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  • šŸ‘‹ Hi, Iā€™m @cmaughan
  • šŸ‘€ Iā€™m interested in all things interactive/ui, graphics, game devlopment, live coding.
  • Reach me at https://chrismaughan.com

Chris Maughan's Projects

dr_libs icon dr_libs

A collection of public domain single-file libraries for C/C++.

easyloggingpp icon easyloggingpp

Single header C++ logging library. It is extremely light-weight, robust, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc.

easyrender icon easyrender

The simplest way to get pixels on the screen...

ecs icon ecs

C++ single-header entity component system library

engine icon engine

Home of a voxel game engine and its tools (like a voxel editor)

entt icon entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

ergowarp icon ergowarp

Design Log and OpenSCAD code repo for Custom Split Keyboard

examples icon examples

An complete examples and related support for various popular projects, and more.

excel-xml icon excel-xml

C++ Library for XML based Excel Spreadsheets

fg icon fg

Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

filesystem icon filesystem

A tiny self-contained path manipulation library for C++

flat icon flat

Flat containers for C++

foxdot icon foxdot

Python driven environment for Live Coding

freeablo icon freeablo

Modern reimplementation of the Diablo 1 game engine

g3log icon g3log

G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.

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