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I'm learning React and Redux by developing the classic game of Tic Tac Toe.
Currently the entire board redraws when a single square changes. Need to make this more granular. Of course, performance is completely acceptable for this application, but I'd like a better understanding of how component updates work for larger applications.
Makes the API more resilient if both "a1" and "A1" work just fine.
Maybe just add a delay? This is a learning exercise in preparation for sharing game state.
Would be a good opportunity to learn a bit more about flexbox and scalable UIs. Currently when you resize the window smaller than the game board, you end up with a single column.
Allow the player to restart the game (without reloading the browser)
Get basic SNS/SQS wiring in place so that game state can be shared. Don't worry yet about whose turn it is and such, just get shared state of any kind working.
Could be as simple as sending a URL
(i.e. square is already marked)
You know, the classic "strike through" of the three squares that won the game.
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