Comments (4)
It's working fine for me on the latest commit. Are you on commit a1464a6d270094cc45da8e0733bd4a35fc2ca98f
?
You also should be using the v3.9-alpha NuGet packages of MonoGame.Extended that are pulled from my feed to work with MonoGame 3.8. The commit already has that setup.
from monogame.extended-samples.
It's working fine for me on the latest commit. Are you on commit a1464a6?
The code I copied from MainGame.cs in the gui sample is from that commit, yes. But I put it in my own visual studio project.
I haven't understood yet how the Nuget thing works you recently added in to MonoGame.Extended readme. I need to take a closer look at that. So far I have just been using the NuGet Manager inside VS 2019.
from monogame.extended-samples.
Take a look at the Nuget.config file: https://github.com/craftworkgames/MonoGame.Extended-samples/blob/master/src/NuGet.config#L1.
The configuration file says that NuGet packages should be downloaded to a specific folder and the private feed is available.
From there, you can look at any .mgcb file: https://github.com/craftworkgames/MonoGame.Extended-samples/blob/master/src/Demos/Gui/Content/Content.mgcb#L13
There you can see that it's referencing the .dll
from the earlier specified folder for NuGet packages.
The NuGet packages are downloaded then when you restore any of the .csproj
: https://github.com/craftworkgames/MonoGame.Extended-samples/blob/master/src/Demos/Gui/Gui.csproj#L24
This all necessary because the MonoGame content pipeline tool doesn't understand NuGet.
from monogame.extended-samples.
I switched everything from MonoGame.Extended to v3.9-alpha which didn't fix the problem. Turns out every error I had was the result of me not adding "Sensation_0.png" to the Content.mgcb. I didn't get that and tinkered with the filename of Sensation.fnt and it's contents. Silly mistake, I apologize.
from monogame.extended-samples.
Related Issues (6)
- What are the ideas behind Tweener.TweenTo() "target" and "expression" parameters? HOT 1
- Content pipeline version mismatch between csproj and Content.mgcb files HOT 1
- Pipeline Failing to Convert tmx File HOT 2
- how to make this work on visual studio 2019?
- Please update it, I can not build it on VSCode. My monogame and monogame.extend is newest. HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from monogame.extended-samples.