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checkpoint-tsa's Issues

Sound implementation

1. When clicking on a person, they should say a random greeting, chosen for 
that person on creation.

2. Hiring/firing/upgrading guards should make a sound

3. Upgrading machines should make a sound

4. Random announcements should be played to enhance ambiance.


Original issue reported on code.google.com by EphraimGregor on 10 May 2009 at 6:30

Implement new/load game functionality

Currently the New Game and Load Game buttons in the options menu is non-
functional. These features need to be implemented.

Original issue reported on code.google.com by EphraimGregor on 16 Sep 2009 at 1:52

Add help text for infobox

Add the help text that displays on various things on mouseover.

Original issue reported on code.google.com by EphraimGregor on 23 Jun 2009 at 11:52

Person Sound

People should make a noise when being clicked on ("Hello!") and when arrested 
("Aw, snap!"). Implement sound on creation would be best bet.

Original issue reported on code.google.com by EphraimGregor on 24 Jun 2009 at 1:12

Implement game for AIR

It may be a good idea to implement the game for Adobe AIR for the CD version.


Original issue reported on code.google.com by EphraimGregor on 26 Apr 2009 at 5:48

Get game loader working

Currently, it seems as if the game loader works, but it would be nice to see if 
it can pass the XML 
files to the Main.swf file, instead of the main file loading them. This would 
eliminate the race 
condition bugs found with the passenger names, as the XML is fully loaded 
before we even begin 
making people.

We may want to look into open source projects for code- I think there's a nice 
library called 
BulkLoader or something.

Original issue reported on code.google.com by EphraimGregor on 20 Aug 2009 at 6:43

People improperly picking random points

When a person picks a random point to walk to, they don't correctly pick one 
inside of the defined area.

Original issue reported on code.google.com by EphraimGregor on 10 May 2009 at 6:23

Last security station ignored

What steps will reproduce the problem?
1. Add a wand waver in first security spot
2. Add wand waver in last security spot

None of the passengers will be checked by the security guard. 

Original issue reported on code.google.com by [email protected] on 25 Jan 2010 at 5:51

Redirect should be child of menus

At the moment, the redirect is the child of the person clicked on. It should 
be a child of the menus, so people won't walk over it.

Original issue reported on code.google.com by EphraimGregor on 21 May 2009 at 5:05

Rerouting if line is full

When a line is full, extra people should wander around and then try again or 
try a different line.

Original issue reported on code.google.com by EphraimGregor on 28 Apr 2009 at 4:27

Slider Machine slider flipped

1. Buy a slider machine
2. Select it
3. Slide speed/accuracy back and forth

Intended result:
As speed increases, accuracy decreases and vice versa.

Actual Result:
Speed and accuracy increase together.

Original issue reported on code.google.com by EphraimGregor on 28 Apr 2009 at 4:37

Problem when machine is sold

To reproduce:
1. Place a machine
2. Wait for person to be scanned by the machine
3. Sell machine

Result:
Error message every frame:
"TypeError: Error #1009: Cannot access a property or method of a null 
object reference.
at gameGraphics::LineG/frameEntered()"
Person stays still forever.

What should happen:
Person moves on to next machine or leaves airport

Original issue reported on code.google.com by EphraimGregor on 13 Apr 2009 at 11:29

Ticket Checker bugs

The ticket checker causes errors in the floor code, for some reason. Also, 
the zdepth of it has not been implemented.

Original issue reported on code.google.com by EphraimGregor on 10 May 2009 at 6:24

Problems with hot-cold game

When clicked on, people in the hot-cold game do not disappear. This needs to 
be implemented. Also, the music needs to change, and people should say 
something when they are arrested.


Original issue reported on code.google.com by EphraimGregor on 10 May 2009 at 6:28

Build machine issue

Occasionally a machine built will break. Type more later.

Original issue reported on code.google.com by EphraimGregor on 21 May 2009 at 3:16

Bag Checker and Wand Waver has incorrect stats

The Bag Checker and Wand Waver have incorrect stats in their level one state.

This is reflected in both the UI and the actual game.

Original issue reported on code.google.com by EphraimGregor on 28 Apr 2009 at 4:33

Implement People animations

People animations are not currently implemented.
Animations include: Crossing arms, Spreading Arms, Checking Watch

Needs bringing in animation and code.

Original issue reported on code.google.com by EphraimGregor on 12 Jun 2009 at 8:44

Machine shadows are incorrect

Machine shadows are rendered at the wrong size. Need to re-render.

Original issue reported on code.google.com by EphraimGregor on 26 Apr 2009 at 6:59

Implement ticket checker

Implement the ticket checker creation, double floors, and logic.

Original issue reported on code.google.com by EphraimGregor on 28 Apr 2009 at 4:28

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