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Wallbraker avatar Wallbraker commented on July 28, 2024

Thanks for your report.

This is a issue with the Intel Windows driver, for some reason it says it can support GL_EXT_texture_array, but when I try to use it in the shader it gives that error you see in the log.

I could try to blacklist the intel driver path to use it, it would be a shame to do so. If you have a laptop with two graphics cards try using the non-intel one, that should work.

Cheers, Jakob.

from miners.

snowl avatar snowl commented on July 28, 2024

Hmm. What OpenGL ver does charged miners try to use? I know that Intel GPU's support up to OpenGL 1.1.x

from miners.

Wallbraker avatar Wallbraker commented on July 28, 2024

OpenGL 2.1 / GLSL version 1.20 + extensions.

Actually this particular bug can be worked around by just trying to compile the shader and see if it fails. I wont be able to do this today.

Cheers, Jakob.

from miners.

Wallbraker avatar Wallbraker commented on July 28, 2024

Intel graphics cards are black listed, should at least fix this issue.

Cheers, Jakob.

from miners.

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