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physicseditor-cocos2d-x's Introduction

cocos2d-x-physics-example

This project contains the source code and assets for this tutorial. It demonstrates how you can use PhysicsEditor together Cocos2d-x and its integrated physics engine.

The project runs on iOS.

For other platforms: Please add the files from the Classes folder and the Resources to your project.

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physicseditor-cocos2d-x's Issues

Polygon class conflict in xcode 7.3

Hi, I was using cocos2d-x 3.10 and xcode 7.2 for running my app for both ios and mac desktop. After updating to xcode 7.3 I'm getting following error in PhysicsShapeCache.h (in class declaration):

Definition of type 'Polygon' conflicts with typedef of the same name

It only appears on desktop mode (i386/x86_64) and works without a problem on ios.

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