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cas-unity's Introduction

CAS.AI Unity Plugin

The CAS.AI SDK is mobile advertising featuring refined ad formats and streamlined APIs for access to mobile ad networks and advertising solutions. The SDK enables mobile app developers to maximize their monetization in native mobile apps.

This repository contains the source code for the CAS.AI (CleverAdsSolutions) Unity plugin. This plugin enables Unity developers to easily serve ads on Android and iOS apps without having to write Java or Objective-C code. The plugin provides a C# interface for ad management that is used by C# scripts in your Unity project.

GitHub package.json version App-ads.txt

Documentation

For instructions on using the plugin, please refer to this developer guide.

Sample application

For a sample application demonstrating how to use CAS.AI Unity plugin see The Sample Unity project.

Suggesting improvements

To file bugs, make feature requests, or to suggest other improvements, please use GitHub's issue tracker.

Support

mailto:[email protected]

cas-unity's People

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cas-unity's Issues

Unity cloud build ios fails with error after updating casai to 3.5.2 from 3.4.2

Fails with error: [error] [2024-02-09T15:59:49.430Z] - 7.3.35.2.7.4 - INFO: โ–ธ โŒ error: Multiple commands produce '/BUILD_PATH/Library/Developer/Xcode/DerivedData/Unity-iPhone-bvukkiuohmdwhfgxfrghubxkprlu/Build/Intermediates.noindex/ArchiveIntermediates/Unity-iPhone/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/UnityFramework.framework/PrivacyInfo.xcprivacy'
Maybe there is workaround? We are using: Cas.ai, Pollfish, Firebase, Amplitude, Appsflyer, Tapjoy, Unity Analytics

Can't run or build unity project with CAS package installed for any platform except 'iOS' and 'Android'

When any platform except 'iOS' and 'Android' (for example like "PC, Mac & Linux Standalone" or WebGL) is selected in Build Settings, after importing the CAS package to Your Project, you will get the following compiler error:

Library\PackageCache\com.cleversolutions.ads.unity@546484f78f\Editor\CASEditorUtils.cs(108,17): error CS0103: The name 'CASPreprocessBuild' does not exist in the current context

CAS package version: 2.7.3

Possible solutions:

The menu item in CASEditorUtils.cs should be wrapped inside the same preprocessor directives as CASPreprocessBuild class:

#if UNITY_ANDROID || UNITY_IOS || CASDeveloper

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