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Chessnut avatar Chessnut commented on July 17, 2024

This is an issue related to the server. The server is unable to find HL2
sound files so it treats each voice file as if it has 0 length.

On Sun, Feb 15, 2015 at 2:14 PM, Devul [email protected] wrote:

Just watch this and you'll get the idea.
https://a.pomf.se/wcmkgi.mp4

This didn't use to happen.

No errors to display.

To do this yourself, type two voice commands or more as CP.


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#43.

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DevulOLD avatar DevulOLD commented on July 17, 2024

I'll quickly test on a listen server and call back.

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DevulOLD avatar DevulOLD commented on July 17, 2024

Came back, on my listen server (Windows) it works a dream. wtf, why can't my Linux server find these files... I'll do some digging.

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Chessnut avatar Chessnut commented on July 17, 2024

I'm guessing it worked in the listen server?

On Sun, Feb 15, 2015 at 2:27 PM, Devul [email protected] wrote:

Came back, wtf, why can't my server find these files... I'll do some
digging.


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#43 (comment).

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DevulOLD avatar DevulOLD commented on July 17, 2024

Yeah sorry I edited the post.

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Chessnut avatar Chessnut commented on July 17, 2024

Maybe one solution is just default everyone to 1 second, but the sounds
that are too long or too short wouldn't sound right.

On Sun, Feb 15, 2015 at 2:28 PM, Devul [email protected] wrote:

Yeah sorry I edited the post.


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#43 (comment).

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DevulOLD avatar DevulOLD commented on July 17, 2024

I'm really not sure. There is probably a greater solution.

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Chessnut avatar Chessnut commented on July 17, 2024

I'll try asking on Facepunch for a solution.

On Sun, Feb 15, 2015 at 2:29 PM, Devul [email protected] wrote:

I'm really not sure. There is probably a greater solution.


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#43 (comment).

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DevulOLD avatar DevulOLD commented on July 17, 2024

Possible solution?

Can we rely on the client to get SoundDuration?

aye

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Chessnut avatar Chessnut commented on July 17, 2024

I'll test it right now.

On Sun, Feb 15, 2015 at 2:49 PM, Devul [email protected] wrote:

Possible solution?

Can we rely on the client to get SoundDuration? It works that way.

[image: aye]
https://camo.githubusercontent.com/d15468c6ea3853ec2a0c1ce8a5f9116009e64afc/687474703a2f2f692e696d6775722e636f6d2f61303376476c782e706e67


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#43 (comment).

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