Code Monkey home page Code Monkey logo

checkthedog / fantasy-brawl Goto Github PK

View Code? Open in Web Editor NEW
6.0 6.0 0.0 476.36 MB

Fantasy Brawl is a Battle Royale game developed by CheckTheDog that features intense action in a PvP map. 4 players have to give their best in order to survive the struggle! Moreover, each player is in control of a totally different hero each with its own characteristics and special ability! Get ready warrior! A fierce battle against the strongest is about to begin!

Home Page: https://checkthedog.github.io/Fantasy-Brawl/

License: MIT License

C++ 34.05% C 64.89% Objective-C 0.35% CMake 0.71%
arena battle-royale brawl brawler champions competitive finalfantasy multiplayer pvp split-screen

fantasy-brawl's People

Contributors

aitorsimona avatar didacromero avatar marcgreig avatar megaoski avatar rogerjimbo avatar sherzock avatar vlaad96 avatar xulu-u avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar

fantasy-brawl's Issues

Gamepad new connection after game start makes P1 control everything

Bug Type:
Description:
If there's a gamepad connected to the PC, the game is running and we connect another gamepad, the entity that should be controlled by the new gamepad, is controlled by the previously connected gamepad.

Example: Player 1 (P1) is playing with his/her gamepad connected. P2 connects the gamepad, the entity of P2 is controlled by P1.

Fatal (x)
Unintended action ()
Aesthetic ()

Priority:

ASAP ()
High (x)
Medium ()
Low ()

Frequency:

Everytime (x)
Regular ()
Low ()

Reproduction:

1- Connect 1 gamepad and start the game
2- While playing, connect another gamepad to play as player 2

The bug has now been triggered
3- Try to move with the new player, only the previous player controlls the new one.
Expected behavior:

Player 2 can play with the new gamepad connected.

Actual behavior:

Player 1 also controls Player 2

Game version:

v0.1

Additional context:

Suggested Assignees:

@DidacRomero
@AitorSimona

Collider view activates on game start

Bug Type:
Description:
When a game begins (1st round) the collider view is activated.

Fatal ()
Unintended action (x)
Aesthetic (x)

Priority:

ASAP (x)
High ()
Medium ()
Low ()

Frequency:

Everytime ()
Regular ()
Low (x)

Reproduction:
The bug triggers randomly on begining a game.
It's very random, detailed reproduction is not available.

Expected behavior:
No debug tools are activated.

Actual behavior:
Randomly, at times, when a game begins (1st round) the collider view is activated.

Game version:

[v0.9.1]

Additional context:
None

Suggested Assignees:

Aitor Simona

First phase storm timer bugs

Bug Type:
Description:

(Desribe the bug here)

Fatal ()
Unintended action (X)
Aesthetic ()

Priority:

ASAP ()
High ()
Medium (X)
Low ()

Frequency:

Everytime (X)
Regular ()
Low ()

Reproduction:
While the storm is MOVING, press ESC and start a new game, the storm should come close faster

Expected behavior:
Shouldn't happen :).

Actual behavior:
Comes in sooner.

Game version:

0.5.2

Additional context:

(Screenshots, others here)

Suggested Assignees:

Didac

Double Speed on Player Animation

Bug Type:
Description:
When 2 or more players have the same animation the speed is scaled to the factor of players.

Fatal ()
Unintended action ()
Aesthetic (X)

Priority:

ASAP ()
High ()
Medium ()
Low (X)

Frequency:

Everytime (X)
Regular ()
Low ()

Reproduction:

1- Make 2 or more players face the same way, so they have the same animation
2- Notice how speed scales up to the number of players

Expected behavior:
Same animation speed always

Actual behavior:
Speed scaled to the factor of players

Game version:
0.1

Additional context:

(Screenshots, others here)

Suggested Assignees:

Aitor Simona

ScoreBoard not showing if storm kills players

Bug Type:
Description:
If the game starts and players are afk, storm kills them but Scoreboard does not show

Fatal ()
Unintended action (x)
Aesthetic ()

Priority:

ASAP (x)
High ()
Medium ()
Low ()

Frequency:

Everytime (x)
Regular ()
Low ()

Reproduction:
Start game and leave players afk, storm kills them and scoreboard does not appear

Expected behavior:
Scoreboard should determine that there is not a winner

Actual behavior:
Scoreboard does not show, then the game flow is stopped

Game version:
0.5

Additional context:

(Screenshots, others here)

Suggested Assignees:
@Megaoski
@AitorSimona

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.