not accept a submitted game and we decide if the game goes on the Showcase or Games page

Dicebag

Optionally also attach two images Dicebag-hero.[png|jpg] (max 2400x666) and Dicebag-thumb.[png|jpg] (max 580x380).
{
"name": "Dicebag",
"description": "A module of probability functions designed specifically for games.\n\nInspired by this excellent blog post: https://www.redblobgames.com/articles/probability/damage-rolls.html",
"license": "CC0 1.0 Universal",
"author": "8BitSkull",
"library_url": "",
"project_url": "https://github.com/8bitskull/dicebag/tree/master",
"forum_url": "https://forum.defold.com/t/dicebag-probability-for-games/67169",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"game mechanic",
"math",
"util"
],
"images": {
"hero": "",
"thumb": ""
}
}

Apple GameKit Game Center

Optionally also attach two images Apple GameKit Game Center-hero.[png|jpg] (max 2400x666) and Apple GameKit Game Center-thumb.[png|jpg] (max 580x380).
{
"name": "Apple GameKit Game Center",
"description": "Apple GameKit Game Center extension.",
"license": "MIT License",
"author": "Warren Fuller",
"library_url": "https://github.com/animonger/extension-gamekit/archive/master.zip",
"project_url": "https://github.com/animonger/extension-gamekit",
"forum_url": "https://forum.defold.com/t/apple-gamekit-game-center-extension/64372",
"website_url": "",
"platforms": [
"ios",
"macos"
],
"tags": [
"social"
],
"images": {
"hero": "",
"thumb": ""
}
}

Poki SDK for Defold

{
    "name": "Poki SDK",
    "description": "Poki SDK native extension for Defold game engine",
    "license": "MIT License",
    "tags": [
		"Ads",
		"Social",
		"System",
    ],
    "author": "Alexey Gulev",
    "library_url": "https://github.com/AGulev/defold-poki-sdk/archive/main.zip",
    "forum_url": "https://forum.defold.com/t/poki-sdk-native-extension-for-defold/67019",
    "project_url": "https://github.com/AGulev/defold-poki-sdk",
	"website_url": "",
    "platforms": [
        "HTML5"
    ],
    "images": {
        "hero": "",
        "thumb": ""
    }
}

Images:
Archive.zip

  • name - (REQUIRED) Name of the awesome Defold asset.
  • description - (REQUIRED) Short text describing the asset.
  • license - (OPTIONAL) The license used by the asset.
  • author - (REQUIRED) Name of the extension author.
  • library_url - (OPTIONAL) URL to add as Defold project dependency (eg https://github.com/britzl/monarch/archive/master.zip).
  • forum_url - (OPTIONAL) URL to a Defold forum post for discussions about the asset.
  • project_url - (OPTIONAL) URL to a website with additional information about the asset (eg https://github.com/britzl/monarch).
  • website_url - (OPTIONAL) URL to a website with additional information.
  • tags - (REQUIRED) One or more tags to categorize the asset.
  • platforms - (REQUIRED) One or more platforms supported by the asset.
  • images - (OPTIONAL) Filenames of two images that can be used when presenting the asset.
    • hero - (OPTIONAL) Filename of attached image to use as banner image. PNG or JPG. Recommended size is 2400x666.
    • thumb - (OPTIONAL) Filename of attached image to use as thumbnail image. PNG or JPG. Recommended size is 380x570 pixels.

Note: You must provide at least one of library_url, website_url and project_url.

DefArmy

Optionally also attach two images DefArmy-hero.[png|jpg] (max 2400x666) and DefArmy-thumb.[png|jpg] (max 580x380).
{
"name": "DefArmy",
"description": "This module helps you to create groups (army) of game objects (soldiers) and organize them in several different patterns or your customized pattern and manage moving and rotating game objects as a customizable group.",
"license": "MIT License",
"author": "dev-masih",
"library_url": "",
"project_url": "https://github.com/dev-masih/defarmy",
"forum_url": "https://forum.defold.com/t/defarmy/63818",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"ai",
"code samples",
"extensions",
"math"
],
"images": {
"hero": "",
"thumb": ""
}
}

hero
thumb

Physics Body Editor

{
    "name": "Physics Body Editor",
    "description": "2D polygon editor with Defold convex collision shapes exporter.",
    "license": "Apache License 2.0",
    "tags": [
        "Physics",
        "Tools",
    ],
    "author": "Selim Anaç",
    "library_url": "",
    "forum_url": "https://forum.defold.com/t/physics-body-editor-for-defold-polygon-editor/63705",
    "project_url": "https://github.com/selimanac/physics-body-editor",
    "website_url": "https://selimanac.github.io/physics-body-editor/",
    "platforms": [
        "macOS",
        "Windows",
        "Linux"
    ],
    "images": {
        "hero": "https://user-images.githubusercontent.com/1324635/68487820-da3a8c80-0254-11ea-9f54-1206c7a6e09b.png",
        "thumb": "https://user-images.githubusercontent.com/1324635/68487853-e6264e80-0254-11ea-8697-5f68e4d59728.png"
    }
}



Solitaire Jazz Travel

{
    "name": "Solitaire Jazz Travel",
	"description": "Train your brain by solving card puzzles in our Solitaire Jazz Travel game! Do you enjoy playing solitaire games but in bored of many similar card games like Freecell, Hearts, Spider, Tripeaks, Club, Diamond, Pyramid, Golf or Mahjong? In this case, our solitaire card puzzle game is just right for you!",
    "url": "https://www.bigbutton.co/solitaire-jazz-travel",
    "developer": "BigButton Co Sp.z o.o.",
    "publisher": "BigButton Co Sp.z o.o.",
    "releasedate": "April 2021",
    "platforms": "iOS,Android,HTML5",
    "images": {
        "full": "game-name-full.png",
        "half": "game-name-half.png",
        "third": "game-name-third.png"
    }
}
  • name - (REQUIRED) Name of the awesome Defold game.
  • description - (REQUIRED) Short text describing the game.
  • url - (REQUIRED) Link to a game or store page.
  • developer - (REQUIRED) Name of the developer/studio.
  • publisher - (OPTIONAL) Name of the publisher.
  • release_date - (REQUIRED) Date of release (Month Year, eg April 2020).
  • platforms - (REQUIRED) The platforms where the game can be played. Comma separated list.
  • images - (REQUIRED) Filenames of images that can be used when presenting the asset.
    • full - (REQUIRED) Filename of attached image to use as full width image. PNG or JPG. Recommended size is 3000x750. Name: game-name-full.png|jpg
    • half - (REQUIRED) Filename of attached image to use as half width image. PNG or JPG. Recommended size is 1200x600 pixels. Name: game-name-half.png|jpg
    • third - (REQUIRED) Filename of attached image to use as one third width image. PNG or JPG. Recommended size is 800x600 pixels. Name: game-name-third.png|jpg

Note: We retain the right to not accept a submitted game and we decide if the game goes on the Showcase or Games page
game-name-full
game-name-half
game-name-third

defold-box2d

Optionally also attach two images defold-box2d-hero.[png|jpg] (max 2400x666) and defold-box2d-thumb.[png|jpg] (max 580x380).
{
"name": "defold-box2d",
"description": "Box2D lua bindings for Defold Game Engine.",
"license": "MIT License ",
"author": "d954mas",
"library_url": "https://github.com/d954mas/defold-box2d/archive/refs/tags/0.8.zip",
"project_url": "https://github.com/d954mas/defold-box2d",
"forum_url": "https://github.com/d954mas/defold-box2d/archive/refs/tags/0.8.zip",
"website_url": "https://www.patreon.com/d954mas",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"physics"
],
"images": {
"hero": "",
"thumb": ""
}
}
defold-box2d-hero
defold-box2d-thumb

Druid

Optionally also attach two images Druid-hero.[png|jpg] (max 2400x666) and Druid-thumb.[png|jpg] (max 580x380).
{
"name": "Druid",
"description": "Druid - powerful Defold component UI library. Use basic Druid components or make your own game-specific components to make amazing GUI in your games",
"license": "MIT",
"author": "Insality",
"library_url": "https://github.com/Insality/druid/archive/master.zip",
"project_url": "https://github.com/Insality/druid",
"forum_url": "https://forum.defold.com/t/druid-component-gui-library/64857",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"gui",
"input",
"system"
],
"images": {
"hero": "https://github.com/Insality/druid/raw/develop/media/druid_logo.png",
"thumb": "https://raw.githubusercontent.com/Insality/druid/develop/media/druid_thumb_logo.png"
}
}

DefGraph

Optionally also attach two images DefGraph-hero.[png|jpg] (max 2400x666) and DefGraph-thumb.[png|jpg] (max 580x380).
{
"name": "DefGraph",
"description": "This module contains functions to create a world map as a shape of a graph and the ability to manipulate it at any time, easily see debug drawing of this graph and move go's inside of this graph with utilizing auto pathfinder.",
"license": "CC0 1.0 Universal",
"author": "dev-masih",
"library_url": "",
"project_url": "https://github.com/dev-masih/defgraph",
"forum_url": "https://forum.defold.com/t/defgraph/63617",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"ai",
"code samples",
"math"
],
"images": {
"hero": "",
"thumb": ""
}
}

DefGraph-hero
DefGraph-thumb

Defold Grid Engine

Optionally also attach two images Defold Grid Engine-hero.[png|jpg] (max 2400x666) and Defold Grid Engine-thumb.[png|jpg] (max 580x380).
{
"name": "Defold Grid Engine",
"description": "Defold Grid Engine (DGE) provides grid-based movement, interactions, and utility features to a Defold game engine project.",
"license": "MIT License",
"author": "Klayton Kowalski",
"library_url": "https://github.com/gymratgames/defold-grid-engine/archive/master.zip",
"project_url": "https://github.com/gymratgames/defold-grid-engine",
"forum_url": "https://forum.defold.com/t/defold-grid-engine/65358",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"game mechanic",
"physics"
],
"images": {
"hero": "",
"thumb": ""
}
}

Def Vungle ads extension

{
    "name": "Def Vungle",
	"description": "Vungle interstitial and rewarded video ads support for Android & Amazon.",
    "license": "Apache 2.0",
    "tags": [
		"Ads",
		"Monetization"
    ],
    "author": "SkaterDad",
    "library_url": "https://github.com/SkaterDad/defold-vungle/archive/1.0.0.zip",
    "forum_url": "",
    "project_url": "https://github.com/SkaterDad/defold-vungle",
	"website_url": "",
    "platforms": [
        "Android"
    ],
    "images": {
        "hero": "",
        "thumb": ""
    }
}
  • name - (REQUIRED) Name of the awesome Defold asset.
  • description - (REQUIRED) Short text describing the asset.
  • license - (OPTIONAL) The license used by the asset.
  • author - (REQUIRED) Name of the extension author.
  • library_url - (OPTIONAL) URL to add as Defold project dependency (eg https://github.com/britzl/monarch/archive/master.zip).
  • forum_url - (OPTIONAL) URL to a Defold forum post for discussions about the asset.
  • project_url - (OPTIONAL) URL to a website with additional information about the asset (eg https://github.com/britzl/monarch).
  • website_url - (OPTIONAL) URL to a website with additional information.
  • tags - (REQUIRED) One or more tags to categorize the asset.
  • platforms - (REQUIRED) One or more platforms supported by the asset.
  • images - (OPTIONAL) Filenames of two images that can be used when presenting the asset.
    • hero - (OPTIONAL) Filename of attached image to use as banner image. PNG or JPG. Recommended size is 2400x666.
    • thumb - (OPTIONAL) Filename of attached image to use as thumbnail image. PNG or JPG. Recommended size is 380x570 pixels.

Note: You must provide at least one of library_url, website_url and project_url.

editor-script-components

editor-script-components-thumb
editor-script-components-hero

{
"name": "editor-script-components",
"description": "This script adds a menu items in the outline to create new resources depending on your selection. ",
"license": "MIT License",
"author": "Jerakin",
"library_url": "https://github.com/Jerakin/editor-script-components/archive/master.zip",
"project_url": "https://github.com/Jerakin/editor-script-components",
"forum_url": "https://forum.defold.com/t/jerakins-editor-scripts/63840",
"website_url": "",
"platforms": [],
"tags": [
"editor script"
],
"images": {
"hero": "",
"thumb": ""
}
}

Color Lib

Optionally also attach two images Color Lib-hero.[png|jpg] (max 2400x666) and Color Lib-thumb.[png|jpg] (max 580x380).
{
"name": "Color Lib",
"description": "Enable defining colors in a more traditional hex format. Has presets of all the named web colors. Allows to create your own named colors.",
"license": "CC0",
"author": "y444",
"library_url": "https://github.com/y444/defold-color-lib/archive/master.zip",
"project_url": "https://github.com/y444/defold-color-lib",
"forum_url": "",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"util"
],
"images": {
"hero": "Color Lib-hero.jpg",
"thumb": "Color Lib-thumb.jpg"
}
}
Color Lib-hero
Color Lib-thumb

DefBuild

DefBuild-hero
DefBuild-thumb

{
    "name": "DefBuild",
    "description": "DefBuild enables you to easily build, install, uninstall and more for both Android and iOS (if you are using macOS) with a simple unified CL interface. You can easily switch which Defold version you are building on to easily test a new versions.",
    "license": "MIT",
    "author": "Jerakin",
    "library_url": "",
    "project_url": "https://github.com/Jerakin/DefBuild",
    "forum_url": "",
    "website_url": "https://github.com/Jerakin/DefBuild",
    "platforms": [
        "macos",
        "windows"
    ],
    "tags": [
        "system"
    ],
    "images": {
        "hero": "",
        "thumb": ""
    }
}

LPeg

lpeg_2400
lpeg_580

{
"name": "LPeg",
"description": "LPeg is a pattern-matching library by Roberto Ierusalimschy based on Parsing Expression Grammars (PEGs).",
"license": "MIT",
"author": "Roman Silin",
"library_url": "https://github.com/astrochili/defold-lpeg/archive/master.zip",
"project_url": "https://github.com/astrochili/defold-lpeg",
"forum_url": "https://forum.defold.com/t/lpeg-a-pattern-matching-library/65654",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"util"
],
"images": {
"hero": "",
"thumb": ""
}
}

ELFBOUND

{
    "name": "Elfbound",
	"description": "uh oh, Santa has sent his army of elf assassins to kill other elves to subtract the population, now he must die.",
    "url": "https://the-sodium-studio.itch.io/elfbound-prototype",
    "developer": "Sodium studios",
    "publisher": "Sodium studios",
    "releasedate": "23rd December 2021",
    "platforms": "Windows"
    "images": {
        "full": "",
        "half": "",
        "third": ""
    }
}
  • name - (REQUIRED) Name of the awesome Defold game.
  • description - (REQUIRED) Short text describing the game.
  • url - (REQUIRED) Link to a game or store page.
  • developer - (REQUIRED) Name of the developer/studio.
  • publisher - (OPTIONAL) Name of the publisher.
  • release_date - (REQUIRED) Date of release (Month Year, eg April 2020).
  • platforms - (REQUIRED) The platforms where the game can be played. Comma separated list.
  • images - (REQUIRED) Filenames of images that can be used when presenting the asset.
    • full - (REQUIRED) Filename of attached image to use as full width image. PNG or JPG. Recommended size is 3000x750. Name: game-name-full.png|jpg
    • half - (REQUIRED) Filename of attached image to use as half width image. PNG or JPG. Recommended size is 1200x600 pixels. Name: game-name-half.png|jpg
    • third - (REQUIRED) Filename of attached image to use as one third width image. PNG or JPG. Recommended size is 800x600 pixels. Name: game-name-third.png|jpg

Note: We retain the right to not accept a submitted game and we decide if the game goes on the Showcase or Games page

The Belt

{
    "name": "The Belt",
	"description": "As commander of an elite air force combat space ship you enter the asteroid field to collect minerals. Whilst collecting minerals and weapon powerups you will find that alien races already occupy and defend their claim to ownership of the asteroid fields.
Your survival depends on defeating the waves of enemies and bosses that the invaders from another galaxy send at you.",
    "url": "https://play.google.com/store/apps/details?id=com.qiccoding.uk.ltd
)
",
    "developer": "tremorBlue",
    "publisher": "",
    "releasedate": "2021",
    "platforms": "Android,HTML5,GameDistribution",
    "images": {
        "full": "![3000x750](https://user-images.githubusercontent.com/67410986/107935817-c9111d00-6f79-11eb-867e-b4284b55779f.png",
        "half": "
![1200x600](https://user-images.githubusercontent.com/67410986/107936823-04601b80-6f7b-11eb-9879-9e00f8c7ad7f.png)
",
        "third": "
![800x600](https://user-images.githubusercontent.com/67410986/107937699-2f973a80-6f7c-11eb-9a7f-fb0731c81d52.png)
"
    }
}
  • name - (REQUIRED) Name of the awesome Defold game.
  • description - (REQUIRED) Short text describing the game.
  • url - (REQUIRED) Link to a game or store page.
  • developer - (REQUIRED) Name of the developer/studio.
  • publisher - (OPTIONAL) Name of the publisher.
  • release_date - (REQUIRED) Date of release (Month Year, eg April 2020).
  • platforms - (REQUIRED) The platforms where the game can be played. Comma separated list.
  • images - (REQUIRED) Filenames of images that can be used when presenting the asset.
    • full - (REQUIRED) Filename of attached image to use as full width image. PNG or JPG. Recommended size is 3000x750. Name: game-name-full.png|jpg
    • half - (REQUIRED) Filename of attached image to use as half width image. PNG or JPG. Recommended size is 1200x600 pixels. Name: game-name-half.png|jpg
    • third - (REQUIRED) Filename of attached image to use as one third width image. PNG or JPG. Recommended size is 800x600 pixels. Name: game-name-third.png|jpg

Note: We retain the right to not accept a submitted game and we decide if the game goes on the Showcase or Games page

Defold Simple Platformer

Optionally also attach two images Defold Simple Platformer-hero.[png|jpg] (max 2400x666) and Defold Simple Platformer-thumb.[png|jpg] (max 580x380).
{
"name": "Defold Simple Platformer",
"description": "Defold Simple Platformer (DSP) provides elementary physics logic to a Defold game engine project.",
"license": "MIT License",
"author": "Klayton Kowalski",
"library_url": "https://github.com/planksoftware/defold-simple-platformer",
"project_url": "https://github.com/planksoftware/defold-simple-platformer/archive/master.zip",
"forum_url": "https://forum.defold.com/t/defold-simple-platformer/64668",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"physics",
"platform"
],
"images": {
"hero": "",
"thumb": ""
}
}

ZOOM-BE

{
    "name": "ZOOM-BE",
	"description": "Zoom-Be is a collaborative platformer in which you help two memorable zombie characters escape an evil facility using a little bit of logic and the magic of friendship. Help Zoom and Be avoid traps, destroy objects, solve puzzles and carry each other to freedom - literally!",
    "url": "https://poki.com/en/g/zoom-be",
    "developer": "Flazm",
    "publisher": "Poki",
    "release_date": "May 2020",
    "platforms": "iOS,Android,HTML5,Poki",
    "images": {
        "full": "![zoom-be-full](https://user-images.githubusercontent.com/7146524/81439995-0093a300-9178-11ea-9ad4-17a4b9bba206.png)",
        "half": "![zoom-be-half](https://user-images.githubusercontent.com/7146524/81440008-04bfc080-9178-11ea-9530-cca2526c4c11.png)",
        "third": "![zoom-be-third](https://user-images.githubusercontent.com/7146524/81440010-05585700-9178-11ea-9227-f3e5658f802a.png)"
    }
}
  • name - (REQUIRED) Name of the awesome Defold game.
  • description - (REQUIRED) Short text describing the game.
  • url - (REQUIRED) Link to a game or store page.
  • developer - (REQUIRED) Name of the developer/studio.
  • publisher - (OPTIONAL) Name of the publisher.
  • release_date - (REQUIRED) Date of release (Month Year, eg April 2020).
  • platforms - (REQUIRED) The platforms where the game can be played. Comma separated list.
  • images - (REQUIRED) Filenames of images that can be used when presenting the asset.
    • full - (REQUIRED) Filename of attached image to use as full width image. PNG or JPG. Recommended size is 3000x750. Name: game-name-full.png|jpg
    • half - (REQUIRED) Filename of attached image to use as half width image. PNG or JPG. Recommended size is 1200x600 pixels. Name: game-name-half.png|jpg
    • third - (REQUIRED) Filename of attached image to use as one third width image. PNG or JPG. Recommended size is 800x600 pixels. Name: game-name-third.png|jpg

Note: We retain the right to not accept a submitted game and we decide if the game goes on the Showcase or Games page

Tilesetter

{
    "name": "Tilesetter",
    "description": "Create your complete tileset instantly. Draw maps with it and export it all directly to Defold.",
    "license": "",
    "tags": [
		"Tools",
    ],
    "author": "Led",
    "library_url": "",
    "forum_url": "",
    "project_url": "",
    "website_url": "https://tilesetter.org",
    "platforms": [
        "macOS",
        "Windows",
        "Linux",
    ],
    "images": {
        "hero": "hero.png",
        "thumb": "thumb.png"
    }
}

thumb
hero

Cafebazaar In-app purchases

{
"name": "Cafebazaar In-app purchases",
"description": "Defold native extension which provides access to In-app purchase functionality on Cafebazaar Android app store.",
"license": "MIT License",
"author": "dev-masih",
"library_url": "",
"project_url": "https://github.com/dev-masih/cafebazaar-iap",
"forum_url": "https://forum.defold.com/t/cafebazaar-in-app-purchases/63756",
"website_url": "",
"platforms": [
"android"
],
"tags": [
"Extensions",
"System",
"Monetization"
],
"images": {
"hero": "",
"thumb": ""
}
}

hero
thumb

YaGames

{
  "author": "aglitchman", 
  "description": "YaGames is the Yandex.Games SDK extension for the Defold game engine.", 
  "forum_url": "https://forum.defold.com/t/yagames-yandex-games-sdk-for-defold/66810", 
  "images": {
    "hero": "https://github.com/indiesoftby/defold-yagames/raw/master/cover.png", 
    "thumb": "https://github.com/indiesoftby/defold-yagames/raw/master/cover_thumb.png"
  },
  "library_url": "https://github.com/indiesoftby/defold-yagames/archive/master.zip", 
  "license": "MIT License", 
  "name": "YaGames", 
  "platforms": [
    "HTML5"
  ],
  "project_url": "https://github.com/indiesoftby/defold-yagames", 
  "stars": 5, 
  "tags": [
    "Ads", 
    "Monetization",
    "Platform"
  ], 
  "website_url": ""
}

Narrator

narrator_2400
narrator_580
{
"name": "Narrator",
"description": "The Ink language runtime. Narrator allows to convert Ink scripts to the book and play it as a story. Suitable for interactive fiction games, dialogues and complex narrative stories.\n\nRequired the LPeg extension.",
"license": "MIT",
"author": "Roman Silin",
"library_url": "https://github.com/astrochili/narrator/archive/master.zip",
"project_url": "https://github.com/astrochili/narrator",
"forum_url": "https://forum.defold.com/t/narrator-the-ink-narrative-scripting-language-runtime/65653",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"game mechanic"
],
"images": {
"hero": "",
"thumb": ""
}
}

Android Battery Status Extension

Allows the developer to get Battery Charge & Charging Status on Android.

Extension is available at:

https://github.com/ahmedmaawy/defold-extension-battery

To install the extension, add the following URL to your dependencies:

https://github.com/ahmedmaawy/defold-extension-battery/archive/v0.3.zip

Exposed functions

  • battery.percentage() - Integer value of the percentage of charge.
  • battery.is_charging() - Boolean status of whether charging or not.

GUI Example

A GUI example is found in the extension repository and this is how it renders out:

Screenshot

In-app purchases

Optionally also attach two images In-app purchases-hero.[png|jpg] (max 2400x666) and In-app purchases-thumb.[png|jpg] (max 580x380).
{
"name": "In-app purchases",
"description": "Defold provides a unified, simple to use interface to Apple’s iOS Appstore “in-app purchases” and Google Play’s or Amazon’s “in-app billing” on Android devices. Facebook Canvas “game payments” are supported for Facebook Canvas. ",
"license": "MIT License",
"author": "Defold",
"library_url": "https://github.com/defold/extension-iap/archive/master.zip",
"project_url": "https://github.com/defold/extension-iap",
"forum_url": "",
"website_url": "https://defold.com/manuals/iap/",
"platforms": [
"Android",
"iOS",
"HTML5"
],
"tags": [
"Extensions",
"System"
],
"images": {
"hero": "",
"thumb": ""
}
}

trunner asset pack

Optionally also attach two images trunner asset pack-hero.[png|jpg] (max 2400x666) and trunner asset pack-thumb.[png|jpg] (max 580x380).
{
"name": "trunner asset pack",
"description": "A t-rex run asset pack",
"license": "No license",
"author": "khhs",
"library_url": "https://khhs.itch.io/trunner-asset-pack/download/eyJleHBpcmVzIjoxNTcyODA0NjQ4LCJpZCI6NDY4MTk5fQ%3d%3d.MtiVk%2b%2bIj5vYntoDDzTvggnaYOU%3d",
"project_url": "https://khhs.itch.io/trunner-asset-pack",
"forum_url": "https://itch.io/t/597080/forum",
"website_url": "https://khhs.itch.io/trunner-asset-pack",
"platforms": [
"android",
"ios",
"macos",
"windows",
"html5"
],
"tags": [
"art assets"
],
"images": {
"hero": "",
"thumb": ""
}
}

defold-cairo

Optionally also attach two images defold-cairo-hero.[png|jpg] (max 2400x666) and defold-cairo-thumb.[png|jpg] (max 580x380).
{
"name": "defold-cairo",
"description": "Cairo extension for Defold for developing UI widgets. Many widgets included already.",
"license": "MIT",
"author": "David Lannan",
"library_url": "",
"project_url": "https://github.com/dlannan/defold-cairo",
"forum_url": "",
"website_url": "",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"gui"
],
"images": {
"hero": "",
"thumb": ""
}
}

MiraState

Optionally also attach two images MiraState-hero.[png|jpg] (max 2400x666) and MiraState-thumb.[png|jpg] (max 580x380).
{
"name": "MiraState",
"description": "hierarchical State Machine.",
"license": "CC0",
"author": "kazupon",
"library_url": "https://github.com/stepism/defold-mira-substate/archive/master.zip",
"project_url": "https://github.com/stepism/defold-mira-substate",
"forum_url": "",
"website_url": "https://kazupon.org",
"platforms": [
"android",
"ios",
"macos",
"windows",
"linux",
"html5"
],
"tags": [
"system"
],
"images": {
"hero": "https://github.com/stepism/defold-mira-substate/blob/master/raw/defold-asset-header.png",
"thumb": "https://github.com/stepism/defold-mira-substate/blob/master/raw/defold-asset-logo.png"
}
}

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