Code Monkey home page Code Monkey logo

rsztool's People

Contributors

czastack avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar

rsztool's Issues

rszxxx.json

where do I find rszxxx.json to put it in the same folder as RszTool.App.exe thanks

Remove Console.WriteLine calls from library

When using the library, I get a lot of output in the console. These look like warnings, although they aren't causing an issue. Can they be moved to some logger that you can pass instead so it doesn't pollute stdout?

Detect via.geometry.Face[12].v0 as Object
Detect via.physics.Collider[21].v2 as Object
Detect via.physics.Collider[21].v3 as Object
Detect via.physics.Collider[21].v4 as Object
Detect via.geometry.GeometryBrush[22].v1 as Object
Detect via.geometry.GeometryBrush[22].v9 as Object
Detect via.geometry.GeometryBrush[22].v17 as Object
Detect via.geometry.GeometryBrush[22].v27 as Object
Detect via.render.IESLight[93].v2 as Object
Detect chainsaw.collision.PartnerActorZoneUserData[46].v1 as Object
Detect chainsaw.collision.PartnerAutoRecoveryZoneUserData[47].v1 as Object
Detect chainsaw.JetSkiColliderUserData[454].v1 as Object
Detect via.render.LightShaft[58].v0 as Object
Detect via.render.LightShaft[58].v31 as Object
Detect via.effect.lensflare.LensflarePlayer[61].v6 as Object
Detect chainsaw.collision.PlayerActorZoneUserData[1084].v1 as Object
FolderDatas and parent is null
FolderDatas and parent is null
FolderDatas and parent is null
FolderDatas and parent is null
FolderDatas and parent is null
FolderDatas and parent is null

Go to line when searching for entries

a feature that would save alot of time would be being able to right click on a searched instance or gameobject and being able to go to said line.


Search for object>Right click on it>Go to line<

hope this gets added into a future update

Issues and Requests

System.Single values have an issue where we can't type "." and instead have to use ",". Ctrl+Z also do not work on these values i believe is because of this problem. Speaking of Ctrl+Z, it would be very helpful to have the option to undo the last actions in case we accidentaly delete or move something.

Additionaly, i think this tool would benefit a lot of an option to duplicate multiple enemySpawnParams, with the added feature of automatically setting the ContextID of them. For example, i want to clone 10 entries, all will have Group = 1, and ContextID will start from the set value of 5000 and increment by 1 from there, In the end, we will have 10 entries with ContextID starting from 5000 and ending in 5009. EDIT: worth to mention that the same could be applied to items and gimmicks

idk what to call this

does this tool not "load" embedded content from other files called by the main file? or am I doing something wrong?

example:
in tool: image

in 010: image
image

it would be really cool if we could change them in your tool too :D

I made a Dark Theme for the tool, also added a few things.

I made a Dark Theme for the tool, also added the Weapon Names, and added the MontageID names for Vilage Ganados for now. I will keep updating. You can include that build on your main build if want. Thank you!!
RszTool Made by Czastack - Futon Custom v1.zip

You if you want you can do a theme section on the tool for change it. I have overwrite the Light Theme.
Ah i have removed the game selection cause i was doing some tests and i forget to add it back, you can add it bac if you want. Thanks :)
image

How to duplicate a row?

I'm using Rzs Tool 0.3.0-net472 and I can only Copy and Paste but I can't duplicate any of the rows in the file?

Requests to improve the tool

Hi, i am loving to use this tool and would like to help improving it with a few ideas i had when using it. They will help making the modding process more efficient or fixing existing issues.

1- rename entries by right clicking the object/children name, without the need to open the menu of "via.GameObject", Also make it so the actual name is updated without the need to reopen the file.

2- Files can only be saved if we click out of the last edited field. Needs to be able to save without it.

3- Add option to make "via.Transform" coordinates automatically convert to value multiplied by 100 (this makes the coordinate identical to Raz0r trainer, making the modding process easier). An alternative to who might prefer using his trainer instead of the debug plugin.

4- Another "via.Transform" request. Add a hook to the game which adds a "GET" button, that automatically pulls the current player coordinates into the entry. OR maybe do that directly into the REFramework plugin, so we can copy all coordinates at once.

5- be able to save tag colors when reloading files. maybe save it on a secondary file like a ".tag" with the same name as the file. The tool checks if it exists and add the colors if it detects one existing.

6- Add a list with all possible values of "Role Pattern Hash" for all possible enemyIDs

I will also help polish the english translation, and add my own text to some things such as MontageID or wpXXXX descriptions. For now i am taking notes on the data of re4r so this might take some time to happen.

Automatically rename entries that share same base name

Normally the game does not recognize two entries with the same same, and i often get confused when modding because i use master files as a base for everything, so i need to rename it all the time.

The idea would be to check the name, and if it already exists, it adds +1 in the end.

for example:
Ganado
Ganado1
Ganado2
Ganado3

Comma and Dot problem on System.Single

On System.Single when you add a "." on it, it ignores the dot. Its only working adding a comma "," .. So if the value is 0.25 and i try to change it to something else using a dot, the value will become 25, not 0.25. For it becomes a 0.25 we have to change to 0,25, so the program will convert to 0.25, its very weird and many times we break values without realizing. When i'm saying we i'm refering to me and my friends, kTeo, Scoovy, Glitch, etc.. everyone is using the tool making great mods with it. I'm looking foward to new updates, thank youuu alot!
image

opening catalog_1st.scn.19 isn't working

Hi, i'm been confronted to an error when trying to open this specific scn file.

  • Game: RE2 Remake - Non RT Version
  • Path: natives\x64\objectroot\scene\contents\main\catalog_1st.scn.19

Error message:

image

Any ideas ?

Rsz corrupting some files after removing 1 object

I could reproduce this on many files in the _chainsaw/appsystem/scene/optimized/stage folder.

Basically, I open the st44/st44_400/props.scn for example, and remove just 1 object and save => 200-300 whole kilobytes will magically disappear from the file and the game will crash on loading screen.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.