carlcochet / arena_team_builder Goto Github PK
View Code? Open in Web Editor NEWTool to build and simulate Dofus Arena teams
Tool to build and simulate Dofus Arena teams
Liste des bugs connus du simulateur de combat :
Would it be possible to sort the team display by initiative?
When editing an existing character, it shows the correct class visual in the class seleciton, yet behind the scene it is changed to Cra
You can currently build over the 6000 budget limit and there are no limitation of instances of a class you can have in a given team.
Widget positions are absolute instead of being based on anchors and containers. This needs to be reworked to allow for support of more various resolutions, full screen, etc.
When switching from a given team to another one with less characters, the additional characters are not removed from the team display.
Also, if you edit a character that has empty slots ahead of him, he'll not be aligned with the background because empty slots don't have a width.
When clicking on a "Supprimer" button, the character or team is deleted correctly but the visual of the characters are not updated. They only get updated once you switch scene.
Currently 10 empty teams are created, and using "Creer" actually just edits an empty team. Need to change "Editer" to do this and "Creer" to add new team slots.
Need more options to switch between scene, especially go between "Equipement" / "Sorts" and "Creation Equipe", without needing to go through "Choix Classe" for instance.
Adding usual keyboard shortcuts like Escape to go back or Enter to validate a choice might be nice too.
Currently the "Tester" button in the team creation menu isn't doing anything. It needs to launch a fight with the current team against an idle enemy. It needs to implement:
The tool is currently looking for empty character images but cannot find the corresponding class image to fetch.
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