Related Issues (20)
- Tile caching tests HOT 1
- Verify consistent tile lod/downloads with Cesium for Unreal HOT 3
- Is cesium.usd.plugins still needed as a separate extension? HOT 1
- Globe anchors aren't working with payloads using a resolve transform HOT 1
- Clear pixelData in glTF images after creating FabricTextures HOT 1
- Extend video-capture tools to render each frame after all 3D Tiles have loaded HOT 2
- Add settings for screen-space error, max texture size, etc to raster overlays HOT 1
- Spec and implement improved UI/UX for refreshing and reloading tilesets and raster overlays HOT 2
- Adding quick add asset should open stage tab
- If a raster overlay is deleted, remove it from the tileset's rels
- Errors when deleting sole ion server
- Terrain clamping support
- Instancing support HOT 1
- Clamp numerical properties on USD prims to valid values
- Add TileMapServicerRasterOverlay support HOT 1
- Automatically create globe anchor for georeferenced tileset
- Update default settings for tilesets to improve performance
- ion authentication fails for packaged build HOT 8
- Separate UI and core functionality into separate extensions
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