davoodinator / xadail Goto Github PK
View Code? Open in Web Editor NEWDAIL (Davoodinator Affixes Items Levels) or (Divine Ascension Infinite Levels) you decide ;o
Home Page: https://davoodinator.github.io/XADAIL
License: The Unlicense
DAIL (Davoodinator Affixes Items Levels) or (Divine Ascension Infinite Levels) you decide ;o
Home Page: https://davoodinator.github.io/XADAIL
License: The Unlicense
when i create a new char it says max level at 1, old char are now stuck at there level aswell, im on the 18-09-2016 version 0055CFI1
i tested some more its only in the dail-world001.map , the other 2 are working normal
VC, DH, and Engineer are reported as "broken." Test plays fine on local.
*blow away the loot drops tables that conflict with grim quest
add back non replacing vanilla tables
manually grep in the legendary / epic affixes
winning @ life & grim dawn
ill do this soon. its easy
^if you play multiplayer with other people, if other players aren't in a close vicinity when the (component vendor) npcs appear - it won't be visible to others once they get there, only to the first player
*"Priest" problems
Still no offensive summons in Priest like there should be either, makes the pet bonuses it has useless by itself.
update "priest" to be whatever is in the latest dawn of heroes update
I am not sure exactly what caused it, but it would seem that after the update to 0054, hero souls from omega mod have stopped dropping from all heroes in campaign mode. (or custom game DAIL - world001 if you prefer)
*bony craftsman (from potion) illusion potions not useable
*While Frost Knight is looking much better, it's still got broken parts.
It looks like Frost Aura is not itself, but rather one of the old attack skills, including the modifiers.
The second modifier has a tag not found error for the name as well, tagFKSkillName02C.
Howling Wind is missing the graphic (description mentions a cone of cold) and bizarrely has poison damage.
Path of Frost's built-in devotion skill has another tag not found error for the pet it summons, tagPetWraith.
Hoarfrost modifier for Frost Blast says it increases the AoE, but has no radius stat to do so.
Cold Steel reads as a WPS (and was before IIRC) but only has passive stats, including acid and poison damage, not to mention a cold to acid conversion.
^IF YOUR READING THIS I CANT GET THE LAST THREE ULTIMATE SKILLS WORKING ON ENGINEER EVERYTHING IS LINKED RIGHT. is it another arbitrary limit on the engine??? ! ****
*(SURVIVAL MODE RELATED( think some dbr-files are referencing on missing dbr files. For example
Code:
\DAIL - Survival\database\records\proxies\ascend_1\pool_aetherial08.dbr
has a reference to
Code:
survival/creatures/wavespawn/ascend_1/enemy_gazer02b.dbr
, but as far as i can see, there is no enemy_gazer02b.dbr?!
Need DAIL gift npcs and any other loot mods other classes received.
054 8/25/2016
Harlequin icon "issue"
database/records/ui/skills/class29/classTABLE.dbr
remove skill13.dbr entry, points to naturesblessing.dbr, unused skill
remove skill14.dbr entry, points to naturesblessing3.dbr, unused skill
Possibly failed attempt to add what appears to be a buff. Naturesblessing.dbr is missing UI x,y coords. Removing entries should remove red X in corner and allow rest of tree to display.
update graphics and naming conventions on the skill components - this is column A in all of the spreadsheet tabs if someone wants to update it and pass it over i will take it spreadsheet name is "masteries yyyy mm dd.xlsm" under \DAIL\database\DAIL\
*potion merchant for arch necromancer has only health/mana pots to sell, no comps
Updates needed
First I would like to say that I love DAIL MOD. I can not remember me from what version I started playing with the GD DAIL ... but I really like RIFT and SURVIVAL mode, are very good and interesting.
I play more in RIFT mode, I like this way, but I have some problems first in RIFT SPECIAL mode, sometimes I kill the BOSS and it does not drop the scroll to pursue '' QUEST SPECIAL ", which would be the quest to kill a percentage of the bosses. sometimes he buga by 10%, sometimes 50%, but most bug me 75%.
It also has the endles way that I never got to play, I always get it and never give mobs respawn, I've tried several and several times and never respawn.
Now to finish I would like to say thanks to you.
The mods created by the team, I hope to continue with the excellent work
to make upgrades and fix bugs and also new things in the mod.
As the title implies. Ask community for suggestions.
^camera acting weird. please read this http://steamcommunity.com/app/219990/discussions/1/357286663687417334/?tscn=1470506321
^survival mode i can't seem to fix the god spawn issues and the random crashing. use at your own risk.
needs a clean up and all 20 tips properly assessed.
^add the lazy mod for people who want auto pickups of stuff - needs more research - I haven't checked it yet
Demon Hunter and Voidcaller need class training bonuses for 51-100 mastery investment.
Upgrade when source becomes available. Then all masteries up to date.
^look into merging the dawn of heroes music files into ambient mix
^add ground cleaner for survival mode
is this even psosible?
^Door to survival arena in multiplayer can not be gone through except by host others get stuck on invisible wall. This was on version 0050
*I can't zoom out as far in DAIL as I am in vanilla - any advice or is something wrong?
^remove voidcaller items - i'd need an actual list. not interested in diffing this out right now. it will be a pain. im expecting Crate to raise the mastery limit beyond 30 so it shouldn't matter later. also i have templated it up to 99 but only 51 will display
*Someone mentioned it before but can also confirm Illusionist's changeling pets being stationary.
no clue on this. gonna leave it till later
I mean even more terrible than 53. I't almost 1 AM so whatever, but tomorrow I'll downgrade it back to 53 rather than trying to figure out 54.
Sidenote rambling:
^Discord Days: I wanted to propose that you add a new craftable to the game if possible! Aether Clusters!
Merge after somerled gives ok
Mod Version: 0042 (S mode)
Issue:
1) Stash graphics is messed up: https://s32.postimg.org/qa6ivqmid/stash.png
2) Both DGA and Eternal maps are pretty much devoid of NPCs, there's only a few in DGA(Stash, Ghost Blacksmith, Skill Respec, etc) and none in Eternal.
Comments: Upgrade from 0036 -> 0042
I tried removing all the user saves and starting a new character altogether, also tried reinstalling the mod after a complete wipe (removed the dail files from the mods folder, restored the vanilla files, steam game cache verification, etc).
The custom main campaign map seem to have the NPCs (I even see the omega npc in devil's crossing's gate).
Models missing on character and inventory. Character attacks with invisible weapon. Game still calculating damage.
It seems the ultimate level of this that gives +1 to all skills doesn't like being shared very much. Every time someone walks out of or into the aura range it lag spikes badly.(my guess is it is trying to calculate the +1 to all skills on the fly and when it does it to someone with a lot of skills, we are looking at a lot of calculation.) Perhaps we can make the skill not an aura anymore? Or if there is a way to make the +1 to all skills only affect the user of the ability?
*MISC UI
*Illusionist and ArchNecro functional but missing all graphics
*Cenobite class selection points to Fangshi
*Fangshi tree titled Coronus
*Square icons with round borders look like crap, Ranger, Fangshi, Arelquin, Priest's "Great Charm of Water" icon, Frost Knight's "Glaciacian" icon, Terror Knight "Blood Rage" "Lust for Carnage"
*Engineer skills beyond T9? Missing 3 skill information.
*Terror Knight tagSkillClassDescription13 missing
*make all of the actual modules built using ARZballer.exe from Jiaco
.bat file
various options available
make it clean enough for others to contribute permutations to the builder/installer script :D
^see additional file anm_problems.txt
^add/test a pull script to put stuff back into my offline work dir when I merge something from the wild (if it ever happens) put a bunch of pauses before it runs to be sure it doesn't run by accident. and make it only work if run from the git dir itself.
I don't know why, but each and every time I'm attempting to do Survival mode, Grim Dawn freezes on me in Round 10 (I'm guessing each time it's the moment Warden Krieg changes into his second form.. but in normal campaign, it didn't freeze on me when I was killing him, so idk).
I'm playing a Frost Death Knight (frost knight/necromancer), ice build with tons of proc effects if that matters (Glacier relic and necklace both shooting ice spikes, wraiths flying around me, etc. So maybe it's just too many procs at the same time.. but it happens EVERY SINGLE TIME a few seconds after I kill Krieg's first form, so..)
^My game keeps crashing the moment Loghorrean attacks me, tried 3 times and on the third walked in slowly, stood there and when his projectiles hit me I crashed right away, on DAIL48 atm.
Figured I'd keep these together for now rather than filling Issues tab. Additional, issues of this nature
can be added via comment.
^Ceno releasing new class, Champion, and own artwork for Elementalist and Terror Knight
^script for DAIL gift icon assortment, playerclass01 complete as test, 100+ entries per mastery by hand :(
^add the lazy mod for people who want auto pickups of stuff - needs more research - I haven't checked it yet
^see additional file anm_problems.txt
^survival mode i can't seem to fix the god spawn issues and the random crashing. use at your own risk.
^add/test a pull script to put stuff back into my offline work dir when I merge something from the wild (if it ever happens) put a bunch of pauses before it runs to be sure it doesn't run by accident. and make it only work if run from the git dir itself.
^if you play multiplayer with other people, if other players aren't in a close vicinity when the (component vendor) npcs appear - it won't be visible to others once they get there, only to the first player
^remove voidcaller items - i'd need an actual list. not interested in diffing this out right now. it will be a pain. im expecting Crate to raise the mastery limit beyond 30 so it shouldn't matter later. also i have templated it up to 99 but only 51 will display
^update graphics and naming conventions on the skill components - this is column A in all of the spreadsheet tabs if someone wants to update it and pass it over i will take it spreadsheet name is "masteries yyyy mm dd.xlsm" under \DAIL\database\DAIL
^reverse spear models
^level75+ epics are not RNG properly? or whats the deal?
^fiddle with loot tables - are there duplicate entries? need magic script to check this.
^don't have time for this
^Discord Days: I wanted to propose that you add a new craftable to the game if possible! Aether Clusters!
^My game keeps crashing the moment Loghorrean attacks me, tried 3 times and on the third walked in slowly, stood there and when his projectiles hit me I crashed right away, on DAIL48 atm.
^add ground cleaner for survival mode
^camera acting weird. please read this http://steamcommunity.com/app/219990/discussions/1/357286663687417334/?tscn=1470506321
^IF YOUR READING THIS I CANT GET THE LAST THREE ULTIMATE SKILLS WORKING ON ENGINEER EVERYTHING IS LINKED RIGHT. is it another arbitrary limit on the engine??? !
^look into merging the dawn of heroes music files into ambient mix
^Door to survival arena in multiplayer can not be gone through except by host others get stuck on invisible wall. This was on version 0050
^reverse spear models
this fixes grim quest reversed spears
Not sure if I'm using this function correctly, but seems like a good way to keep you updated for now.
Only thing I found in patch notes concerning Frost Knight is in DAIL043 you updated to Frost Knight 1.9. Dawn of Heroes dev is showing v3.2 on nexus. Going to start with merging that then test.
Uh, Frost Knight build structure is weird. Not sure if about this one. Going to move on for now.
Revenant quickly disappears after summon. Death animation plays.
*Oh! I found vendor potions in SX. I'm not finding them on B, but I transferred some over... they do nothing.
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