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railstuff's Issues

Spamming exception in console

After placing signal (or a bit later, i don't catch that moment) the mod started spamming in console with
[15:08:39] [Server thread/INFO] [STDERR]: [com.clussmanproductions.railstuff.scanner.Scanner:tick:185]: java.lang.NullPointerException
I've delete all signals, reloaded the server, but the error still alive.

[Suggestion] Something to read and change tags

Hi, me and some friends were wondering about making a server that uses tags as means of organizing cars, we've been trying to read the car tags added by this mod, but they can't be read nor changed using external means, not even via /entitydata.

Main suggestion:

  • To add a block that works kinda like a Hump Yard Sorting Pad, it reads the tag of the car passing above it, when the tag matches a list/table stored in the block, it triggers a redstone pulse in one of the 6 sides of the block [either top, bottom, north, east, south or west], the direction can be set using the list/table that contains the tag to read; along with the redstone signal strength of said pulse (using some vanilla redstone comparator magic, ProjectRed or OpenComputers you can be able to process that signal to trigger a specific switch in the yard... but that's something we have to do as players).
  • Next is a block that when given a redstone pulse it sets/changes the tag of the car above it.

Related suggestion:

  • Set the tag character limit to be around 20-30 characters max. Can't write realistic tags with the current amount of characters allowed in a tag

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