Code Monkey home page Code Monkey logo

actualantixray's Introduction

Hello there, I'm Colin - aka ColinHDev 👋

Connect with me:

GitHub Discord Mail

Other accounts of mine:

YouTube Spotify Steam Instagram Reddit

Languages, APIs and Frameworks:

PHP   PocketMine-MP             SQL   MySQL            

Tools:

PhpStorm   IntelliJ IDEA   Git


📺 Latest YouTube Videos

➡️ more videos...


⚡ Recent GitHub Activity
  1. 🗣 Commented on #98 in ColinHDev/CPlot
  2. 🗣 Commented on #99 in ColinHDev/CPlot
  3. 🔒 Closed issue #99 in ColinHDev/CPlot
  4. 🗣 Commented on #100 in ColinHDev/CPlot
  5. 🔒 Closed issue #101 in ColinHDev/CPlot
  6. 🔒 Closed issue #102 in ColinHDev/CPlot
  7. 🗣 Commented on #102 in ColinHDev/CPlot
  8. 🎉 Merged PR #106 in ColinHDev/CPlot
  9. 🗣 Commented on #105 in ColinHDev/CPlot
  10. 🗣 Commented on #104 in ColinHDev/CPlot
⚡ GitHub Stats ColinHDev's GitHub Stats ColinHDev's GitHub Stats ColinHDev's GitHub Stats

actualantixray's People

Contributors

colinhdev avatar poggit-bot avatar xxflorii avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar

actualantixray's Issues

Newly loaded chunk ... ... has no loaders registered...

Is this normal/ok? After installing this plugin then joining the server, console debug spammed with log Newly loaded chunk ... ... has no loaders registered, will be unloaded at next available opportunity

image

Steps to reproduce:

  1. Install plugin
  2. Enable console debug log
  3. Join the server
  4. See the spamming log

Plugins (16):

ActualAntiXRay v1.0.0, BedrockEconomy v2.0.8, DevTools v1.15.0, EconomyLand v2.0.9, Essentials v1.0.0, FakePlayer v0.2.1, Fireworks v0.0.4.1, Hierarchy v2.0.1, JoinFireworks v2.0.0, PvPToggle v1.0.0, ScoreHud v7.0.1, ShopUI v1.0.0, SimpleNPC v3.0.3-dev, SimplePets v1.0.0-beta, VanillaElytra v1.4.0, VanillaGenerator v0.0.4

Crash pm4

[Server thread/CRITICAL]: TypeError: "pocketmine\network\mcpe\NetworkSession::addToSendBuffer(): Argument #1 ($buffer) must be of type string, pocketmine\network\mcpe\protocol\UpdateBlockPacket given, called in C:\Users\Administrator\Desktop\test\plugins\ActualAntiXRay-main\src\ColinHDev\ActualAntiXRay\listener\DataPacketSendListener.php on line 89" (EXCEPTION) in "pmsrc/src/network/mcpe/NetworkSession" at line 503
--- Stack trace ---
#0 plugins/ActualAntiXRay-main/src/ColinHDev/ActualAntiXRay/listener/DataPacketSendListener(89): pocketmine\network\mcpe\NetworkSession->addToSendBuffer(object pocketmine\network\mcpe\protocol\UpdateBlockPacket#151005)
#1 pmsrc/src/event/RegisteredListener(60): ColinHDev\ActualAntiXRay\listener\DataPacketSendListener->onDataPacketSend(object pocketmine\event\server\DataPacketSendEvent#155401)
#2 pmsrc/src/event/Event(62): pocketmine\event\RegisteredListener->callEvent(object pocketmine\event\server\DataPacketSendEvent#155401)

Chunk Problem

After advancing a bit in the survival world, there are times when chunks from the xray plugin are not loaded, and if you have the possibility to fix this, it will be very good

Server crashes on player join

2024-04-06 [20:30:59.307] [Server thread/CRITICAL]: TypeError: "pocketmine\network\mcpe\ChunkRequestTask::__construct(): Argument #3 ($dimensionId) must be of type int, pocketmine\world\format\Chunk given, called in phar:///home/admin/Server/plugins/ActualAntiXRay.phar/src/ColinHDev/ActualAntiXRay/tasks/ChunkRequestTask.php on line 46" (EXCEPTION) in "pmsrc/src/network/mcpe/ChunkRequestTask" at line 56
--- Stack trace ---
#0 plugins/ActualAntiXRay.phar/src/ColinHDev/ActualAntiXRay/tasks/ChunkRequestTask(46): pocketmine\network\mcpe\ChunkRequestTask->__construct(int 5, int -1, object pocketmine\world\format\Chunk#48620, object pocketmine\network\mcpe\compression\CompressBatchPromise#48518, object pocketmine\network\mcpe\compression\ZlibCompressor#72, object Closure#63697)
#1 plugins/ActualAntiXRay.phar/src/ColinHDev/ActualAntiXRay/player/Player(187): ColinHDev\ActualAntiXRay\tasks\ChunkRequestTask->__construct(object pocketmine\world\World#64582, int 5, int -1, object pocketmine\world\format\Chunk#48620, object pocketmine\network\mcpe\compression\CompressBatchPromise#48518, object pocketmine\network\mcpe\compression\ZlibCompressor#72, object Closure#63697)
#2 plugins/ActualAntiXRay.phar/src/ColinHDev/ActualAntiXRay/player/Player(112): ColinHDev\ActualAntiXRay\player\Player->request(object pocketmine\network\mcpe\cache\ChunkCache#48514, int 5, int -1)
#3 plugins/ActualAntiXRay.phar/src/ColinHDev/ActualAntiXRay/player/Player(80): ColinHDev\ActualAntiXRay\player\Player->startUsingChunk(int 5, int -1, object Closure#63642)
#4 pmsrc/src/promise/Promise(47): ColinHDev\ActualAntiXRay\player\Player->ColinHDev\ActualAntiXRay\player{closure}(object pocketmine\world\format\Chunk#48620)
#5 plugins/ActualAntiXRay.phar/src/ColinHDev/ActualAntiXRay/player/Player(66): pocketmine\promise\Promise->onCompletion(object Closure#48260, object Closure#48534)
#6 pmsrc/src/player/Player(1025): ColinHDev\ActualAntiXRay\player\Player->requestChunks()
#7 pmsrc/src/network/mcpe/NetworkSession(1211): pocketmine\player\Player->doChunkRequests()
#8 pmsrc/src/network/NetworkSessionManager(90): pocketmine\network\mcpe\NetworkSession->tick()
#9 pmsrc/src/network/Network(92): pocketmine\network\NetworkSessionManager->tick()
#10 pmsrc/src/Server(1814): pocketmine\network\Network->tick()
#11 pmsrc/src/Server(1693): pocketmine\Server->tick()
#12 pmsrc/src/Server(1066): pocketmine\Server->tickProcessor()
#13 pmsrc/src/PocketMine(350): pocketmine\Server->__construct(object pocketmine\thread\ThreadSafeClassLoader#6, object pocketmine\utils\MainLogger#3, string[18] /home/admin/Server/, string[26] /home/admin/Server/plugins/)
#14 pmsrc/src/PocketMine(373): pocketmine\server()
#15 pmsrc(11): require(string[62] phar:///home/admin/Server/PocketMine-MP.phar/src/PocketMine.php)
--- End of exception information ---

Performance

Have server performance tests been performed with this plugin?

PM5 :)

I would be very happy if you have a chance to update this plugin to PocketMine 5 :)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.