Comments (10)
About the graphics, hook texture uncompress function to extract original image, do the replaces. so reverse the engine to find the function, and hook it. You will need to find a reverse engineer to write the hook.
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But where to find the reverse engineer...
Personally, I'm not a programmer. In fact, there is an open source hook project for rugp, but it does not support rugp 6.2, although the code mentions this version. Maybe it will be easier to rewrite this hook project under rugp 6.2 than to create it from scratch?
By the way, this hook works perfectly on rugp 5.8.
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Maybe I can take a look at the open source project. Can you give me a link?
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Maybe I can take a look at the open source project. Can you give me a link?
https://github.com/eplightning/afhook
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Awesome, this project may work with this game, just need to make some modifications.
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Awesome, this project may work with this game, just need to make some modifications.
Really? Its very good!
Will you modify this project?
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Awesome, this project may work with this game, just need to make some modifications.
Really? Its very good!
Will you modify this project?
My friend @AyamiKaze will try to do it.
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@crskycode @AyamiKaze thanks you very much!
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Hello again.
In short, I've been trying to get afhook to work with Schwarzesmarken for two weeks now, but alas, nothing works.
If I just take afhook from github unchanged, it only finds DecodeR6TiOpaque1 function judging by the logs, but after the main menu appears, the game immediately crashes. By changing the pattern search for the HandleText function a bit, and removing the search for the DecodeR6TiOpaque1 function, afhook finds HandleText. But, as soon as I start the game and the first line appears, the game crashes.
What am I doing wrong? What is the problem?
And as I understand it, AyamiKaze can't help with this, right?
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Solved.
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