This is a C# implementation of a method that converts a sequence of button presses on an old phone keypad to a string of letters.
The old phone keypad has the following layout:
1 2 3 &'() abc def 4 5 6 ghi jkl mno 7 8 9 pqrs tuv wxyz * 0 # space
To use the OldPhonePad method, simply call it with a string of button presses as input. The method will return the corresponding string of letters.
Example usage:
string output = OldPhonePad("227*#");
Console.WriteLine(output); // Output: B
public static string OldPhonePad(string input)
input
: A string representing a sequence of button presses on an old phone keypad.
A string representing the corresponding sequence of letters.
The mapping of each button to its corresponding letters is as follows:
Button: 1 Letters: &'( Button: 2 Letters: abc Button: 3 Letters: def Button: 4 Letters: ghi Button: 5 Letters: jkl Button: 6 Letters: mno Button: 7 Letters: pqrs Button: 8 Letters: tuv Button: 9 Letters: wxyz Button: * Letters: (none) Button: 0 Letters: space Button: # Letters: (none)
- Pressing the same button repeatedly cycles through the letters associated with that button.
- Pressing a different button or a pause before the end of the input adds the previous letter to the output.
- The backspace button (
*
) removes the last letter from the output, unless it was the last character added to the output. - The pause button (
0
) adds a space to the output. - The end-of-input button (
#
) signals the end of the input and adds the last letter to the output. - If the input ends with a backspace button (
*
), the last letter added to the output is deleted and not included in the output. - If the input ends with a pause button (
0
) or a backspace button followed by a pause button (*0
), the last letter is not included in the output.