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asthosus's Issues

Materials problem

The mod is great, but I advise you to slightly increase the efficiency of mining machines. 0.5 per second is not enough, considering that there are not many places for mining. This is the second wish: make the location have more places for mining, and places where a unit can mine itself straight into the core, if something suddenly goes wrong and the main building material runs out. Personally i think that the energy transfer idea is something unusual, but maybe making wires a bit thinner would be great.

Good luck with developing! I hope you will introduce more interesting ideas and mechanics soon.

PLEASE NERF THE FOURTH SECTOR

i can't even begin to describe how insanely HORRIBLE it is.
First attempt i lost to the guardian because its lightning ball is wayyyy too strong
second attempt one pressure pipe got destroyed and my whole defense blew up
PLEASE NERF PRESSURE'S EXPLOSIVITY (and accessorily the damage of t3 tank too)
image
second attempt

Minor Suggestions

I am currently playing through the mode's campaign, and have a few minor suggestions.

  • Either buff the basic wall drills, or offer a boosting option. In the current state it takes forever to acquire thousands of demetite and ferrinite.
  • Add some early game uses for heat/pressure. You can get both of these quite early, but there is almost no use for them at the point at which you unlock them.
  • Maybe add power requirements for some of the resource factories? It feels weird for none of them to need anything other than the direct item inputs. It might feel more put together if they needed power or heat or something.

Other than those minor points, this mod has been a ton of fun so far! Am about to go to Immist and figure out unit production!

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