A minecraft mod that provides block and fluid physics in the game.
The license for this mod's source code is located here
Minecraft mod Gravity, provides block and liquid physics to the environment of the world of minecraft.
License: Apache License 2.0
A minecraft mod that provides block and fluid physics in the game.
The license for this mod's source code is located here
Logic Controller to handle block logic via LogicHandle's which handle special cases in physics logic, along with a fallback method for when no detected structure in blocks is found.
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Event system to allow mods to implement custom actions or cancel certain actions within this mod.
There is no way to prevent blocks from falling as of yet.
The following things are needed:
Water collapsed on itself during some testing. Came to the conclusion that the water source block is being allowed physics.
Handle world ticks and convert them into individual physics ticks when work is present.
To determine if work is present, use a queue system to mark locations in a world that need to have physics calculations done.
There is a lot of unnecessary checks being performed when blocks fall which causes a backlog of calculations that prevents the blocks that should be falling, from falling in a timely manner.
When a block hits the ground, it causes a block update on all neighbors. This update causes physics calculation tasks to be added to queue which are very unnecessary unless those blocks can fall as a result of the collision.
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