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eugeneloza avatar eugeneloza commented on June 14, 2024

Thank you!

A tiny more detail: So, for some reason Child in TCastleComponent(C).NonVisualComponentsEnumerate returns Child = nil when Behaviors component is being dragged (not just behaviors themselves but the virtual container for the behaviors).

It crashes with Child = nil at this line:

2023-07-06 22_56_34-Greenshot

But it seems like the bug is not that simple as adding and (Child <> nil). So, looks like TNonVisualComponentsEnumerator behaves incorrectly when it is built for Behaviors component.

from castle-engine.

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