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Automatically exported from code.google.com/p/tweensy
Override the add method of AbstractTween to handle an autoAlpha parameter.
See
http://www.greensock.com/as/docs/tween/com/greensock/plugins/AutoAlphaPlugin.
html for more information on autoAlpha tweening.
Original issue reported on code.google.com by [email protected]
on 12 Apr 2010 at 7:39
Attachments:
sometmes i need to set brightness immediately back to default (= 0)
## What steps will reproduce the problem?
try this:
var _tg:TweensyGroup = new TweensyGroup();
_tg.brightnessTo(MYOBJECT, 0, 0, null, 0);
## What is the expected output? What do you see instead?
> MYOBJECT disappears, after function has been started
## What version of the product are you using? On what operating system?
flash cs5/ os: win7, build7600.x
## Please provide any additional information below.
none
Original issue reported on code.google.com by [email protected]
on 3 Mar 2011 at 8:41
What steps will reproduce the problem?
1. Create a Flex Library Project
2. SVN Checkout from http://tweensy.googlecode.com/svn/trunk/beta/source/cs4/
3. Build swc
What is the expected output? What do you see instead?
A swc being build.
What version of the product are you using? On what operating system?
Beta fx cs4
Please provide any additional information below.
1119: Access of possibly undefined property rotationX through
a reference with static type flash.display:DisplayObject.
tweensy/com/flashdynamix/motion/plugins DisplayTween.as line 80
1119: Access of possibly undefined property rotationY through
a reference with static type flash.display:DisplayObject.
tweensy/com/flashdynamix/motion/plugins DisplayTween.as line 82
1119: Access of possibly undefined property rotationZ through
a reference with static type flash.display:DisplayObject.
tweensy/com/flashdynamix/motion/plugins DisplayTween.as line 84
1119: Access of possibly undefined property scaleZ through a reference with
static type flash.display:DisplayObject.
tweensy/com/flashdynamix/motion/plugins DisplayTween.as line 74
1119: Access of possibly undefined property z through
a reference with static type flash.display:DisplayObject.
tweensy/com/flashdynamix/motion/plugins DisplayTween.as line 64
Original issue reported on code.google.com by [email protected]
on 4 Mar 2009 at 2:06
What steps will reproduce the problem?
1. call TweensyZero.stop(null);
What is the expected output? What do you see instead?
Expected: All Tweens are stopped
Actual Result: null pointer exception
What version of the product are you using? On what operating system?
0.2.2
Please provide any additional information below.
public static function stop(instance : * = null, ...props : Array) : void {
var items : Array = (instance is Array) ? instance : (instance == null) ? null : [instance];
var timeline : TweensyTimelineZero;
for(var i : int = items.length - 1;i >= 0; i--) {
timeline = list[i];
if(items == null || items.indexOf(timeline.key) != -1) {
if(props.length == 0) {
list.splice(i, 1);
} else {
for(var propName:String in timeline.to) {
if(props.indexOf(propName) != -1) {
delete timeline.to[propName];
delete timeline.from[propName];
timeline.properties--;
}
}
if(timeline.properties == 0) list.splice(i, 1);
}
}
}
if(list.length == 0) stopUpdate();
}
Original issue reported on code.google.com by [email protected]
on 16 Oct 2012 at 4:20
I'm not sure, but i think it's an issue (Looks really like that).
What steps will reproduce the problem?
1. I call the following: Tweensy.to( sprite, { x:_target_pos.x,
y:_target_pos.y }, duration, Linear.easeNone, 0, null, onComplete );
2. And if the sprite is at the same position exactly (_target_pos), then it
starts the tween from 0,0.
3. A little debugging and i found than in method update of TweensyTimeline,
in this line:
var position : Number = ease.apply(null, args);
position is returned as NaN.
What is the expected output? What do you see instead?
I guess it must end the tweening immediately? Or probably check if the
object has the same properties already.
What version of the product are you using? On what operating system?
The latest. Got via svn.
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 5 May 2010 at 2:03
What steps will reproduce the problem?
var easing=Sine.easeOut;
var time:Number=10;
trace(mc.y,mc.rotation,mc.width);
TweensyZero.from(mc, {width:100,rotation:35,y:-200}, time, easing);
TweensyZero.onComplete=allComplete;
function allComplete() {
trace(mc.y,mc.rotation,mc.width);
}
What is the expected output? What do you see instead?
trace 1= 162 0 325
trace 2= 162 0 371.75
What version of the product are you using? On what operating system?
0.2.2 windows 7
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 25 Dec 2009 at 11:39
Attachments:
What steps will reproduce the problem?
Create a TweensyTimeline instance of a target from alpha=1 to alpha=0 and
set autoHide=true
What is the expected output? What do you see instead?
Target should go visible=false as alpha reaches 0, but target is still visible
What version of the product are you using? On what operating system?
Tweensy 0.2.2 WinXP
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 31 Mar 2010 at 10:36
The addition of an onStart event would be nice.
Original issue reported on code.google.com by [email protected]
on 1 Apr 2009 at 10:51
What steps will reproduce the problem?
1. call TweensyZero.stop() on a movieclip that is not tweening
What is the expected output? What do you see instead?
Nothing should happen. Instead, program will crash
What version of the product are you using? On what operating system?
Newest release version (cs4) of TweensyZero
Please provide any additional information below.
The stop() function loops through items array but tries to index into the
list array at the same time. This often causes an out of bounds indexing
error. I think this function is probably meant to loop through the list
array (not the items array). This fixes the problem.
Original issue reported on code.google.com by [email protected]
on 21 Dec 2009 at 3:19
I downloaded the Tweensy_0.2.2 package.
In examples\tests I open the TweensySimple.fla for example and there is a
document class called TweensySimple and there is a line in the publish
settings for path to look in some folder "testclasses". But such folder
doesn't exist as well as I tried to search for the as file with no success
finding it.
Original issue reported on code.google.com by [email protected]
on 9 Jun 2009 at 8:46
I just noticed something that may be a problem in the actual code.
In TweensyPluginList.checkOut you can read :
var i : int;
var len : int = list.length - 1;
var Type : Class;
for(i = 0;i < len; i++) {
Type = list[i];
if(item is Type) return pool.checkOut(map[Type]);
}
return pool.checkOut(map[list[len]]);
The for loop would be skipping the last item. Am I just tired or is this a
problem?
This is in the cs3 original release, cs4 original too. Didint check others
Original issue reported on code.google.com by [email protected]
on 29 Mar 2009 at 8:58
What steps will reproduce the problem?
1. Create Objects
2. Tween them for a long time
3.
What is the expected output? What do you see instead?
The output is just as expected, but when examining the Memory from task
manager, after letting it run 10/15 minutes, from 265,000K it increased to
284,000K
What version of the product are you using? On what operating system?
version 0.2.2 on Windows 7
Please provide any additional information below.
Tweening the same objects for an amount of time (always assigning different
tweens to the objects) will increase memory size, signifying a memory leak
Original issue reported on code.google.com by [email protected]
on 14 Nov 2010 at 1:52
problen in function removeChildren
Original issue reported on code.google.com by [email protected]
on 26 Mar 2013 at 6:40
I get the following error code while compiling this (clip 1 is a simple
rectangle in a clip)
import com.flashdynamix.motion.Tweensy;
Tweensy.to(clip1, {x:500});
ReferenceError: Error #1069: Eigenschaft x für Number nicht gefunden und es
ist kein
Standardwert vorhanden.
at com.flashdynamix.motion.plugins::AbstractTween/translate()
at com.flashdynamix.motion.plugins::DisplayTween/translate()
at com.flashdynamix.motion.plugins::AbstractTween/add()
at com.flashdynamix.motion.plugins::AbstractTween/toTarget()
at com.flashdynamix.motion::TweensyTimeline/to()
at com.flashdynamix.motion::TweensyGroup/to()
at com.flashdynamix.motion::Tweensy$/to()
at test2_fla::MainTimeline/frame1()
Using TweensyZero everything is ok
I work on a mac with cs3
Original issue reported on code.google.com by [email protected]
on 22 Feb 2009 at 2:08
hi,
I think it would be great to have some "shortcuts" (like in other tween
libraries) if it is not already there?
The first I can think about is autoAlpha: set visibility to 0 when alpha
reach 0, and the other way around when a tween start to reach another
value. "autoAlpha" in TweenMax, "_autoAlpha" in Tweener and "autoHide" in
GTween.
To be able to:
TweensyZero.to(target, {autoAlpha:1}, 2);
TweensyZero.to(target, {autoAlpha:0}, 2);
And the second, I know I can tween a colorMatrixFilter but having a color
shortcurt to use a uint would be great. "_color" in Tweener and "tint" in
TweenMax.
to be able to
TweensyZero.to(target, {color:0xFF0000}, 2);
What do you think?
Romu
www.soundstep.com
Original issue reported on code.google.com by [email protected]
on 14 Jan 2009 at 5:05
As the title states, it would be nice if this feature could be implemented.
Thanks.
Original issue reported on code.google.com by [email protected]
on 13 Jul 2011 at 12:44
What steps will reproduce the problem?
1. export for player 9 with strict mode on
What is the expected output? What do you see instead?
1119: Access of possibly undefined property z through a reference with
static type flash.display:DisplayObject.
What version of the product are you using? On what operating system?
0.2.2
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 23 Jun 2009 at 12:18
I get the following error code while compiling this (clip 1 is a simple
rectangle in a clip)
import com.flashdynamix.motion.Tweensy;
Tweensy.to(clip1, {x:500});
ReferenceError: Error #1069: Eigenschaft x für Number nicht gefunden und es
ist kein
Standardwert vorhanden.
at com.flashdynamix.motion.plugins::AbstractTween/translate()
at com.flashdynamix.motion.plugins::DisplayTween/translate()
at com.flashdynamix.motion.plugins::AbstractTween/add()
at com.flashdynamix.motion.plugins::AbstractTween/toTarget()
at com.flashdynamix.motion::TweensyTimeline/to()
at com.flashdynamix.motion::TweensyGroup/to()
at com.flashdynamix.motion::Tweensy$/to()
at test2_fla::MainTimeline/frame1()
Using TweensyZero everything is ok
Original issue reported on code.google.com by [email protected]
on 22 Feb 2009 at 2:08
I think that
>> public static function stop(instance : * = null, ...props : Array) : void {
>> var items : Array = (instance is Array) ? instance : (instance == null) ?
null : [instance];
>> var timeline : TweensyTimelineZero;
>>
>> for(var i : int = items.length - 1;i >= 0; i--) {
>>
>> timeline = list[i];
>> ...
should be
>> public static function stop(instance : * = null, ...props : Array) : void {
>> var items : Array = (instance is Array) ? instance : (instance == null) ?
null : [instance];
>> var timeline : TweensyTimelineZero;
>>
-- for(var i : int = items.length - 1;i >= 0; i--) {
++ for(var i : int = list.length - 1;i >= 0; i--) {
>>
>> timeline = list[i];
>> ...
how do u think ?
Original issue reported on code.google.com by umbrahan
on 26 Jul 2012 at 12:13
There are no source files for lineFx example in examples\fx\
Original issue reported on code.google.com by [email protected]
on 26 Feb 2009 at 10:23
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