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License: GNU General Public License v3.0
in the sf guide it shows 24576 j/s, but when the generator is running and you look at the regulator it shows 1024 j/t, 2048 j/t and depending on the # of uranium keeps going up, but the energy regulator shows the correct amount. what's the point of that if the machine gens 24576 j/s?
After adding the plugin to my server, some of my players were wondering if the cap of 4 uranium at a time could removed/adjusted
and adding this as a configuration option to adjust maybe between some reasonable values for example 1-20 could be a really nice upgrade for server owners
Along side this, some of my players know about the earlier explosion size of the reactor meltdowns and wanted to see if they could be added back
This being added in a configuration options being true or false for the larger explosion could also be a new facet to tie with the new caps of fuel/coolant being added with larger fuel values at the time of meltdown affecting explosion size
For the reactor input block, have dedicated slots for coolant and uranium rather than just having them fill up randomly. Just like how the reactor access hatch does it in vanilla sf
started up the generator, set coolant to 6 cells per 8t, 1 uranium per 1200 t
in about 30 seconds it over heated and blew up
shouldn't blow up with too much coolant. my guess is there's an error in the formula causing it to go too low then it begins to increase rapidly
no errors
build the generator
add 3 stacks of coolant cells in the reactor input. the first 2 stacks don't appear in the reactor. while the gen will continue running it shows none in the machine once the first stack is gone. same happens with uranium
to see exactly what's in the machine interface, same as the core sf nuclear reactor
none
reactor exploded and everywhere 5chunk of each side goes with radioactive particles (i think is the main reason of it)
everywhere is green
reproduce :
explode the reactor by over hitting
to dont f the server up :/
i dont care about the damage or anything else but 2 things
i dont know its not my server but im sure its ur latest sf addon
the hologram to show how to build the generator only appears for a brief 1 or 2 seconds, and is nearly impossible to see every spot. even with the picture on the github it took me nearly 25 minutes just to figure out what goes where to build it. maybe a link to the wiki with a better step by step process, or a better example in the guide
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