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teelengine's Issues

Max/Min Height and Width

Create properties for the max/min width and height for when relative dimensions are being used.

Pathing does not move north correctly

When creating a path north the pathfinder does not take the best route

I.e. if we were moving form 0, 3 to 0, 0 the best path would be to move straight up 3 times. However the path chosen is to move right 1, up 3 then left 1.

GUI

Create a GUI library for the game engine.
Needs to be able to cope with:

  • Text fields
  • Buttons
  • HUD

Saving And Loading

Create a library to save and load levels:

  • Use XML files to store level data
  • Store terrain and entity data

Map Editor

The map editor will provide a nice interface for quickly generated levels for the engine.

It will use XML serialisation to save and load between the editor and a game.

Review Game States

Games states needs a review/rebuild. Try building games first so we can see what needs to be changed.

Move Limit on Pathing

Add a limiter to the number of steps the path can have.
This will be passed through the constructor.

Audio Manager

Have a way to manipulate sound tracks and sound effects

Cleanup Pathing

Sort region names
Edit summaries
Make the nodes in path private

Input Manager

Needs to be able to deal with both mouse/keyboard and controller input.

Need to deal with a button click event being tied to an action.

No path crash

When the path finder can't establish a path it crashes.

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