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craig-server_game's Issues

Revert to old xban mod

There are too many bugs in the current version and the maintainer of the mod does not appear to be around to fix them.

Reduce mod directory sizes

Here's full list of direcory sizes within the game, let's try and reduce the size of some.

craig@craig-xubuntu:~/Documents/git/Craig-Server_game/mods$ du -Sh | sort -rh
3.4M    ./homedecor/textures
1.1M    ./3d_armor/models
940K    ./default/models
636K    ./default/textures
416K    ./simple_skins/textures
416K    ./lrfurn/textures
416K    ./homedecor
412K    ./streets/textures
380K    ./default/sounds
320K    ./3d_armor/textures
316K    ./unifieddyes/textures
296K    ./simple_skins/meta
216K    ./darkage/textures
204K    ./moreblocks/textures
180K    ./moreores/textures
140K    ./farming/textures
140K    ./default
112K    ./gloopblocks/textures
92K ./homedecor/sounds
84K ./streets
80K ./fake_fire/sounds
76K ./shields/textures
76K ./markers
76K ./doors/textures
72K ./_misc
72K ./fake_fire/textures
72K ./darkage
68K ./moreblocks
68K ./industry_pack/transactor
68K ./industry_pack/hopper
68K ./industry_pack/dumbwaiter
68K ./boost_cart/textures
64K ./wool/textures
64K ./travelnet/textures
64K ./dye/textures
64K ./colouredstonebricks/textures
60K ./more_chests
60K ./industry_pack/factory
60K ./gloopblocks
60K ./areas
56K ./travelnet
56K ./inventory_plus
56K ./industry_pack/rubber_collector
56K ./industry_pack/rubber
52K ./wiki
52K ./industry_pack/toolbox
52K ./industry_pack/rubber_sheet
52K ./industry_pack/mecharm
52K ./industry_pack/handtools
52K ./industry_pack/gears
52K ./industry_pack/conveyor
48K ./moreblocks/stairsplus
44K ./zcg/textures
44K ./money
44K ./lrfurn
44K ./enchanting/textures
44K ./builtin_item/sounds
40K ./farming
40K ./bitchange
40K ./3d_armor
36K ./more_chests/textures
36K ./doors/sounds
32K ./vessels/textures
32K ./fake_fire
32K ./boost_cart
32K ./bitchange/textures
28K ./unifieddyes
28K ./moreores
28K ./industry_pack/transactor/textures
28K ./homedecor/models
28K ./flowers/textures
28K ./doors
24K ./stairs
24K ./replacer
24K ./memorandum/textures
24K ./industry_pack/factory/textures
24K ./flowers
24K ./enchanting
24K ./arrow_signs/textures
20K ./zcg
20K ./wieldview
20K ./shields
20K ./money/textures
20K ./memorandum
20K ./markers/textures
20K ./bucket
20K ./boost_cart/models
16K ./wool
16K ./vessels
16K ./simple_skins
16K ./_misc/textures
16K ./locked_sign
16K ./itemframes
16K ./industry_pack/rubber/textures
16K ./industry_pack/rubber_collector/textures
16K ./industry_pack/hopper/textures
16K ./industry_pack/handtools/textures
16K ./industry_pack/conveyor/textures
16K ./home_gui
16K ./fences
16K ./dye
16K ./dusts/textures
16K ./colouredstonebricks
16K ./bucket/textures
16K ./arrow_signs
12K ./streets/locale
12K ./screwdriver
12K ./itemframes/textures
12K ./inventory_plus/textures
12K ./industry_pack/rubber_sheet/textures
12K ./industry_pack/dumbwaiter/textures
12K ./dusts
12K ./concrete/textures
12K ./concrete
12K ./builtin_item
12K ./areas/textures
8.0K    ./screwdriver/textures
8.0K    ./replacer/textures
8.0K    ./memorandum/textures/alternates
8.0K    ./locked_sign/textures
8.0K    ./industry_pack/toolbox/textures
8.0K    ./industry_pack/mecharm/textures
8.0K    ./industry_pack/gears/textures
8.0K    ./fences/textures
4.0K    ./industry_pack
4.0K    .

unkown blocks

There are many recipes in the graft guide with unkown blocks. Most of them are craftable, because there is more than one recipe or they are generated naturally. Following blocks have unknown blocks:

craft guide page 3:

  • basalt_cobble (craftable)
  • marble (not craftable)
  • marble_tile (not craftable)
  • old red sandstone cobble (craftable)

craft guide page 4:

  • serpentine (not craftable)
  • slate_cobble (not craftable)
  • slate_tile (craftable)
  • darkage:stone_brick (craftable)
  • straw (craftable)

craft guide page 9:

  • mossy_stone_brick (craftable)
  • mossy_stone (craftable)

craft guide page 14:

  • large_stereo_speaker (not craftable)

craft guide page 15:

  • small_stereo_speaker (not craftable)
  • table_lamp (craftable)

It is currently imposible to craft slabs, stairs or other moreblocks block-shapes from nodes of the darkage mod. e.g. darkage:basalt_cobble

/outbox command

The /outbox command could show all messages you have sent via the /mail command.

obsidian

How about changing the obsidian behavior? Currently you need many buckets if you want to remove a lot of lava cave. (bucket_lava --> 5 obsidian)
This could work too:
bucket_lava --> 1 obsidian + bucket

minetest.register_craft({
    output = "default:obsidian",
    recipe = {
    {"bucket:bucket_lava"},
    },
    replacements = {
    {"bucket:bucket_lava", "bucket:bucket_empty"}
    },
})

Circular saw bug

Not realeasing details here but there is a small bug with the circular saw.

zcg: Make space match underscore

<foot_on_teh_hill> Craig, suggested improvement for search: Make space also match underscore.
<CD-Server> <foot_on_teh_hill> Glow Glass doesn't match glow_glass

Also:

<CD-Server> <foot_on_teh_hill> The "Search for item strings" option doesn't seem to matter, it always search for the item string, ignoring the description.
<CD-Server> <foot_on_teh_hill> Also, it's case sensitive.

area owner disappeared

Yesterday I switched from minetest 0.4.10-stable to the latest dev build (Fess's dev build 21-9-2014). Since I'm useing it, the area owner is not displayed anymore. I'm not sure if this is a bug of the server_game or of the dev build. Is there a way to fix this?

shop error

When I placed a shop I got following message:
22:27:16: ERROR[main]: InventoryMenu: The selected inventory location "nodemeta: 66,3,37" doesn't exist
But I wasn't able to reproduce it. The second shop I placed had no problems ...

Craft recipes broken

Craft recipes for the following nodes are broken:
fancy fire
deck chair
DVD player
Fish tank
kitchen cabinet (marble and granite top)
Piano
Small throw rug*
glass shingles*
large stereo speakers*
small surround speakers*
sink
*Note for only some of the recipes are broken.

Update simple skins mod

Maybe replace it with something else or add different skins.

I made lots of customisations.

Update darkage mod

Find a way of converting to the new style cobble blocks without removing the style of current buildings.

Server down, owner missing!

Now the server has been down for nearly/over a month, I'm wondering if @davisonio and the server are alright and if the server will be going up ever again...
If you get this Craig, a reply would be greatly appreciated!

To anyone else:

Made by Gabo.

Suggestion: Party Mod

I created a party mod a short while back; https://github.com/fishyWET/party
Its functionality is quite similar to that of the faction plugin from minecraft.
Essentially, this is a better version of #58

It supports beyond private channels, a full list of features can be understood from https://github.com/fishyWET/party/wiki

Additionally, I have added support for the irc mod, in which private chat channels messages can be deferred from being sent to the irc channel.
And to counter any chat-related abuse in private chat, all chats are logged and admins & moderators can be granted the "pspy" privilege which will allow them to view all messages while ingame, even those from private channels.

I'm posting this as an issue first, because this is a rather big change, and really is a minor concern that i only bought up since i saw the existence of #58

connected glass

Is there a way to disable connected glass? I unchecked it in the settings, but I still see it on the server ... :(
screenshot_6865411

New currency mod

I'll probably completely modify the BitChange mod.

Might rename it to a bitcoin mod instead, there will also be options to convert all your current money to the new mod.

superglowglass lighting bug

I recognized that superglowglass is causing the lighting bug I reported earlier. This bug can be reproduced by placing superglowglass above a full block and removing the block. The new light does not disappear even if you remove the superglowglas. So far it happens only with superglowglass not with torches.

  1. before placing
    screenshot_20160910_161015
  2. superglowglass placed above a full node
    screenshot_20160910_161034
  3. removing the block causes the new light
    screenshot_20160910_161049
  4. the light does not disappear even without the superglowglass
    screenshot_20160910_161101

anti-griefing streets

How about using unbreakable streetblocks for streets to prevent griefing? This is probably easier than protecting all streets with the area protection mod.

Email feature

We should have an email feature so that if people forget their password they can request a reset securely.

Email will be sent out on one of two conditions:

  • When the user adds their email via a button in their profile, they will receive an initial confirmation of email (with random generated password).
  • When an admin uses a /password reset Username, they will receive an email with a random generated password.

Get bitcoins when mining blocks rarely

We could add a function so that you get bitcons rarely when mining stone/other minerals.
1% chance in stone
10% copper ore
30% icon ore
40% mese ore
50% diamond ore

Attempt to index a nil value in markers

14:18:39: ERROR[main]: ERROR: An unhandled exception occurred: ...-servers/bin/../worlds/server/game/mods/markers/init.lua:339: attempt to index a nil value
14:18:39: ERROR[main]: stack traceback:
14:18:39: ERROR[main]:  ...-servers/bin/../worlds/server/game/mods/markers/init.lua:339: in function 'get_marker_formspec'
14:18:39: ERROR[main]:  ...-servers/bin/../worlds/server/game/mods/markers/init.lua:600: in function 'on_rightclick'
14:18:39: ERROR[main]:  ...g/Minetest/minetest-servers/bin/../builtin/game/item.lua:326: in function <...g/Minetest/minetest-servers/bin/../builtin/game/item.lua:319>

See also

New lava bucket tool

How about a bucket that converts lava immediately (on_rightclick) to obsidian. Because currently you have to fill the bucket with lava, put in the crafting inventory, craft obsidian and put bucket out of the inventory. This is quite annoying.

more trees

How about adding more trees to the server? I would love to see paramat's watershed_acaciatree and watershed_pinetree on the server. A simple way to add them would be to let tree leaves and jungle leaves drop acacia and conifer saplings. Players have to place the new trees by themselves.
The code of the trees can be found here:
https://github.com/paramat/watershed/blob/master/functions.lua

Attempt to concatenate field 'text' (a nil value)

10:32:52: ERROR[main]: ERROR: An unhandled exception occurred: ...rvers/bin/../worlds/server/game/mods/memorandum/init.lua:59: attempt to concatenate field 'text' (a nil value)
10:32:52: ERROR[main]: stack traceback:
10:32:52: ERROR[main]:  ...rvers/bin/../worlds/server/game/mods/memorandum/init.lua:59: in function <...rvers/bin/../worlds/server/game/mods/memorandum/init.lua:47>

See also

Cart mod is laggy

The cart mod is rather laggy, a few people have made improved forks of the mod and they could be used instead.

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