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samplegame-fantasywarrior3d's Issues

Compile error: tParticle : undeclared identifier

Hi, everyone!
I am going to convert the lua project into C++ project.
I add the BillboardParticleSystem class into my project and build it.
I get the error as follow:

1>------ Build started: Project: FantasyWarrior3D, Configuration: Debug Win32 ------
1>BillboardParticleSystem.cpp
1>d:\mobile\projects\cocos2dx\3.17\fantasywarrior3d\classes\billboardparticlesystem.cpp(1163): error C2065: 'tParticle': undeclared identifier
1>Done building project "FantasyWarrior3D.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 5 up-to-date, 0 skipped ==========

The error was in setTotalParticles method of BillboardParticleSystem class.
In detail, size_t particlesSize = tp * sizeof(tParticle);

Please help me.
Thanks.

VC 2012 express missing files when trying to compile

im using VC 2012 express when trying to compile the PrebuiltRuntimeLua.exe
im getting this errors:

..\ui\UIWebViewImpl-win32.cpp(30): fatal error C1083: Cannot open include file: 'atlbase.h': No such file or directory
5>game.rc(10): fatal error RC1015: cannot open include file 'afxres.h'.

i guess you are using the Full version of VC ++ not express

is there a javascript version?

is there a javascript version? the download speed of github in China is too slow, how about making a copy to gitlab or somewhere else.

can by android studio?

thank you for the porject shareing
I want to build this project by import proj.android to android studio, but it seem not use gradle and can not build in android studio , so how to build a android version

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