cervinakuy / joineventspro Goto Github PK
View Code? Open in Web Editor NEWAn advanced and highly customizable join managing plugin.
Home Page: https://www.spigotmc.org/resources/22105/
An advanced and highly customizable join managing plugin.
Home Page: https://www.spigotmc.org/resources/22105/
[Sun, 21. Mar 2021 06:04:50 CET ERROR] Could not pass event PlayerInteractEvent to JoinEventsPro v4.2
Getting this error spammed in my console, any information to why?
re JoinEventsPro: I think you need to add something like /jep debug # Test your configuration as a new player.
every time a player refreshes the server list a different motd appears for the server. it would be great as more info could be spread over multiple motds instead of just 2 lines, maybe also a way to configure if the motds should be shown in order or randomly. an example would be 2b2t's motds.
thank you for the awsome plugin :D
Add an option to make an item immovable because of items like server selectors. This also includes not droppable, not puttable in chests and e-chests, etc.
[12:03:26 ERROR]: Cannot load configuration from stream
org.bukkit.configuration.InvalidConfigurationException: while parsing a block collection
in 'string', line 29, column 7:
at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:59) ~[paper-api-1.18-R0.1-SNAPSHOT.jar:?]
at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:160) ~[paper-api-1.18-R0.1-SNAPSHOT.jar:?]
at org.bukkit.configuration.file.YamlConfiguration.loadConfiguration(YamlConfiguration.java:217) ~[paper-api-1.18-R0.1-SNAPSHOT.jar:?]
at me.cervinakuy.joineventspro.util.Resource.copyDefaults(Resource.java:71) ~[JoinEventsPro.jar:?]
at me.cervinakuy.joineventspro.util.Resources.load(Resources.java:42) ~[JoinEventsPro.jar:?]
at me.cervinakuy.joineventspro.util.Resources.reload(Resources.java:50) ~[JoinEventsPro.jar:?]
at me.cervinakuy.joineventspro.command.MainCommand.onCommand(MainCommand.java:62) ~[JoinEventsPro.jar:?]
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:45) ~[paper-api-1.18-R0.1-SNAPSHOT.jar:?]
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:159) ~[paper-api-1.18-R0.1-SNAPSHOT.jar:?]
at org.bukkit.craftbukkit.v1_18_R1.CraftServer.dispatchCommand(CraftServer.java:876) ~[paper-1.18.jar:git-Paper-39]
at net.minecraft.server.network.ServerGamePacketListenerImpl.handleCommand(ServerGamePacketListenerImpl.java:2201) ~[?:?]
at net.minecraft.server.network.ServerGamePacketListenerImpl.handleChat(ServerGamePacketListenerImpl.java:2012) ~[?:?]
at net.minecraft.server.network.ServerGamePacketListenerImpl.handleChat(ServerGamePacketListenerImpl.java:1993) ~[?:?]
at net.minecraft.network.protocol.game.ServerboundChatPacket.handle(ServerboundChatPacket.java:46) ~[?:?]
at net.minecraft.network.protocol.game.ServerboundChatPacket.a(ServerboundChatPacket.java:6) ~[?:?]
at net.minecraft.network.protocol.PacketUtils.lambda$ensureRunningOnSameThread$1(PacketUtils.java:56) ~[?:?]
at net.minecraft.server.TickTask.run(TickTask.java:18) ~[paper-1.18.jar:git-Paper-39]
at net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:149) ~[?:?]
at net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:23) ~[?:?]
at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:1413) ~[paper-1.18.jar:git-Paper-39]
at net.minecraft.server.MinecraftServer.c(MinecraftServer.java:189) ~[paper-1.18.jar:git-Paper-39]
at net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:122) ~[?:?]
at net.minecraft.server.MinecraftServer.pollTaskInternal(MinecraftServer.java:1391) ~[paper-1.18.jar:git-Paper-39]
at net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:1384) ~[paper-1.18.jar:git-Paper-39]
at net.minecraft.util.thread.BlockableEventLoop.managedBlock(BlockableEventLoop.java:132) ~[?:?]
at net.minecraft.server.MinecraftServer.waitUntilNextTick(MinecraftServer.java:1362) ~[paper-1.18.jar:git-Paper-39]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1268) ~[paper-1.18.jar:git-Paper-39]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:317) ~[paper-1.18.jar:git-Paper-39]
at java.lang.Thread.run(Thread.java:833) ~[?:?]
Caused by: org.yaml.snakeyaml.parser.ParserException: while parsing a block collection
in 'string', line 29, column 7:
at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockSequenceEntry.produce(ParserImpl.java:555) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:165) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.comments.CommentEventsCollector$1.peek(CommentEventsCollector.java:59) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.comments.CommentEventsCollector$1.peek(CommentEventsCollector.java:45) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.comments.CommentEventsCollector.collectEvents(CommentEventsCollector.java:140) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.comments.CommentEventsCollector.collectEvents(CommentEventsCollector.java:119) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeScalarNode(Composer.java:221) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:191) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeSequenceNode(Composer.java:251) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:193) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeValueNode(Composer.java:313) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeMappingChildren(Composer.java:304) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:288) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:195) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeValueNode(Composer.java:313) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeMappingChildren(Composer.java:304) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:288) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:195) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeValueNode(Composer.java:313) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeMappingChildren(Composer.java:304) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:288) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:195) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.getNode(Composer.java:115) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:146) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:151) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:490) ~[snakeyaml-1.28.jar:?]
at org.yaml.snakeyaml.Yaml.load(Yaml.java:416) ~[snakeyaml-1.28.jar:?]
at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:57) ~[paper-api-1.18-R0.1-SNAPSHOT.jar:?]
... 28 more
Hello
I ran into the problem of overwriting the current item in inventory with a item from the plugin. This is not very good, for example, so the player may lose a enchanted sword or a stack of diamonds ...
It would be nice to add the ability to move an item (current or issued by the plugin) into an empty slot, and if all the slots are occupied, give a warning message.
I think this is not so difficult to do, but it will be very useful (I would say it is necessary)
Best wishes in development :)
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.