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graywolf336 avatar graywolf336 commented on August 22, 2024 1

Nope, and it happens on my server. I think it is the poor Minecraft client getting extremely confused 😂 I don't have all the time to investigate into why, but if I manage to get some then I'll look into it

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mibby avatar mibby commented on August 22, 2024 1

I'll have to give it a test in a clean environment later tonight. My production environment is quite heavy.

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mibby avatar mibby commented on August 22, 2024

@graywolf336 Is there any possible way to validate chunks before sending? Or perhaps send slower to prevent issues with the client getting confused? I still seem to run into this issue quite often with dev 18 (your fork) and lots of players asking about it. :(

link

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graywolf336 avatar graywolf336 commented on August 22, 2024

Without getting into packets and intercepting them (which I honestly have no desire to do), I don't know. Can it be reproduced without the plugin and a high static view distance? If so, then that would be an issue with Minecraft or Spigot or Paper that is out of the plugin's control. 🤔

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sofianedjerbi avatar sofianedjerbi commented on August 22, 2024

Please try without BVD, then with the latest dev version of BVD. Let us know what happens

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