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glide's Issues

Sound volume depends on characters position in demo project

Tried demo project on MacOS.
Move the character to the scene's left side and try to do something with sound (for example jumping). Then move the character to the scene's right side and repeat actions. Compare sound volume - it differs

Using Glide with Xcode 11?

In Xcode 11 project structure differs greatly from Xcode 10. Could you explain how to prepare a project in it with SwiftUI and/or Storyboard?

There are scenes with particularly low FPS

Hi, why is it that inside the test demo, there are scenes with particularly low FPS,
such as the multiplayer scene, with only 20-25 fps, and my test machine is an iphone 12.
Is it because of a problem with spritekit, or is it something else?
Is it even worth developing with spritekit if the performance drain is so severe
Thank you for the open source and help!

Adding collision to bottom of platform

Hello, I followed both your tutorials to create a iOS app. Great work! However, I am not able to make the character collide with the bottom of the platform. How do I enable this?

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